Issue Sleep doesn't Load next day

xz3r0x

Newcomer
Hello folks. I'm experiencing a game breaking issue here. 3 years end with friends so don't want to end now. When I go to bed in my SVE multiplayer save my screen stays black and SMAPI is spitting out the same error like 5 times per second.
07:54:37ERRORSMAPIAn error occurred in the overridden update loop: System.Exception: Error on new day: --------------- Object reference not set to an instance of an object.
at StardewValley.Characters.Child.dayUpdate(Int32 dayOfMonth) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Characters\Child.cs:line 355
at StardewValley.Game1.<_newDayAfterFade>d__715.MoveNext() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 9511
at StardewValley.Game1.<>c.<newDayAfterFade>b__713_2() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 8526
at System.Threading.Tasks.Task.InnerInvoke()
at System.Threading.Tasks.Task.Execute()
---------------
at StardewValley.Game1._update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 4052
at StardewValley.Game1.Update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3872
at StardewModdingAPI.Framework.SGame.<>c__DisplayClass40_0.<Update>b__0() in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 186
at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SCore.cs:line 678


Log:
https://smapi.io/log/c4cef80fc86b4819a467629f2e2c1850

Any suggestions?
 

xz3r0x

Newcomer
My friend and I was able to resolve our issue. We deleted all children in the save file and it worked. We deleted the code that started with <NPC> and ended with </NPC> and had type="Child" in the middle
 
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