Deathmeralda
Greenhorn
I keep getting these red texts here's my SMAPI log parser link https://smapi.io/log/5786291a8c72479fafd0851719974d8d
the game runs without any problems, I just wanna know what's this 'stardewvalley\Farmer\Farmer\NPC.cs:line' is keep doing and why is appearing as red.
please help me.
the game runs without any problems, I just wanna know what's this 'stardewvalley\Farmer\Farmer\NPC.cs:line' is keep doing and why is appearing as red.
please help me.
18:42:32 | ERROR | game | An error occurred in the base update loop: NullReferenceException: Object reference not set to an instance of an object. at StardewValley.NPC.updateMovement(GameLocation location, GameTime time) in stardewvalley\Farmer\Farmer\NPC.cs:line 2678 at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move) in stardewvalley\Farmer\Farmer\Character.cs:line 1223 at StardewValley.Character.update(GameTime time, GameLocation location) in stardewvalley\Farmer\Farmer\Character.cs:line 1162 at StardewValley.NPC.update(GameTime time, GameLocation location) in stardewvalley\Farmer\Farmer\NPC.cs:line 2999 at StardewValley.GameLocation.updateCharacters(GameTime time) in stardewvalley\Farmer\Farmer\Locations\GameLocation.cs:line 3511 at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush) in stardewvalley\Farmer\Farmer\Locations\GameLocation.cs:line 3542 at StardewValley.Game1.UpdateLocations(GameTime time) in stardewvalley\Farmer\Farmer\Game1.cs:line 6492 at StardewValley.Game1._update(GameTime gameTime) in stardewvalley\Farmer\Farmer\Game1.cs:line 4867 at StardewValley.Game1.Update(GameTime gameTime) in stardewvalley\Farmer\Farmer\Game1.cs:line 3974 at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) in SMAPI\Framework\SCore.cs:line 1117 |
repeats 86 times | |||
23:16:59 | ERROR | game | An error occurred in the base update loop: NullReferenceException: Object reference not set to an instance of an object. at StardewValley.NPC.updateMovement(GameLocation location, GameTime time) in stardewvalley\Farmer\Farmer\NPC.cs:line 2678 at StardewValley.Character.update(GameTime time, GameLocation location, Int64 id, Boolean move) in stardewvalley\Farmer\Farmer\Character.cs:line 1223 at StardewValley.Character.update(GameTime time, GameLocation location) in stardewvalley\Farmer\Farmer\Character.cs:line 1162 at StardewValley.NPC.update(GameTime time, GameLocation location) in stardewvalley\Farmer\Farmer\NPC.cs:line 2999 at StardewValley.GameLocation.updateCharacters(GameTime time) in stardewvalley\Farmer\Farmer\Locations\GameLocation.cs:line 3511 at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush) in stardewvalley\Farmer\Farmer\Locations\GameLocation.cs:line 3542 at StardewValley.Game1.UpdateLocations(GameTime time) in stardewvalley\Farmer\Farmer\Game1.cs:line 6492 at StardewValley.Game1._update(GameTime gameTime) in stardewvalley\Farmer\Farmer\Game1.cs:line 4867 at StardewValley.Game1.Update(GameTime gameTime) in stardewvalley\Farmer\Farmer\Game1.cs:line 3974 at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) in SMAPI\Framework\SCore.cs:line 1117 |
repeats 86 times |