[10:38:11 INFO SMAPI] SMAPI 4.1.10 with Stardew Valley 1.6.15 build 24356 on Microsoft Windows 11 Pro
[10:38:11 INFO SMAPI] Mods go here: C:\Program Files (x86)\Steam\steamapps\common\Stardew Valley\Mods
[10:38:11 TRACE SMAPI] Log started at 2025-07-13T08:38:11 UTC
[10:38:17 DEBUG SMAPI] Waiting for game to launch...
[10:38:18 TRACE game] Instance_Initialize() finished, elapsed = '00:00:00.7262551'
[10:38:18 DEBUG SMAPI] Loading mod metadata...
[10:38:18 TRACE SMAPI] Ignored loose files: StardewEsperanto.zip
[10:38:18 DEBUG SMAPI] Loading mods...
[10:38:18 TRACE SMAPI] 1. Forigitaj Tekstoj (from Mods\1. Forigitaj Tekstoj, ID: <unknown>)...
[10:38:18 TRACE SMAPI] Failed: it contains files, but none of them are manifest.json.
[10:38:18 TRACE SMAPI] Console Commands (from Mods\ConsoleCommands\ConsoleCommands.dll, ID: SMAPI.ConsoleCommands, assembly version: 4.1.10)...
[10:38:18 TRACE SMAPI] Content Patcher (from Mods\ContentPatcher\ContentPatcher.dll, ID: Pathoschild.ContentPatcher, assembly version: 2.5.3)...
[10:38:19 TRACE SMAPI] Save Backup (from Mods\SaveBackup\SaveBackup.dll, ID: SMAPI.SaveBackup, assembly version: 4.1.10)...
[10:38:19 TRACE SMAPI] Detected direct console access (System.Console type) in assembly SaveBackup.dll.
[10:38:19 TRACE SMAPI] StardewValley Esperanto (from Mods\StardewEsperanto, ID: Jolesh.StardewValleyEsperanto) [content pack]...
[10:38:19 INFO SMAPI] Loaded 3 mods:
[10:38:19 INFO SMAPI] Console Commands 4.1.10 by SMAPI | Adds SMAPI console commands that let you manipulate the game.
[10:38:19 INFO SMAPI] Content Patcher 2.5.3 by Pathoschild | Loads content packs which edit game data, images, and maps without changing the game files.
[10:38:19 INFO SMAPI] Save Backup 4.1.10 by SMAPI | Automatically backs up all your saves once per day into its folder.
[10:38:19 INFO SMAPI] Loaded 1 content packs:
[10:38:19 INFO SMAPI] StardewValley Esperanto 0.1.2 by Jolesh | for Content Patcher | A Esperento translation for Stardew Valley, Eperanta traduko por Stardew Valley
[10:38:19 ERROR SMAPI] Skipped mods
[10:38:19 ERROR SMAPI] --------------------------------------------------
[10:38:19 ERROR SMAPI] These mods could not be added to your game.
[10:38:19 ERROR SMAPI] - 1. Forigitaj Tekstoj because it contains files, but none of them are manifest.json.
[10:38:19 TRACE SMAPI] Direct console access
[10:38:19 TRACE SMAPI] --------------------------------------------------
[10:38:19 TRACE SMAPI] These mods access the SMAPI console window directly. This is more fragile, and their output may not
[10:38:19 TRACE SMAPI] be logged by SMAPI.
[10:38:19 TRACE SMAPI] - Save Backup
[10:38:19 DEBUG SMAPI] No update keys
[10:38:19 DEBUG SMAPI] --------------------------------------------------
[10:38:19 DEBUG SMAPI] These mods have no update keys in their manifest. SMAPI may not notify you about updates for these
[10:38:19 DEBUG SMAPI] mods. Consider notifying the mod authors about this problem.
[10:38:19 DEBUG SMAPI] - StardewValley Esperanto
[10:38:19 DEBUG SMAPI] Launching mods...
[10:38:19 TRACE SMAPI] Found mod-provided API (ContentPatcher.Framework.ContentPatcherAPI).
[10:38:19 DEBUG SMAPI] Mods loaded and ready!
[10:38:19 TRACE Save Backup] Already backed up today.
[10:38:19 TRACE SMAPI] Checking for known software conflicts...
[10:38:19 TRACE SMAPI] None found!
