Aimon111
Greenhorn
So, I want to make a mod that changes the look of FarmHouse map using "Tiled" programm. And I ran into a problem with furniture, walls and floors that are kinda "preexist" in the starter farmhouse layout.
I need to relocate furniture and bed to more proper position (I tried using tile properties like 'DefaultBedPosition' on the "back" layer of FarmHouse map, but it won't work). Also I can't change the preexisting wallpaper and flooring - I used 'WallID' and 'FloorID' tile properties for my rooms, but in game walls and floors appear with default colours (see the screenshots).
The question is - Is it even possible to change default furniture positions and walls,floor default variants using map properties in TIled, or it all hardcoded into the game?
I need to relocate furniture and bed to more proper position (I tried using tile properties like 'DefaultBedPosition' on the "back" layer of FarmHouse map, but it won't work). Also I can't change the preexisting wallpaper and flooring - I used 'WallID' and 'FloorID' tile properties for my rooms, but in game walls and floors appear with default colours (see the screenshots).
The question is - Is it even possible to change default furniture positions and walls,floor default variants using map properties in TIled, or it all hardcoded into the game?
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