24k Ancient Fruit
Rancher
So as many of you likely know, the 1.6+ patch removed the ability of the player to chain together so many lightning storm days in a row by using Rain Totems.
What if the following Totems existed in the game:
1) Sun Totem
Works like a Rain Totem except that it will ensure a bright sunny day tomorrow if the forecast had called for rain. No effect otherwise, though the Totem would still be consumed. Lance had floated the idea in Stardew Expanded as he eventually tells the player in a heart event that he is working on such a totem (IIRC he calls it the "Fire Totem"), though we never see it become a thing as of SVE v1.14.45.
2) Thunder Totem
Ensures a lightning storm the next day.
Would having such Totems available give the Farmer too much control over the weather and perhaps break the balance of the game?
What if the following Totems existed in the game:
1) Sun Totem
Works like a Rain Totem except that it will ensure a bright sunny day tomorrow if the forecast had called for rain. No effect otherwise, though the Totem would still be consumed. Lance had floated the idea in Stardew Expanded as he eventually tells the player in a heart event that he is working on such a totem (IIRC he calls it the "Fire Totem"), though we never see it become a thing as of SVE v1.14.45.
2) Thunder Totem
Ensures a lightning storm the next day.
Would having such Totems available give the Farmer too much control over the weather and perhaps break the balance of the game?