alana5021
Greenhorn
Hi, I'm pretty new to coding and I've been making my own custom npcs recently using the modding wiki and the official wiki. Everything been going well until I started on his schedule. He follows his schedule just fine and the animations work, but when I try to talk to him, his dialogue is just coded text. I've tried everything I could think of, but nothing is working.
{
"Changes": [
{
"LogName": "Adrian Schedule",
"Action": "EditData",
"Target": "Characters/schedules/Adrian",
"Entries": {
"spring": "610 Town 102 55 0 Adrian.Writing.001 \"Strings\\schedules\\Adrian:Writing.001\"/800 Forest 58 14 Adrian.Writing.001 \"Strings\\schedules\\Adrian:Writing.001\"/2100 Town 51 94 1 Adrian.Tree.001\"Strings\\schedules\\Adrian:Tree.001\"/2400 ManorHouse 6 5 0"
}
}
]
}
I don't think I misspelled anything, but I would appreciate if anyone could help me.
{
"Changes": [
{
"LogName": "Adrian Schedule",
"Action": "EditData",
"Target": "Characters/schedules/Adrian",
"Entries": {
"spring": "610 Town 102 55 0 Adrian.Writing.001 \"Strings\\schedules\\Adrian:Writing.001\"/800 Forest 58 14 Adrian.Writing.001 \"Strings\\schedules\\Adrian:Writing.001\"/2100 Town 51 94 1 Adrian.Tree.001\"Strings\\schedules\\Adrian:Tree.001\"/2400 ManorHouse 6 5 0"
}
}
]
}
I don't think I misspelled anything, but I would appreciate if anyone could help me.