My friend glitches when entering Secret Woods and then crashes, please help!

myo1cha3

Newcomer
Hi,

As the title says, my friend has been attempting to enter the Secret Woods to speak with the Wizard but is unable to because she glitches and then later crashes. The SMAPI log shows this when it ends up crashing. Does anyone know how to help?

[SMAPI] The game crashed when drawing, and SMAPI was unable to recover the game


[game] The game failed to launch: InvalidOperationException: Begin cannot be called again until End has been successfully called.


at Microsoft.Xna.Framework. Graphics. SpriteBatch. Begin(SpriteSortMode sortMode, BlendState blendState, SamplerState samplerState, DepthStencilstate depthStencilState, RasterizerState rasterizerState, Effect effect, Nullable '1 transformMatrix) in D: \GitlabRunner\builds \Gq5qA5P4\1\ConcernedApe\stardewvalley \ MonoGame. Desktop \MonoGame. Framework\Graphics\SpriteBatch.cs:line 108


at StardewValley. Game1.renderScreenBuffer(RenderTarget2D target_screen) in D: \GitlabRunner\builds\Gq5qA5P4\1\ConcernedApe\stardewvalley\Farmer\Farmer\Gamel.cs:line 16536


at StardewValley. Gamel. Draw (GameTime gameTime) in D: \GitlabRunner \builds \Gq5qA5P4\1\Concerned pe\stardewvalley\Farmer\Farmer\Game1.cs:line 15416


at StardewValley. GameRunner. Draw (GameTime gameTime) in D: \GitlabRunner\builds\Gq5qA5P4\1\ConcernedApe \stardewvalley\Farmer\Farmer\LocalMultiplayer.cs:line 617


at Microsoft.Xna.Framework. Game. DoDraw (GameTime gameTime) in D: \GitlabRunner\builds\Gq5qA5P4\1\ConcernedApe\stardewvalley \ MonoGame. Desktop \MonoGame. Framework \Game.cs: line 932


at Microsoft.Xna.Framework. Game. Tick() in D: \GitlabRunner\builds \Gq5qA5P4\1\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Game.cs:line 661


at Microsoft. Xna. Framework. SdlGamePlatform. RunLoop() in D: \GitlabRunner \builds \Ga5a5P4\1\ConcernedApe \stardewvallev\MonoGame.Desktop\MonoGame.Framework\Platform\SDL\SDLGamePlatform.cs:line 90


at Microsoft.Xna. Framework. Game. Run (GameRunBehavior runBehavior) in D: \GitlabRunner\builds \Gq5qA5P4\1\ConcernedApe\stardewvalley \ MonoGame. Desktop \ MonoGame. Framework \Game. cs:line 481



Thank you in advance!!!
at StardewModdingAPI.Framework.SCore.RunInteractively() in SMAPI\Framework\SCore.cs:line 319
 
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