bralexxito
Newcomer
Do you know any way to fix the errors I have in my registry?
[07:16:50 INFO SMAPI] SMAPI v4.2.1.1 - 1748246492 with Stardew Valley 1.6.15 build 24354 on Android Unix 35.0.0.0
[07:16:50 INFO SMAPI] Launcher v1.1.4 - 1735840517
[07:16:50 INFO SMAPI] Mods go here: /storage/emulated/0/Android/data/abc.smapi.gameloader/files/Mods
[07:16:50 TRACE SMAPI] Log started at 2025-08-15T12:16:50 UTC
[07:16:50 TRACE SMAPI] Starting saves backup...
[07:16:50 TRACE SMAPI] No saves found.
[07:16:50 TRACE SMAPI] On ApplyHarmonyPatchAll()..
[07:16:50 TRACE SMAPI] Done harmony.PatchAll()
[07:16:50 TRACE SMAPI] MobileFarmChooserPatcher patched
[07:16:50 INFO SMAPI] You enabled developer mode, so the console will be much more verbose. You can disable it by installing the non-developer version of SMAPI.
[07:16:50 DEBUG SMAPI] Waiting for game to launch...
[07:16:50 TRACE game] Instance_Initialize() finished, elapsed = '00:00:00.1013889'
[07:16:51 TRACE game] Instance_LoadContent() finished, elapsed = '00:00:00.3243600'
[07:16:51 DEBUG SMAPI] Loading mod metadata...
[07:16:51 DEBUG SMAPI] Loading mods...
[07:16:51 TRACE SMAPI] Content Patcher (from Mods/ContentPatcher/ContentPatcher.dll, ID: Pathoschild.ContentPatcher, assembly version: 2.7.5)...
[07:16:52 TRACE SMAPI] Rewrote ContentPatcher.dll to fix Game1.get_locations method...
[07:16:52 TRACE SMAPI] Rewrote ContentPatcher.dll to fix IClickableMenu.drawTextureBox (added missing optional parameters)...
[07:16:52 TRACE SMAPI] Rewrote ContentPatcher.dll to fix Replace Method: !!0 Force.DeepCloner.DeepClonerExtensions::DeepClone<T>(!!0), Replace Method: System.Void Microsoft.Xna.Framework.Graphics.Texture2D::GetData<Microsoft.Xna.Framework.Color>(!!0[])...
[07:16:52 TRACE SMAPI] Farm Type Manager (FTM) (from Mods/FarmTypeManager/FarmTypeManager.dll, ID: Esca.FarmTypeManager, assembly version: 1.25.1)...
[07:16:53 TRACE SMAPI] Rewrote FarmTypeManager.dll to fix Farmer.couldInventoryAcceptThisItem (added missing optional parameters)...
[07:16:53 TRACE SMAPI] Detected game patcher in assembly FarmTypeManager.dll.
[07:16:53 TRACE SMAPI] start FarmTypeManagerFix
[07:16:53 TRACE SMAPI] Start patching fix
[07:16:53 TRACE SMAPI] Applying Harmony patch "FarmTypeManagerFix": prefixing SDV method "Monster.findPlayer".
[07:16:53 TRACE SMAPI] Applying Harmony patch "FarmTypeManagerFix": postfixing SDV method "Monster.findPlayer".
[07:16:53 TRACE SMAPI] done FarmTypeManagerFix
[07:16:53 TRACE SMAPI] Start DisableQuickSave Fix..
[07:16:53 TRACE SMAPI] Disable Game1.saveWholeBackup
[07:16:53 TRACE SMAPI] Disable Game1.emergencyBackup()
[07:16:53 TRACE SMAPI] Stardew Valley Expanded (from Mods/Stardew Valley Expanded/Stardew Valley Expanded Code/StardewValleyExpanded.dll, ID: FlashShifter.SVECode, assembly version: 1.15.9)...
[07:16:53 TRACE SMAPI] Rewrote StardewValleyExpanded.dll to fix Game1.get_locations method...
[07:16:53 TRACE SMAPI] Rewrote StardewValleyExpanded.dll to fix Game1.parseText (added missing optional parameters), Game1.warpFarmer (added missing optional parameters)...
