Switch Performance Issue with Cooking [1.6.x]

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= SUMMARY OF BUGS
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1. Cooking menu is significantly slowed down with the observations aforementioned
2. Available ingredients showing 0 even though the right amount of ingredients are in Fridges (but permits me to cook regardless).


I am noticing a significant delay / performance drop when trying to cook using the dialog that allows the user to select various cooking items. This is not a significant bug, but it isn't something previously observed with prior versions.

I have not done anything in particular but to bring up the dialog to select different cooking items; it can be recreated every time the dialog is interacted with.

Not-so-ninja-edit: Single player, using Switch Pro-Controller if that matters at all. I have enough fridges [3] to be able to make all the available recipes except the new Moss Soup, and have around 25-100 base ingredients for each ingredient required in cooking an item.
 
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I also see that the available ingredients during cooking suffers the same bug as the Work Bench when it comes to what's in the fridge. In the sense that even though my fridge has all the available items, and it permits me to cook the items, it is showing 0 as "available". A small visual bug.
 
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