Profession Choices

Cptldsilver

Planter
I'd love to see some more diversity in the different profession choices. I like most of the current choices though, and I hope that these just get added alongside it. Here's some of the stuff I'd like to see.
  • "Gourmand": Increases the sell price of all cooked dishes by 50%. A farming skill.
  • "Archaeologist": Doubles the spawn rate of worms in the ground. A foraging skill.
  • Change the "Tracker" profession to double the spawn rate of foragables instead of showing you where they are.
  • "Chemist": Decrease the production time of the crystalarium by 50%. A mining skill.
  • "Scavenger": Put the effects of the burglars ring (double monster drops) in a skill and change the burglars ring to something different. A combat skill.
  • "Fishery", and "Fishery Master": Double the growth and output of a fish pond.
Does anyone else have some professions that they would like to see added?
 

goboking

Rancher
"Gourmand": Increases the sell price of all cooked dishes by 50%. A farming skill.
In my perfect world, cooking is a skill that produces standard, silver, gold, and iridium quality dishes and the skill choices are...
  • Level 5: Connoisseur - Buffs from cooked meals last twice as long.
    • Level 10: Nutritionist - Gain energy over time in addition to the normal benefits when eating cooked meals
    • Level 10: Brewer - Kegs process goods twice as fast.
  • Level 5: ??? - The quality of cooked meals is increased by 1.
    • Level 10: ??? - Friendship gained from gifted meals is increased by 50%.
    • Level 10: Master Chef - Cooked meals are worth 50% more.
 

Cptldsilver

Planter
In my perfect world, cooking is a skill that produces standard, silver, gold, and iridium quality dishes and the skill choices are...
  • Level 5: Connoisseur - Buffs from cooked meals last twice as long.
    • Level 10: Nutritionist - Gain energy over time in addition to the normal benefits when eating cooked meals
    • Level 10: Brewer - Kegs process goods twice as fast.
  • Level 5: ??? - The quality of cooked meals is increased by 1.
    • Level 10: ??? - Friendship gained from gifted meals is increased by 50%.
    • Level 10: Master Chef - Cooked meals are worth 50% more.
Wow that's way more thought out than what I was thinking. Great ideas!

How would you level up your cooking skill? Would it just be by cooking dishes?
 

goboking

Rancher
How would you level up your cooking skill? Would it just be by cooking dishes?
I'd make it a timing mini-game with three checks. No successes would result in a standard quality dish, one would be a silver start, two a gold, and hitting all three would net an iridium quality meal. Each meal cooked would grant a bit of cooking exp. And to put cooking in line with other skills, I'd turn the kitchen in the Community Center into its own bundle requiring a variety of meals.
 

Cptldsilver

Planter
I'd make it a timing mini-game with three checks. No successes would result in a standard quality dish, one would be a silver start, two a gold, and hitting all three would net an iridium quality meal. Each meal cooked would grant a bit of cooking exp. And to put cooking in line with other skills, I'd turn the kitchen in the Community Center into its own bundle requiring a variety of meals.
I like it.
 

Hazel

Farmhand
Just the name "gourmand" makes me want it XD
Would the quality of ingredients matter in the quality of the dish though?
 
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