Silver/Gold/Purple Quality Ingredients in Crafting?

Dainank

Tiller
Can silver/gold/purple star items when used as a crafting material contribute/create silver/gold/purple star items?

For example, if I wanted to make a purple Farmer's Lunch, would contributing a purple Parsnip + purple Omelet help keep it purple?

Many thanks!
 

VampireCake

Farmer
Quality of cooking ingredients sadly has no effect on the cooked dish, it will always be normal/no-star. The only exception is a late game extra ingredient that will make any dish you cook gold star, giving it better stats/bonuses.
 

nicodeux

Farmer
No it won't. In most cases, the cooking, processing, crafting of an item is independant from the quality of the materials. The result item will be normal quality.

There are few exceptions, though :
  • Some items like wine, cheese, goat cheese, beer, pale ale and mead can be aged to silver, gold and iridium quality in the farm ceiling
  • Like VampireCake said, cooked dishes can be made as gold star quality if a special extra ingredient is used at the time of cooking
  • Processing Large regular chicken Eggs/Cow/Goat Milk instead of normal ones produces Golden quality mayonaise/cheese respectively
  • Processing some late game kind of eggs can produce mayonaise of any type of quality depending on the eggs used
This means that most items you will make by yourself will be normal quality and remain that quality.
 
Input quality has no effect on output quality at the moment, barring the exceptions already listed by nicodeux, but fingers crossed maybe it'll be added in 1.6 as part of the "many small additions and adjustments"
 

Dainank

Tiller
No it won't. In most cases, the cooking, processing, crafting of an item is independant from the quality of the materials. The result item will be normal quality.

There are few exceptions, though :
  • Some items like wine, cheese, goat cheese, beer, pale ale and mead can be aged to silver, gold and iridium quality in the farm ceiling
  • Like VampireCake said, cooked dishes can be made as gold star quality if a special extra ingredient is used at the time of cooking
  • Processing Large regular chicken Eggs/Cow/Goat Milk instead of normal ones produces Golden quality mayonaise/cheese respectively
  • Processing some late game kind of eggs can produce mayonaise of any type of quality depending on the eggs used
This means that most items you will make by yourself will be normal quality and remain that quality.
So, it seems the developer intended for cooked/crafted stuff to just be normal unless the specific product has some kind of scenario where it could become more valuable (e.g., aging of cheese). This is fine, although it would seem fun to be able to make great purple dishes thanks to combining multiple purple ingredients for example!

Thank you for the information, all.
 

FilthyGorilla

Local Legend
Input quality has no effect on output quality at the moment, barring the exceptions already listed by nicodeux, but fingers crossed maybe it'll be added in 1.6 as part of the "many small additions and adjustments"
I think it would be a bit overpowered and make regular quality affecting fertilizer really strong.

Maybe implement it into some but not all processing. I always thought of it as a neat party trick for ostriches alone just to make more qualities accessible and make them just a little better.
 

Ereo

Helper
A +50% increase is pretty significant and seems worthwhile to do?

QualityMultiplierEffect
Normal×1+0%
Silver Quality.pngSilver×1.1+10%
Gold Quality.pngGold×1.25+25%
Iridium Quality.pngIridium×1.5+50%
Yes, if you have the choice, always give the better quality item. A normal liked gift gives 45 points, an iridium one gives 67.5 (don’t know if it’s rounded or not) and a normal loved gift gives 80 points.
 

Lew Zealand

Helper
A +50% increase is pretty significant and seems worthwhile to do?

QualityMultiplierEffect
Normal×1+0%
Silver Quality.pngSilver×1.1+10%
Gold Quality.pngGold×1.25+25%
Iridium Quality.pngIridium×1.5+50%
Yes, and all the multipliers stack so if you're chasing a Villager to get the next heart event or merely a recipe, saving an Iridium quality Loved gift for their Birthday will give you about 2 total :heart: with that single gift. However it's not easy to get Iridium quality gifts early so Gold Loved gifts are very good too.

Which makes the Villagers who love Grown, Foraged or Processed gifts easier to get those :heart: with than, say Alex who Loves only one Quality gift: the Rabbit's Foot. Meanwhile Leah loves Goat Cheese which requires 1 Barn upgrade and produces every other day. Same goes for Foraging Leeks for George but getting Loved Gold/Iridium Gifts early in game is difficult. Save the few of those you find for Birthdays.

Instead I usually stick with Liked Gifts because it's just easier. Daffodils are Liked by almost half the villagers, including Caroline for those OP Tea Saplings.

But… OP strats!
If you're Lazy Energy-conscious.
Eco-conservative. Take all those Salmonberries you stuffed your pockets with in early game and make them into Jelly. Liked gift by everyone except v1.6 Scarf Boy. Yes, no quality Buff and not Loved but eeeeasy. Take those mountains of g you're making from Tea Saplings after friending Caroline with those early game liked Daffodils and buy Coal with them. You've already grown loads of Crops to get to Farming Level 4 for those Preserves Jars, now make a bunch.

You'll end up with a stack of Salmonberry Jelly in your inventory so simply spam them at everyone on the map you come across and those :heart: levels will jump. And you'll probably never bump into Seb anyway…

Make it easy on yourself: Salmonberry Jelly.
 
I try to choose loved gifts of high quality to boost friendship faster. Gold star pumpkins for Abigail instead of amethyst, for example. Iridium void eggs instead of sashimi for Sebastian.
 
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