[10:38:19 TRACE SMAPI] Checking for updates...
[10:38:19 ALERT SMAPI] You can update SMAPI to 4.2.1: https://smapi.io
[10:38:19 TRACE SMAPI] Checking for updates to 2 mods...
[10:38:19 TRACE game] setGameMode( 'titleScreenGameMode (0)' )
[10:38:19 ALERT SMAPI] You can update 1 mod:
[10:38:19 ALERT SMAPI] Content Patcher 2.7.2: https://www.nexusmods.com/stardewvalley/mods/1915 (you have 2.5.3)
[10:38:19 TRACE SMAPI] Running on GPU: AMD Radeon(TM) Graphics
[10:38:19 TRACE game] Instance_LoadContent() finished, elapsed = '00:00:01.7565788'
[10:38:20 TRACE game] Steam logged on: True
[10:38:20 TRACE game] Initializing GalaxySDK
[10:38:20 TRACE game] Requesting Steam app ticket
[10:38:21 INFO SMAPI] Type 'help' for help, or 'help <cmd>' for a command's usage
[10:38:21 TRACE game] Signing into GalaxySDK
[10:38:21 TRACE game] Registered trigger action handler 'Pathoschild.ContentPatcher_MigrateIds'.
[10:38:21 TRACE Content Patcher] Requested cache invalidation for all assets matching a predicate.
[10:38:21 TRACE SMAPI] Invalidated 0 cache entries.
[10:38:21 TRACE game] Galaxy auth success
[10:38:21 TRACE game] Galaxy signed in
[10:38:21 TRACE game] Galaxy logged on
[10:38:21 TRACE SMAPI] Content Patcher edited Data/AdditionalLanguages (for the 'StardewValley Esperanto' content pack).
[10:38:21 TRACE game] LocalizedContentManager.CurrentLanguageCode CHANGING from 'en' to 'mod'
[10:38:21 TRACE Content Patcher] Requested cache invalidation for all assets matching a predicate.
[10:38:21 TRACE game] Successfully loaded ContentHashes.json containing 3560 file(s);
[10:38:21 TRACE game] EnsureManifestInitialized() finished, elapsed = '00:00:00.0519844'
[10:38:22 TRACE SMAPI] Content Patcher loaded asset 'Minigames/TitleButtons.eo' (for the 'StardewValley Esperanto' content pack).
[10:38:22 TRACE SMAPI] Content Patcher loaded asset 'Minigames/TitleButtons.eo' (for the 'StardewValley Esperanto' content pack).
[10:38:22 TRACE SMAPI] Content Patcher loaded asset 'Minigames/TitleButtons.eo' (for the 'StardewValley Esperanto' content pack).
[10:38:22 TRACE SMAPI] Content Patcher loaded asset 'Data/Achievements.eo' (for the 'StardewValley Esperanto' content pack).
[10:38:22 TRACE SMAPI] Content Patcher loaded asset 'Data/NPCGiftTastes.eo' (for the 'StardewValley Esperanto' content pack).
[10:38:22 TRACE SMAPI] Content Patcher loaded asset 'Strings/StringsFromCSFiles.eo' (for the 'StardewValley Esperanto' content pack).
[10:38:22 TRACE SMAPI] Invalidated 8 asset names (Data/Achievements, Data/Boots, Data/hats, Data/NPCGiftTastes, Minigames/TitleButtons, Strings/StringsFromCSFiles, Strings/Tools, Strings/Weapons).
Propagated 6 core assets (Data/Achievements, Data/Boots, Data/hats, Data/NPCGiftTastes, Minigames/TitleButtons, Strings/StringsFromCSFiles).
[10:38:22 TRACE SMAPI] Content Patcher loaded asset 'Strings/StringsFromCSFiles.eo' (for the 'StardewValley Esperanto' content pack).
[10:38:22 TRACE game] LocalizedContentManager.CurrentLanguageCode CHANGED from 'en' to 'mod'
[10:38:22 TRACE SMAPI] Context: locale set to mod (eo).
[10:38:22 TRACE game] Window_ClientSizeChanged(); Window.ClientBounds={X:0 Y:0 Width:1920 Height:1080}
[10:38:22 TRACE game] Successfully set GOG Galaxy profile name.
