ScreaminLizard9
Newcomer
Whenever I try to open marnie's to purchase animals , the menu sends me back to the the option menu. I can open the supply shop. Removing BFAV works fine but id like if someone could fix this issue.
This is the error it gives me :
[game] An error occurred in the base update loop: FormatException: Input string was not in a correct format.
at System.Number.ThrowOverflowOrFormatException(ParsingStatus status, TypeCode type)
at System.Number.ParseInt32(ReadOnlySpan`1 value, NumberStyles styles, NumberFormatInfo info)
at System.Int32.Parse(String s)
at Paritee.StardewValley.Core.Characters.FarmAnimal.<>c.<GetCheapestPrice>b__122_1(KeyValuePair`2 kvp)
at System.Linq.Enumerable.WhereSelectEnumerableIterator`2.ToList()
at Paritee.StardewValley.Core.Characters.FarmAnimal.GetCheapestPrice(List`1 types)
at Paritee.StardewValley.Core.Locations.AnimalShop.FormatAsAnimalAvailableForPurchase(Farm farm, String name, String displayName, String[] types, String[] buildings)
at BetterFarmAnimalVariety.Framework.Cache.FarmAnimalCategory.ToAnimalAvailableForPurchase(Farm farm)
at System.Linq.Enumerable.WhereSelectListIterator`2.ToList()
at System.Linq.Enumerable.ToList[TSource](IEnumerable`1 source)
at StardewValley.Utility.getPurchaseAnimalStock_PatchedBy<Paritee.BetterFarmAnimalVariety>()
at StardewValley.GameLocation.answerDialogueAction_PatchedBy<spacechase0.SpaceCore>(GameLocation this, String questionAndAnswer, String[] questionParams)
at StardewValley.GameLocation.answerDialogue_PatchedBy<Platonymous.PyTK>(GameLocation this, Response answer)
at StardewValley.Menus.DialogueBox.receiveLeftClick(Int32 x, Int32 y, Boolean playSound)
at StardewValley.Game1.updateActiveMenu(GameTime gameTime)
at StardewValley.Game1._update(GameTime gameTime)
at StardewValley.Game1.Update(GameTime gameTime)
at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
Here's my smapi log : https://smapi.io/log/a19fe1315a4442589c547405520eb95a
This is the error it gives me :
[game] An error occurred in the base update loop: FormatException: Input string was not in a correct format.
at System.Number.ThrowOverflowOrFormatException(ParsingStatus status, TypeCode type)
at System.Number.ParseInt32(ReadOnlySpan`1 value, NumberStyles styles, NumberFormatInfo info)
at System.Int32.Parse(String s)
at Paritee.StardewValley.Core.Characters.FarmAnimal.<>c.<GetCheapestPrice>b__122_1(KeyValuePair`2 kvp)
at System.Linq.Enumerable.WhereSelectEnumerableIterator`2.ToList()
at Paritee.StardewValley.Core.Characters.FarmAnimal.GetCheapestPrice(List`1 types)
at Paritee.StardewValley.Core.Locations.AnimalShop.FormatAsAnimalAvailableForPurchase(Farm farm, String name, String displayName, String[] types, String[] buildings)
at BetterFarmAnimalVariety.Framework.Cache.FarmAnimalCategory.ToAnimalAvailableForPurchase(Farm farm)
at System.Linq.Enumerable.WhereSelectListIterator`2.ToList()
at System.Linq.Enumerable.ToList[TSource](IEnumerable`1 source)
at StardewValley.Utility.getPurchaseAnimalStock_PatchedBy<Paritee.BetterFarmAnimalVariety>()
at StardewValley.GameLocation.answerDialogueAction_PatchedBy<spacechase0.SpaceCore>(GameLocation this, String questionAndAnswer, String[] questionParams)
at StardewValley.GameLocation.answerDialogue_PatchedBy<Platonymous.PyTK>(GameLocation this, Response answer)
at StardewValley.Menus.DialogueBox.receiveLeftClick(Int32 x, Int32 y, Boolean playSound)
at StardewValley.Game1.updateActiveMenu(GameTime gameTime)
at StardewValley.Game1._update(GameTime gameTime)
at StardewValley.Game1.Update(GameTime gameTime)
at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
Here's my smapi log : https://smapi.io/log/a19fe1315a4442589c547405520eb95a