Machines broken

hypozonic

Greenhorn
And I dont know know why...


I'm only in autumn of year 2, first ever play through.
Yes, I've my modded game, and im 100% on Android.
(Dont mod first play through. I never play games again. So this is probably going to be first and last play through, so please.save those lectures)

Now, the issue im having.

As previously mentioned, I'm playing a modded Android game.
Some QL mods, some just because and some(albeit not many) expansions of the game.

I wasn't having any issue with game mechanical up until yesterday, when all of a sudden, my machines (cheese, mayo, keg, furnace and charcoal maker) all stopped working. At first I assumed automate issue, but they aren't accepting manual fed materials. Removing last added mods and or frame work has had no affect on this.

Weirdly, my gem cloner(sorry as mentioned, only in y2 autumn, first timer, names allude me still) still running, and auto feeding via mod.

I've also tried pickup up keg, putting down keg to no success AND sleeping see if that helps(much like you would if Baldurs Village NPC were still in bed after mod install.

If it helps, this is the smapi log link thing
Smapi log thing
assuming I did it properly... who knows.
There is probably alot of frameworks and stuff still there not being used as I've added and removed alot of mods that either sucked, didn't work or novelty wore off quickly (nudity one for example). Once again, alot of it has just been there existing... not causing me mechanics failure.

ive not played it since last night more than trying to get my kegs to work; so I've no idea if anything else is broken...

Thanks folks!

Oooooo, also added log file as attachment. If that make things easier!
 

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