TheShady
Newcomer
Hello!
I'm a bit confused as to how the two difficulty-versions of the Skull Caverns work, as all the information about it that I could find was contradictory. My situation: I've completed the Danger in the Deep quest. The Shrine of Challenge toggle for the regular mines works for the mines. I have now accepted, but not completed the Skull Cavern Invasion quest. The Skull Cavern has right now its dangerous state.
Now I have several questions:
1.) If I don't complete the challenge, do the Skull Caverns revert back to the normal difficulty? (Some posts suggest that is not the case.)
2.) If I successfully complete the challenge, do the Skull Caverns revert back to the normal difficulty? (Some posts suggest that is not the case.)
3.) Is there a way to toggle the difficulties on and off as it is possible with the regular mines?
3a.) If so, how? Does the Shrine of Challenge then toggle it for both?
3b.) If so, do I have to complete the Skull Cavern Invasion challenge for the toggling to be possible?
Particular 3b is important right now since I won't be able to complete the challenge without stairs (I'm a farmer, not a fighter!) and to get the required stairs I would have to buy stone. For several reasons: I am actually just aiming for perfection now only need the gold clock still - I have pretty much sold all my saved up materials in my "I'm gonna stop playing soon anyway"-mode of playing. But since I'm not ultra-power-gaming I still need 2.5 million and the stone would cost me 1 million. I'd like the regular skull cavern difficulty as an option for farming iridium to get the best fertilizer, but farming it in the difficulty skull caverns seems impossible to me. So I'm basically wondering whether I made a mistake by accepting the challenge since I'd like my regular skull caverns back. If it is only possible by completing the challenge now and then using a toggle, I'd invest the stone.
So, can anyone help me out with some information? As I said, the information I found so far was not clear enough or contradictory.
I'm a bit confused as to how the two difficulty-versions of the Skull Caverns work, as all the information about it that I could find was contradictory. My situation: I've completed the Danger in the Deep quest. The Shrine of Challenge toggle for the regular mines works for the mines. I have now accepted, but not completed the Skull Cavern Invasion quest. The Skull Cavern has right now its dangerous state.
Now I have several questions:
1.) If I don't complete the challenge, do the Skull Caverns revert back to the normal difficulty? (Some posts suggest that is not the case.)
2.) If I successfully complete the challenge, do the Skull Caverns revert back to the normal difficulty? (Some posts suggest that is not the case.)
3.) Is there a way to toggle the difficulties on and off as it is possible with the regular mines?
3a.) If so, how? Does the Shrine of Challenge then toggle it for both?
3b.) If so, do I have to complete the Skull Cavern Invasion challenge for the toggling to be possible?
Particular 3b is important right now since I won't be able to complete the challenge without stairs (I'm a farmer, not a fighter!) and to get the required stairs I would have to buy stone. For several reasons: I am actually just aiming for perfection now only need the gold clock still - I have pretty much sold all my saved up materials in my "I'm gonna stop playing soon anyway"-mode of playing. But since I'm not ultra-power-gaming I still need 2.5 million and the stone would cost me 1 million. I'd like the regular skull cavern difficulty as an option for farming iridium to get the best fertilizer, but farming it in the difficulty skull caverns seems impossible to me. So I'm basically wondering whether I made a mistake by accepting the challenge since I'd like my regular skull caverns back. If it is only possible by completing the challenge now and then using a toggle, I'd invest the stone.
So, can anyone help me out with some information? As I said, the information I found so far was not clear enough or contradictory.