Issue with Red Slimes in Crimson Badlands

Scalawag127

Greenhorn
Hello guys I'm having an issue where every time I enter the crimson badlands I have thousands upon thousands of red slimes spawning. They make my game go from running perfectly to barely playable where I'm chugging around the map.
If I use a return scepter my game goes back to running perfectly. I tried going invincible with the tractor mod and setting it where I can attack them with my sword while I drive through. I've cleared thousands but then I go back the next day and the area is still full.
I tried setting the spawn rate lower from the Farm type manager settings and I think it stopped new enemies from spawning cause I'm not being attacked by any serpents but the slimes are all still there.
I tried using the remove monsters mod and I haven't seen any difference in the badlands (or the regular mine) with that mod but that's just a side point.
Any ideas on how I can remove the slimes from that area?

Here's my log as well:
 

clairekend7

Greenhorn
Hello guys I'm having an issue where every time I enter the crimson badlands I have thousands upon thousands of red slimes spawning. They make my game go from running perfectly to barely playable where I'm chugging around the map.
If I use a return scepter my game goes back to running perfectly. I tried going invincible with the tractor mod and setting it where I can attack them with my sword while I drive through. I've cleared thousands but then I go back the next day and the area is still full.
I tried setting the spawn rate lower from the Farm type manager settings and I think it stopped new enemies from spawning cause I'm not being attacked by any serpents but the slimes are all still there.
I tried using the remove monsters mod and I haven't seen any difference in the badlands (or the regular mine) with that mod but that's just a side point.
Any ideas on how I can remove the slimes from that area?

Here's my log as well:
Hey! Just checking to see if you have any updates? I'm having major issues with this rn.
 

astatine210

Rancher
Not sure if you've tried this option, but before loading the game there is an options menu where you can go into the Stardew Valley Expanded settings and you can choose "low memory mode" which limits the amount of enemies that spawn in the Crimson Badlands. Screenshots are found below for reference with the arrow hovering over where I went to find this.
Screenshot 2025-06-05 at 3.07.32 PM.png
Screenshot 2025-06-05 at 3.07.51 PM.png
Screenshot 2025-06-05 at 3.08.28 PM.png
 

baconface

Greenhorn
Not sure if you've tried this option, but before loading the game there is an options menu where you can go into the Stardew Valley Expanded settings and you can choose "low memory mode" which limits the amount of enemies that spawn in the Crimson Badlands. Screenshots are found below for reference with the arrow hovering over where I went to find this.View attachment 31112View attachment 31113View attachment 31114
Has anyone solved this problem? I've tried the low memory mode, but that doesn't fix it. Lowering the cap works, but only slimes spawn.

It seems like it went laggy when doing the Legendary Trio quest. Was that the case for you as well, OP?

EDIT: I rolled back my save to before the Legendary Trio quest, and the Badlands are no longer laggy. I'm going to try removing the quest from the save game and see if that also fixes it.

EDIT 2: I tried some save game editing, and I couldn't get it to fix the lag. Also, how big are your late game SVE save game files? Mine is 23 MB. That is way larger than the file I rolled back to. Is that an indicator of corruption?
 
Last edited:

baconface

Greenhorn
Alright, unfortunate few. We have a fix! I spoke to FlashShifter on Discord, and he said that it's an old issue with Farm Type Manager that has now been fixed, but make sure that's updated. We went through some troubleshooting, and the fix was copying the attached content.json file into the [CP] Stardew Valley Expanded folder in the mods folder. Make sure you back up the original .json file first. After you copy the new file in there, sleep to save your game, exit out, and put the original content.json file back.

How it works: The edited content.json file has the Crimson Badlands removed, and with it removed it basically resets the CB back to default when you put the original file back. If you have any issues, I'll try to help how I can. Enjoy!
 

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