Question My game is bugging out help

Choozi

Newcomer
I know that my mods are all jumbled upbut i don't know what i have to do to fix it. The menu won't open and when i tried to pick up a furnace it like kept giving me infinite furnaces?? IDK please help


[SMAPI] Found 25 mods with warnings:
[SMAPI] Skipped mods
[SMAPI] --------------------------------------------------
[SMAPI] These mods could not be added to your game.

[SMAPI] - (CF) Sweet Lolita Furniture 1.1.0 because it requires mods which aren't installed (Custom Furniture).
[SMAPI] - (MFM) Name of you pack 1.0.0 because it requires mods which aren't installed (YourName.YourOthersPacksAndMods).
[SMAPI] - i18n because it contains files, but none of them are manifest.json.
[SMAPI] - previews because it's an empty Vortex folder (is the mod disabled in Vortex?).

[SMAPI] Changed save serializer
[SMAPI] --------------------------------------------------
[SMAPI] These mods change the save serializer. They may corrupt your save files, or make them unusable if
[SMAPI] you uninstall these mods.

[SMAPI] - PyTK
[SMAPI] - SpaceCore

[SMAPI] Patched game code
[SMAPI] --------------------------------------------------
[SMAPI] These mods directly change the game code. They're more likely to cause errors or bugs in-game; if
[SMAPI] your game has issues, try removing these first. Otherwise you can ignore this warning.

[SMAPI] - AntiSocial NPCs
[SMAPI] - Custom Companions
[SMAPI] - Custom NPC Exclusions
[SMAPI] - Custom Ore Nodes
[SMAPI] - Custom Spouse Patio
[SMAPI] - Extra Map Layers
[SMAPI] - Farm Type Manager
[SMAPI] - Json Assets
[SMAPI] - Mail Framework Mod
[SMAPI] - Multiple Spouses
[SMAPI] - PyTK
[SMAPI] - Quality Of Life - Immersive Tweaks
[SMAPI] - Shop Tile Framework
[SMAPI] - SpaceCore
[SMAPI] - Stardew Aquarium Code
[SMAPI] - Stardew Valley Expanded
[SMAPI] - Walk Of Life - Immersive Professions

[SMAPI] Bypassed safety checks
[SMAPI] --------------------------------------------------
[SMAPI] These mods bypass SMAPI's normal safety checks, so they're more likely to cause errors or save
[SMAPI] corruption. If your game has issues, try removing these first.

[SMAPI] - Quality Of Life - Immersive Tweaks

[SMAPI] No update keys
[SMAPI] --------------------------------------------------
[SMAPI] These mods have no update keys in their manifest. SMAPI may not notify you about updates for these
[SMAPI] mods. Consider notifying the mod authors about this problem.

[SMAPI] - Coii's Girls Sets Pack
[SMAPI] - Shie's Portraits For Content Patcher
[SMAPI] - Shie's Portraits for SVE Content Patcher
[SMAPI] - The Only One For Me

[SMAPI] Launching mods...
[AntiSocial NPCs] AntiSocial Mod performing stand-alone setup.
[PyTK] Patched: FileStream Constructors (6)
[Shop Tile Framework] Adding Content Packs...
[Shop Tile Framework] Loading: Stardew Valley Expanded - Shop Tile Framework by FlashShifter | 1.14.24 | Adds vendors to Stardew Valley Expanded.
[Shop Tile Framework] Loading: Stardew Aquarium (STF) by ZarKiiFreemanGervig91 | 1.5.4 | Adds the shops for the Stardew Aquarium
[Stardew Valley Expanded] AntiSocial Mod loaded. Skipping ad hoc setup.
[Stardew Valley Expanded] Starting Installation Checker...
[Stardew Valley Expanded] (Installation Checker provided by shekurika and moe)
[Stardew Valley Expanded] Installation check completed. Everything seems fine!
[SMAPI] Mods loaded and ready!
[SMAPI] Enabled compatibility mode for PyTK 1.23.* or earlier. This won't cause any issues, but may impact performance. This will no longer be supported in the upcoming SMAPI 4.0.0.

