Multiplayer help!!

Thanks for the log.
I'd start by making sure you & your friend are on the same version of SMAPI, and try to have the same mods when playing co-op.
As being on different versions can cause issues.

I also see an error with SpaceCore; when you receive a message.
Code:
11:51:56    INFO    SMAPI    SMAPI 3.17.2 with Stardew Valley 1.5.6 (build 22018) on Microsoft Windows 11 Home

11:55:24    TRACE    SMAPI    Received context for host 2776742049579010456 running SMAPI 3.16.2 with 87 mods.

11:55:47    ERROR    SMAPI    An error occurred in the overridden update loop: NullReferenceException: Object reference not set to an instance of an object.
   at StardewValley.GameLocation.performTenMinuteUpdate(Int32 timeOfDay) in stardewvalley\Farmer\Farmer\Locations\GameLocation.cs:line 12050
   at StardewValley.Game1.<>c.<performTenMinuteClockUpdate>b__673_0() in stardewvalley\Farmer\Farmer\Game1.cs:line 6701
   at StardewValley.Multiplayer.processIncomingMessage_PatchedBy<spacechase0.SpaceCore>(Multiplayer this, IncomingMessage msg)
   at StardewModdingAPI.Framework.SMultiplayer.OnClientProcessingMessage(IncomingMessage message, Action`1 sendMessage, Action resume)
   at StardewValley.SDKs.GalaxyNetClient.onReceiveMessage(GalaxyID peer, Stream messageStream)
   at StardewValley.SDKs.GalaxySocket.Receive(Action`1 onConnection, Action`2 onMessage, Action`1 onDisconnect, Action`1 onError)
   at StardewValley.SDKs.GalaxyNetClient.receiveMessagesImpl()
   at StardewValley.Network.Client.receiveMessages()
   at StardewValley.Menus.FarmhandMenu.update(GameTime time)
   at StardewValley.Menus.TitleMenu.update(GameTime time)
   at StardewValley.Game1.updateActiveMenu(GameTime gameTime)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate
You may also want your friend to check their log as well for any errors while in multiplayer as well.
 
Top