myo1cha3
Newcomer
Hi,
As the title says, my friend has been attempting to enter the Secret Woods to speak with the Wizard but is unable to because she glitches and then later crashes. The SMAPI log shows this when it ends up crashing. Does anyone know how to help?
[SMAPI] The game crashed when drawing, and SMAPI was unable to recover the game
[game] The game failed to launch: InvalidOperationException: Begin cannot be called again until End has been successfully called.
at Microsoft.Xna.Framework. Graphics. SpriteBatch. Begin(SpriteSortMode sortMode, BlendState blendState, SamplerState samplerState, DepthStencilstate depthStencilState, RasterizerState rasterizerState, Effect effect, Nullable '1 transformMatrix) in D: \GitlabRunner\builds \Gq5qA5P4\1\ConcernedApe\stardewvalley \ MonoGame. Desktop \MonoGame. Framework\Graphics\SpriteBatch.cs:line 108
at StardewValley. Game1.renderScreenBuffer(RenderTarget2D target_screen) in D: \GitlabRunner\builds\Gq5qA5P4\1\ConcernedApe\stardewvalley\Farmer\Farmer\Gamel.cs:line 16536
at StardewValley. Gamel. Draw (GameTime gameTime) in D: \GitlabRunner \builds \Gq5qA5P4\1\Concerned pe\stardewvalley\Farmer\Farmer\Game1.cs:line 15416
at StardewValley. GameRunner. Draw (GameTime gameTime) in D: \GitlabRunner\builds\Gq5qA5P4\1\ConcernedApe \stardewvalley\Farmer\Farmer\LocalMultiplayer.cs:line 617
at Microsoft.Xna.Framework. Game. DoDraw (GameTime gameTime) in D: \GitlabRunner\builds\Gq5qA5P4\1\ConcernedApe\stardewvalley \ MonoGame. Desktop \MonoGame. Framework \Game.cs: line 932
at Microsoft.Xna.Framework. Game. Tick() in D: \GitlabRunner\builds \Gq5qA5P4\1\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Game.cs:line 661
at Microsoft. Xna. Framework. SdlGamePlatform. RunLoop() in D: \GitlabRunner \builds \Ga5a5P4\1\ConcernedApe \stardewvallev\MonoGame.Desktop\MonoGame.Framework\Platform\SDL\SDLGamePlatform.cs:line 90
at Microsoft.Xna. Framework. Game. Run (GameRunBehavior runBehavior) in D: \GitlabRunner\builds \Gq5qA5P4\1\ConcernedApe\stardewvalley \ MonoGame. Desktop \ MonoGame. Framework \Game. cs:line 481
Thank you in advance!!!
at StardewModdingAPI.Framework.SCore.RunInteractively() in SMAPI\Framework\SCore.cs:line 319
As the title says, my friend has been attempting to enter the Secret Woods to speak with the Wizard but is unable to because she glitches and then later crashes. The SMAPI log shows this when it ends up crashing. Does anyone know how to help?
[SMAPI] The game crashed when drawing, and SMAPI was unable to recover the game
[game] The game failed to launch: InvalidOperationException: Begin cannot be called again until End has been successfully called.
at Microsoft.Xna.Framework. Graphics. SpriteBatch. Begin(SpriteSortMode sortMode, BlendState blendState, SamplerState samplerState, DepthStencilstate depthStencilState, RasterizerState rasterizerState, Effect effect, Nullable '1 transformMatrix) in D: \GitlabRunner\builds \Gq5qA5P4\1\ConcernedApe\stardewvalley \ MonoGame. Desktop \MonoGame. Framework\Graphics\SpriteBatch.cs:line 108
at StardewValley. Game1.renderScreenBuffer(RenderTarget2D target_screen) in D: \GitlabRunner\builds\Gq5qA5P4\1\ConcernedApe\stardewvalley\Farmer\Farmer\Gamel.cs:line 16536
at StardewValley. Gamel. Draw (GameTime gameTime) in D: \GitlabRunner \builds \Gq5qA5P4\1\Concerned pe\stardewvalley\Farmer\Farmer\Game1.cs:line 15416
at StardewValley. GameRunner. Draw (GameTime gameTime) in D: \GitlabRunner\builds\Gq5qA5P4\1\ConcernedApe \stardewvalley\Farmer\Farmer\LocalMultiplayer.cs:line 617
at Microsoft.Xna.Framework. Game. DoDraw (GameTime gameTime) in D: \GitlabRunner\builds\Gq5qA5P4\1\ConcernedApe\stardewvalley \ MonoGame. Desktop \MonoGame. Framework \Game.cs: line 932
at Microsoft.Xna.Framework. Game. Tick() in D: \GitlabRunner\builds \Gq5qA5P4\1\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Game.cs:line 661
at Microsoft. Xna. Framework. SdlGamePlatform. RunLoop() in D: \GitlabRunner \builds \Ga5a5P4\1\ConcernedApe \stardewvallev\MonoGame.Desktop\MonoGame.Framework\Platform\SDL\SDLGamePlatform.cs:line 90
at Microsoft.Xna. Framework. Game. Run (GameRunBehavior runBehavior) in D: \GitlabRunner\builds \Gq5qA5P4\1\ConcernedApe\stardewvalley \ MonoGame. Desktop \ MonoGame. Framework \Game. cs:line 481
Thank you in advance!!!
at StardewModdingAPI.Framework.SCore.RunInteractively() in SMAPI\Framework\SCore.cs:line 319