Stef_and
Greenhorn
I have an idea about food prices to further diversify the crop. If you plant a value x of potato for example, until a certain day you would receive 100% of the total value, if it persisted you would lower the price to 80%. So it would be more feasible to plant different things, and if you hit the goal of all plants, you would still have the minimum, if it were, 80% or 60% of the total value, leaving the game more calculated and with less margin to keep much easy money. maybe this could be a difficult way or something from the normal game, just an idea I had.