19:52:22 TRACE Content Patcher Shed With Cellar loaded Maps/Shed.
19:52:22 TRACE SMAPI Content Patcher loaded asset 'Maps/Shed'.
19:52:22 WARN Content Patcher SMAPI found an issue with 'Maps/Shed' map load: mod has no tilesheet with ID 'walls_and_floors'. Map replacements must keep the original tilesheets to avoid errors or crashes.
19:52:22 TRACE SMAPI task complete.
19:52:22 TRACE game loadLocationsTask failed with an exception
19:52:22 ERROR game ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection. (Parameter 'index')
at System.Collections.Generic.List`1.get_Item(Int32 index)
at StardewValley.Locations.DecoratableLocation.UpdateWallpaper(String wallpaper_id) in stardewvalley\Farmer\Farmer\Locations\DecoratableLocation.cs:line 665
at StardewValley.Locations.DecoratableLocation.setWallpapers() in stardewvalley\Farmer\Farmer\Locations\DecoratableLocation.cs:line 846
at StardewValley.Locations.DecoratableLocation.TransferDataFromSavedLocation(GameLocation l) in stardewvalley\Farmer\Farmer\Locations\DecoratableLocation.cs:line 1043
at StardewValley.Buildings.Building.load_PatchedBy<Platonymous.PyTK>(Building this)
at StardewValley.SaveGame.loadDataToLocations_PatchedBy<Platonymous.TMXLoader__SMAPI.ErrorHandler__spacechase0.SpaceCore>(List`1 gamelocations)
at System.Threading.Tasks.Task.InnerInvoke()
at System.Threading.Tasks.Task.<>c.<.cctor>b__277_0(Object obj)
at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state)
--- End of stack trace from previous location ---
at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state)
at System.Threading.Tasks.Task.ExecuteWithThreadLocal(Task& currentTaskSlot, Thread threadPoolThread)