[10:38:32 TRACE SMAPI] Content Patcher loaded asset 'Fonts/Jolesh.StardewValleyEsperanto/Russian' (for the 'StardewValley Esperanto' content pack).
[10:38:32 ERROR SMAPI] The StardewValley.Menus.TitleMenu menu crashed while drawing itself. SMAPI will force it to exit to avoid crashing the game.
Microsoft.Xna.Framework.Content.ContentLoadException: The content file was not found.
---> FileNotFoundException: Could not find file 'C:\Program Files (x86)\Steam\steamapps\common\Stardew Valley\Content\Fonts\Esperanto_0.xnb'.
File name: 'C:\Program Files (x86)\Steam\steamapps\common\Stardew Valley\Content\Fonts\Esperanto_0.xnb'
at Microsoft.Win32.SafeHandles.SafeFileHandle.CreateFile(String fullPath, FileMode mode, FileAccess access, FileShare share, FileOptions options)
at Microsoft.Win32.SafeHandles.SafeFileHandle.Open(String fullPath, FileMode mode, FileAccess access, FileShare share, FileOptions options, Int64 preallocationSize)
at System.IO.Strategies.OSFileStreamStrategy..ctor(String path, FileMode mode, FileAccess access, FileShare share, FileOptions options, Int64 preallocationSize)
at Microsoft.Xna.Framework.TitleContainer.PlatformOpenStream(String safeName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Platform\TitleContainer.Desktop.cs:line 29
at Microsoft.Xna.Framework.TitleContainer.OpenStream(String name) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\TitleContainer.cs:line 37
at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 276
--- End of inner exception stack trace ---
at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 289
at Microsoft.Xna.Framework.Content.ContentManager.ReadAsset[T](String assetName, Action`1 recordDisposableObject) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 319
at Microsoft.Xna.Framework.Content.ContentManager.Load[T](String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 255
at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.RawLoad[T](IAssetName assetName, Boolean useCache) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs:line 340
at StardewModdingAPI.Framework.ContentManagers.GameContentManager.<>c__DisplayClass6_0`1.<LoadExact>b__0() in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/GameContentManager.cs:line 127
at StardewModdingAPI.Framework.Utilities.ContextHash`1.Track[TResult](T key, Func`1 action) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/Utilities/ContextHash.cs:line 53
at StardewModdingAPI.Framework.ContentManagers.GameContentManager.LoadExact[T](IAssetName assetName, Boolean useCache)
at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.LoadLocalized[T](IAssetName assetName, LanguageCode language, Boolean useCache) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs:line 190
at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.Load[T](String assetName, LanguageCode language) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs:line 137
at StardewValley.BellsAndWhistles.SpriteText.LoadFontData(LanguageCode code) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\BellsAndWhistles\SpriteText.cs:line 832
at StardewValley.BellsAndWhistles.SpriteText.drawString(SpriteBatch b, String s, Int32 x, Int32 y, Int32 characterPosition, Int32 width, Int32 height, Single alpha, Single layerDepth, Boolean junimoText, Int32 drawBGScroll, String placeHolderScrollWidthText, Nullable`1 color, ScrollTextAlignment scroll_text_alignment) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\BellsAndWhistles\SpriteText.cs:line 464
at StardewValley.BellsAndWhistles.SpriteText.drawStringWithScrollBackground(SpriteBatch b, String s, Int32 x, Int32 y, String placeHolderWidthText, Single alpha, Nullable`1 color, ScrollTextAlignment scroll_text_alignment) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\BellsAndWhistles\SpriteText.cs:line 446
at StardewValley.Menus.TitleMenu.draw(SpriteBatch b) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Menus\TitleMenu.cs:line 2904
at StardewModdingAPI.Framework.SModHooks.TryDrawMenu(IClickableMenu menu, Action draw_menu_action) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/SModHooks.cs:line 114
[10:38:32 TRACE SMAPI] Content Patcher loaded asset 'Minigames/TitleButtons.eo' (for the 'StardewValley Esperanto' content pack).
[10:38:32 TRACE SMAPI] Content Patcher loaded asset 'Strings/StringsFromCSFiles.eo' (for the 'StardewValley Esperanto' content pack).
[10:38:32 TRACE game] Window_ClientSizeChanged(); Window.ClientBounds={X:0 Y:0 Width:1920 Height:1080}