Windows Save file crashes with error log

sarahspooks

Newcomer
Could someone please help? been playing stardew for a while and never came across an issue before. Today suddenly I couldn't access my save file, I got this error log:

Message: Object reference not set to an instance of an object.
InnerException:
Stack Trace: at StardewValley.Objects.Furniture.GetFurnitureInstance(String itemId, Nullable`1 position) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Objects\Furniture.cs:line 1338
at StardewValley.ItemTypeDefinitions.FurnitureDataDefinition.CreateItem(ParsedItemData data) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\ItemTypeDefinitions\FurnitureDataDefinition.cs:line 91
at StardewValley.ItemRegistry.Create(String itemId, Int32 amount, Int32 quality, Boolean allowNull) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\ItemRegistry.cs:line 379
at StardewValley.Locations.Woods.ResetLostItemsShop() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\Woods.cs:line 97
at StardewValley.Game1.OnDayStarted() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 4216
at StardewValley.Game1._update(GameTime gameTime) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 4163
at StardewValley.Game1.Update(GameTime gameTime) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3222
at StardewValley.GameRunner.Update(GameTime gameTime) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\LocalMultiplayer.cs:line 927
at Microsoft.Xna.Framework.Game.DoUpdate(GameTime gameTime) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Game.cs:line 917
at Microsoft.Xna.Framework.Game.Tick() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Game.cs:line 620
at Microsoft.Xna.Framework.SdlGamePlatform.RunLoop() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Platform\SDL\SDLGamePlatform.cs:line 90
at Microsoft.Xna.Framework.Game.Run(GameRunBehavior runBehavior) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Game.cs:line 481
at StardewValley.Program.Main(String[] args) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Program.cs:line 219

Game Version: 1.6.9 build 24309
SDK Helper: SteamHelper
Game Language: en
GPU: Intel(R) Iris(R) Xe Graphics
OS: Win32NT Microsoft Windows NT 10.0.22631.0
In-game Date: Fall 27 Y2 Time of Day: 600
Game Location: FarmHouse


I've tried almost everything, reinstalling, going back to _old files and changing the names, used a different savegameinfo file but nothing is working ;; I have no mods either idk what wrong.
 

Jordanos

Greenhorn
Hey ive been getting the exact same error ever since the latest update. hopefully its common enough of a problem to be fixed. However i did find a solution, ive had success opening my save through the CurseForge Launcher instead. Simply by making a modpack with no mods in it, loading the game this way seems to allow me to play on my save but opening it through Steam always crashes it.
 
Top