[Modding] Accessor for NPC's current appearance

Mangupix

Greenhorn
The 1.6 update introduced NPC appearances that could potentially be chosen at random from a list of modded choices.

It would be incredibly useful if the chosen appearance option in NPC.ChooseAppearance() could be saved to a field and later accessed by mods (public getter, private setter property is okay too).

This would allow the dialogue framework I'm working on, and possibly Content Patcher, to apply changes based on the chosen appearance, or its properties, without relying on hacky methods.
 
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