d834256
Newcomer
Sorry this isn't the usual help post. I've spent months Googling this and I couldn't find a fix for this anywhere.
I searched the forum here for SDL_AUDIODRIVER and it looks like this hadn't been suggested as a fix before so I wanted to make sure this was documented in the right place for others to find.
There's metric ton of Google hits for "Windows 11"+"no sound" which all go through checking the windows volume mixer and fixing up drivers. All good places to start out but none of these worked for me.
There's a particular Windows Environment variable (hit the windows key, type environment variables, click the top match, press the 'Environment Variables' button). When I scrolled down the 'System Variables' I had a SDL_AUDIODRIVER variable which was set to 'dsound'.
After removing this, the sound in the game came back for me!
I searched the forum here for SDL_AUDIODRIVER and it looks like this hadn't been suggested as a fix before so I wanted to make sure this was documented in the right place for others to find.
There's metric ton of Google hits for "Windows 11"+"no sound" which all go through checking the windows volume mixer and fixing up drivers. All good places to start out but none of these worked for me.
There's a particular Windows Environment variable (hit the windows key, type environment variables, click the top match, press the 'Environment Variables' button). When I scrolled down the 'System Variables' I had a SDL_AUDIODRIVER variable which was set to 'dsound'.
After removing this, the sound in the game came back for me!