idermailer
Cowpoke
Hello. I found a bug related to modding but related to the game code.
1. Added mod to add new mannequins by editing Data/Mannequins (including new textures and new "FarmerTexture"), check apply
2. Installed the mannequin in the house and saved.
3. After removing the mannequin addition mod, an error occurs in the draw loop when loading a save.
And I got crash.
I could found the reason, but I attatch log from game(Stardew Valley.exe).
I think the reason is that the draw loop could not find farmerForRendering.FarmerRenderer.baseTexture, i.e. "FarmerTexture" for the mannequin added in the mod, and it became Null.
No it's not. I'm sorry. Looking again, I see that there was no validation after calling the GetMannequinData() method.
I hope it's fixed in the next update :(
1. Added mod to add new mannequins by editing Data/Mannequins (including new textures and new "FarmerTexture"), check apply
2. Installed the mannequin in the house and saved.
3. After removing the mannequin addition mod, an error occurs in the draw loop when loading a save.
And I got crash.
I could found the reason, but I attatch log from game(Stardew Valley.exe).
No it's not. I'm sorry. Looking again, I see that there was no validation after calling the GetMannequinData() method.
I hope it's fixed in the next update :(
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