[SMAPI] You can update 6 mods:
[SMAPI] Custom NPC Exclusions 1.5.0: https://www.nexusmods.com/stardewvalley/mods/7089 (you have 1.4.0)
[SMAPI] DaisyNiko's Tilesheets 1.9.1: https://www.nexusmods.com/stardewvalley/mods/4736 (you have 1.7.1)
[SMAPI] Farm Type Manager 1.16.1: https://www.nexusmods.com/stardewvalley/mods/3231 (you have 1.16.0)
[SMAPI] PyTK 1.24.0: https://www.nexusmods.com/stardewvalley/mods/1726 (you have 1.23.2)
[SMAPI] SpaceCore 1.17.2: https://www.nexusmods.com/stardewvalley/mods/1348 (you have 1.9.2)
[SMAPI] Unique Response Core 2.1.4: https://www.nexusmods.com/stardewvalley/mods/8284 (you have 1.3.3)
Setting breakpad minidump AppID = 413150
SteamInternal_SetMinidumpSteamID: Caching Steam ID: 76561198350528567 [API loaded no]
[SMAPI] Custom NPC Exclusions uses deprecated code (IAssetLoader) and will break in the next major SMAPI update.
[SMAPI] Multiple Spouses uses deprecated code (IAssetEditor) and will break in the next major SMAPI update.
[SMAPI] Multiple Spouses uses deprecated code (IAssetLoader) and will break in the next major SMAPI update.
[SMAPI] SpaceCore uses deprecated code (IContentHelper.AssetLoaders) and will break in the next major SMAPI update.
[SMAPI] at SpaceCore.TileSheetExtensions.Init()
at SpaceCore.SpaceCore.Entry(IModHelper helper)
at StardewModdingAPI.Framework.SCore.LoadMods(IModMetadata[] mods, JsonHelper jsonHelper, ContentCoordinator contentCore, ModDatabase modDatabase)
[SMAPI] SpaceCore uses deprecated code (IModHelper.Content) and will break in the next major SMAPI update.
[SMAPI] at SpaceCore.TileSheetExtensions.Init()
at SpaceCore.SpaceCore.Entry(IModHelper helper)
at StardewModdingAPI.Framework.SCore.LoadMods(IModMetadata[] mods, JsonHelper jsonHelper, ContentCoordinator contentCore, ModDatabase modDatabase)
[SMAPI] Stardew Valley Expanded uses deprecated code (IContentHelper.AssetLoaders) and will break in the next major SMAPI update.
[SMAPI] at StardewValleyExpanded.ModEntry.Entry(IModHelper helper)
at StardewModdingAPI.Framework.SCore.LoadMods(IModMetadata[] mods, JsonHelper jsonHelper, ContentCoordinator contentCore, ModDatabase modDatabase)
[SMAPI] Stardew Valley Expanded uses deprecated code (IModHelper.Content) and will break in the next major SMAPI update.
[SMAPI] at StardewValleyExpanded.ModEntry.Entry(IModHelper helper)
at StardewModdingAPI.Framework.SCore.LoadMods(IModMetadata[] mods, JsonHelper jsonHelper, ContentCoordinator contentCore, ModDatabase modDatabase)
[SMAPI] Type 'help' for help, or 'help <cmd>' for a command's usage
[Custom Companions] Successfully hooked into spacechase0.JsonAssets.
[Custom Companions] Successfully hooked into Pathoschild.ContentPatcher.
[Custom Companions] Loading companions from pack: Stardew Aquarium Custom Companions 1.5.4 by Gervig91
[Shop Tile Framework] BFAV API not detected. This is only an issue if you're using custom BFAV animals and a custom shop that's supposed to sell them, as custom animals will not appear in those shops.
[Json Assets] (JA) Stardew Aquarium 1.4.0 by Gervig91 - JA Pack adding objects for Stardew Aquarium
[SpaceCore] Adding event command: GiveAquariumTrophy1 = Void GiveAquariumTrophy1(StardewValley.Event, StardewValley.GameLocation, Microsoft.Xna.Framework.GameTime, System.String[])
[SpaceCore] Adding event command: GiveAquariumTrophy2 = Void GiveAquariumTrophy2(StardewValley.Event, StardewValley.GameLocation, Microsoft.Xna.Framework.GameTime, System.String[])
[Content Patcher] Patch error: Stardew Valley Expanded > Include code/OtherEvents/EnchantedGrove.json > Load Characters/AuroraVineyardWineBottleObject has a FromFile which matches non-existent file 'Assets\CharacterFiles\OverworldSprites\Miscellaneous\AuroraVineyardWineBottleObject.png'.
[Content Patcher] Enabled compatibility mode for PyTK 1.23.* or earlier. This won't cause any issues, but may impact performance.
[Json Assets] Loading content packs...
[Json Assets] New Objects for Stardew Valley Expanded 1.14.24 by FlashShifter - Adds new fish, objects, weapons, crops, and decorations.
[Json Assets] (JA) Adventurer's Guild Expanded 1.0.2 by SUPERT - Adds new items for the Adventurer's Guild Expanded mod.
[SMAPI] Stardew Aquarium Code uses deprecated code (IContentHelper.AssetEditors) and will break in the next major SMAPI update.
[SMAPI] at StardewAquarium.ModEntry.InitializeEditors()
at StardewAquarium.ModEntry.GameLoop_UpdateTicked(Object sender, UpdateTickedEventArgs e)
at StardewModdingAPI.Framework.Events.ManagedEvent`1.Raise(TEventArgs args)
[SMAPI] Stardew Aquarium Code uses deprecated code (IModHelper.Content) and will break in the next major SMAPI update.
[SMAPI] at StardewAquarium.ModEntry.InitializeEditors()
at StardewAquarium.ModEntry.GameLoop_UpdateTicked(Object sender, UpdateTickedEventArgs e)
at StardewModdingAPI.Framework.Events.ManagedEvent`1.Raise(TEventArgs args)
 
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