[07:16:53 TRACE SMAPI] Rewrote StardewValleyExpanded.dll to fix Replace Method: System.Boolean StardewValley.ICue::get_IsPitchBeingControlledByRPC(), Replace Method: System.Single StardewValley.ICue::get_Pitch(), Replace Method: System.Single StardewValley.ICue::get_Volume(), Replace Method: System.Void StardewValley.ICue::set_Pitch(System.Single), Replace Method: System.Void StardewValley.ICue::set_Volume(System.Single)...
[07:16:53 TRACE SMAPI] Detected game patcher in assembly StardewValleyExpanded.dll.
[07:16:53 TRACE SMAPI] Stardew Valley Expanded Farm Type Manager (from Mods/Stardew Valley Expanded/[FTM] Stardew Valley Expanded, ID: FlashShifter.SVE-FTM) [content pack]...
[07:16:53 TRACE SMAPI] Stardew Valley Expanded (from Mods/Stardew Valley Expanded/[CP] Stardew Valley Expanded, ID: FlashShifter.StardewValleyExpandedCP) [content pack]...
[07:16:53 TRACE SMAPI] Stardew Valley Expanded - Spanish (from Mods/Stardew Valley Expanded/SVE Spanish/SVE_Spanish.dll, ID: mardrest.SVE_Spanish, assembly version: 1.0.0)...
[07:16:53 INFO SMAPI] Loaded 4 mods:
[07:16:53 INFO SMAPI] Content Patcher 2.7.5 by Pathoschild | Loads content packs which edit game data, images, and maps without changing the game files.
[07:16:53 INFO SMAPI] Farm Type Manager (FTM) 1.25.1 by Esca | Allows custom spawning of content from each farm type: forage, large objects, ore, and monsters
[07:16:53 INFO SMAPI] Stardew Valley Expanded 1.15.11 by FlashShifter, Esca, and kittycatcasey | Adds coded elements to the game
[07:16:53 INFO SMAPI] Stardew Valley Expanded - Spanish 2.3.14 by mardrest | Traducción al español del mod Stardew Valley Expanded
[07:16:53 INFO SMAPI] Loaded 2 content packs:
[07:16:53 INFO SMAPI] Stardew Valley Expanded 1.15.11 by FlashShifter | for Content Patcher | An expansive fanmade mod for ConcernedApe's Stardew Valley.
[07:16:53 INFO SMAPI
[07:16:50 INFO SMAPI] SMAPI v4.2.1.1 - 1748246492 with Stardew Valley 1.6.15 build 24354 on Android Unix 35.0.0.0
[07:16:50 INFO SMAPI] Launcher v1.1.4 - 1735840517
[07:16:50 INFO SMAPI] Mods go here: /storage/emulated/0/Android/data/abc.smapi.gameloader/files/Mods
[07:16:50 TRACE SMAPI] Log started at 2025-08-15T12:16:50 UTC
[07:16:50 TRACE SMAPI] Starting saves backup...
[07:16:50 TRACE SMAPI] No saves found.
[07:16:50 TRACE SMAPI] On ApplyHarmonyPatchAll()..
[07:16:50 TRACE SMAPI] Done harmony.PatchAll()
[07:16:50 TRACE SMAPI] MobileFarmChooserPatcher patched
[07:16:50 INFO SMAPI] You enabled developer mode, so the console will be much more verbose. You can disable it by installing the non-developer version of SMAPI.
[07:16:50 DEBUG SMAPI] Waiting for game to launch...
[07:16:50 TRACE game] Instance_Initialize() finished, elapsed = '00:00:00.1013889'
[07:16:51 TRACE game] Instance_LoadContent() finished, elapsed = '00:00:00.3243600'
[07:16:51 DEBUG SMAPI] Loading mod metadata...
[07:16:51 DEBUG SMAPI] Loading mods...
[07:16:51 TRACE SMAPI] Content Patcher (from Mods/ContentPatcher/ContentPatcher.dll, ID: Pathoschild.ContentPatcher, assembly version: 2.7.5)...
[07:16:52 TRACE SMAPI] Rewrote ContentPatcher.dll to fix Game1.get_locations method...
[07:16:52 TRACE SMAPI] Rewrote ContentPatcher.dll to fix IClickableMenu.drawTextureBox (added missing optional parameters)...
[07:16:52 TRACE SMAPI] Rewrote ContentPatcher.dll to fix Replace Method: !!0 Force.DeepCloner.DeepClonerExtensions::DeepClone<T>(!!0), Replace Method: System.Void Microsoft.Xna.Framework.Graphics.Texture2D::GetData<Microsoft.Xna.Framework.Color>(!!0[])...
