Switch Mines become stuck in time after floor transition.

BuffaWasHere

Greenhorn
Sometimes after transitioning from one floor to the next it will cause the next floor to become frozen in time.
  • enemies on the floor won't move (can hit once with sword but after can't hit anymore or interact in anyway)
  • rocks can be broken but don't drop their contents (will stay in place where they appear in rock break animation)
  • Mine forageables like quartz/earth crystal can be picked up
  • Animations effects like the white swoosh of the sword or pickaxe or grabbing a forageable will stay on the screen after animation
All problems can be fixed by going to the next screen (unless it happens again) or by just leaving and reentering the mine floors.
Playing on switch split screen and so far has only occurred for player 1 in the mines. No bombs are being used due to the crashes.

Have switch screen recording of the previous floor working fine and then the broken floor after transition if you would like it.
 
Last edited:
Top