[07:16:52 TRACE SMAPI] Farm Type Manager (FTM) (from Mods/FarmTypeManager/FarmTypeManager.dll, ID: Esca.FarmTypeManager, assembly version: 1.25.1)...
[07:16:53 TRACE SMAPI] Rewrote FarmTypeManager.dll to fix Farmer.couldInventoryAcceptThisItem (added missing optional parameters)...
[07:16:53 TRACE SMAPI] Detected game patcher in assembly FarmTypeManager.dll.
[07:16:53 TRACE SMAPI] start FarmTypeManagerFix
[07:16:53 TRACE SMAPI] Start patching fix
[07:16:53 TRACE SMAPI] Applying Harmony patch "FarmTypeManagerFix": prefixing SDV method "Monster.findPlayer".
[07:16:53 TRACE SMAPI] Applying Harmony patch "FarmTypeManagerFix": postfixing SDV method "Monster.findPlayer".
[07:16:53 TRACE SMAPI] done FarmTypeManagerFix
[07:16:53 TRACE SMAPI] Start DisableQuickSave Fix..
[07:16:53 TRACE SMAPI] Disable Game1.saveWholeBackup
[07:16:53 TRACE SMAPI] Disable Game1.emergencyBackup()
[07:16:53 TRACE SMAPI] Stardew Valley Expanded (from Mods/Stardew Valley Expanded/Stardew Valley Expanded Code/StardewValleyExpanded.dll, ID: FlashShifter.SVECode, assembly version: 1.15.9)...
[07:16:53 TRACE SMAPI] Rewrote StardewValleyExpanded.dll to fix Game1.get_locations method...
[07:16:53 TRACE SMAPI] Rewrote StardewValleyExpanded.dll to fix Game1.parseText (added missing optional parameters), Game1.warpFarmer (added missing optional parameters)...
[07:16:53 TRACE SMAPI] Rewrote StardewValleyExpanded.dll to fix Replace Method: System.Boolean StardewValley.ICue::get_IsPitchBeingControlledByRPC(), Replace Method: System.Single StardewValley.ICue::get_Pitch(), Replace Method: System.Single StardewValley.ICue::get_Volume(), Replace Method: System.Void StardewValley.ICue::set_Pitch(System.Single), Replace Method: System.Void StardewValley.ICue::set_Volume(System.Single)...
[07:16:53 TRACE SMAPI] Detected game patcher in assembly StardewValleyExpanded.dll.
[07:16:53 TRACE SMAPI] Stardew Valley Expanded Farm Type Manager (from Mods/Stardew Valley Expanded/[FTM] Stardew Valley Expanded, ID: FlashShifter.SVE-FTM) [content pack]...
[07:16:53 TRACE SMAPI] Stardew Valley Expanded (from Mods/Stardew Valley Expanded/[CP] Stardew Valley Expanded, ID: FlashShifter.StardewValleyExpandedCP) [content pack]...
[07:16:53 TRACE SMAPI] Stardew Valley Expanded - Spanish (from Mods/Stardew Valley Expanded/SVE Spanish/SVE_Spanish.dll, ID: mardrest.SVE_Spanish, assembly version: 1.0.0)...
[07:16:53 INFO SMAPI] Loaded 4 mods:
[07:16:53 INFO SMAPI] Content Patcher 2.7.5 by Pathoschild | Loads content packs which edit game data, images, and maps without changing the game files.
[07:16:53 INFO SMAPI] Farm Type Manager (FTM) 1.25.1 by Esca | Allows custom spawning of content from each farm type: forage, large objects, ore, and monsters
[07:16:53 INFO SMAPI] Stardew Valley Expanded 1.15.11 by FlashShifter, Esca, and kittycatcasey | Adds coded elements to the game
[07:16:53 INFO SMAPI] Stardew Valley Expanded - Spanish 2.3.14 by mardrest | Traducción al español del mod Stardew Valley Expanded
[07:16:53 INFO SMAPI] Loaded 2 content packs:
[07:16:53 INFO SMAPI] Stardew Valley Expanded 1.15.11 by FlashShifter | for Content Patcher | An expansive fanmade mod for ConcernedApe's Stardew Valley.
[07:16:53 INFO SMAPI