Crystallion88
Greenhorn
Hello. I seem to have a problem picking up a CC bundle reward (dressed spinner) and I'm not sure which mod's the issue.
Here is my SMAPI log (trying to pick up the reward results in red text): https://smapi.io/log/2b3d7061a2d5461ca9a5b593411acb6e
All in all, I don't have any mods that directly change the bundles. I only recently downloaded the Desert Bloom and the Unlockable Bundles mods, but those are confined to their respective areas and do not change the community center. I thought it could be the Pokeball Items mod because the fishing tackles are renamed and maybe that's why the item couldn't be recognized. So I deleted it and started my game, but the problem unfortunately persists.
My game is updated to the newest version as well as all the other mods (those in pink have a faulty version number, so false positive).
Thank you so much in advance!
EDIT: The log says that Desert Bloom Farm should be updated. I have already done this afterwards, so it's ok (tried once more picking up the reward post-update, but still no cigar)
EDIT Nr 2: Weird that the error message doesn't show up in the log. Here's the red text in question:
[game] An error occurred in the base update loop: FormatException: Failed to parse item text description "1 Dressed Spinner" with delimiter " ".
---> FormatException: Input string was not in a correct format.
at System.Number.ThrowOverflowOrFormatException(ParsingStatus status, TypeCode type)
at System.Number.ParseInt32(ReadOnlySpan`1 value, NumberStyles styles, NumberFormatInfo info)
at StardewValley.Utility.getItemFromStandardTextDescription_Patch1(String description, Farmer who, Char delimiter)
--- End of inner exception stack trace ---
at StardewValley.Utility.getItemFromStandardTextDescription_Patch1(String description, Farmer who, Char delimiter)
at StardewValley.Menus.JunimoNoteMenu.GetBundleRewards(Int32 area, List`1 rewards)
at StardewValley.Menus.JunimoNoteMenu.openRewardsMenu()
at StardewValley.Menus.JunimoNoteMenu.receiveLeftClick(Int32 x, Int32 y, Boolean playSound)
at StardewValley.Game1.updateActiveMenu(GameTime gameTime)
at StardewValley.Game1._update(GameTime gameTime)
at StardewValley.Game1.Update(GameTime gameTime)
at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
(shows up multiple times btw)
Here is my SMAPI log (trying to pick up the reward results in red text): https://smapi.io/log/2b3d7061a2d5461ca9a5b593411acb6e
All in all, I don't have any mods that directly change the bundles. I only recently downloaded the Desert Bloom and the Unlockable Bundles mods, but those are confined to their respective areas and do not change the community center. I thought it could be the Pokeball Items mod because the fishing tackles are renamed and maybe that's why the item couldn't be recognized. So I deleted it and started my game, but the problem unfortunately persists.
My game is updated to the newest version as well as all the other mods (those in pink have a faulty version number, so false positive).
Thank you so much in advance!
EDIT: The log says that Desert Bloom Farm should be updated. I have already done this afterwards, so it's ok (tried once more picking up the reward post-update, but still no cigar)
EDIT Nr 2: Weird that the error message doesn't show up in the log. Here's the red text in question:
[game] An error occurred in the base update loop: FormatException: Failed to parse item text description "1 Dressed Spinner" with delimiter " ".
---> FormatException: Input string was not in a correct format.
at System.Number.ThrowOverflowOrFormatException(ParsingStatus status, TypeCode type)
at System.Number.ParseInt32(ReadOnlySpan`1 value, NumberStyles styles, NumberFormatInfo info)
at StardewValley.Utility.getItemFromStandardTextDescription_Patch1(String description, Farmer who, Char delimiter)
--- End of inner exception stack trace ---
at StardewValley.Utility.getItemFromStandardTextDescription_Patch1(String description, Farmer who, Char delimiter)
at StardewValley.Menus.JunimoNoteMenu.GetBundleRewards(Int32 area, List`1 rewards)
at StardewValley.Menus.JunimoNoteMenu.openRewardsMenu()
at StardewValley.Menus.JunimoNoteMenu.receiveLeftClick(Int32 x, Int32 y, Boolean playSound)
at StardewValley.Game1.updateActiveMenu(GameTime gameTime)
at StardewValley.Game1._update(GameTime gameTime)
at StardewValley.Game1.Update(GameTime gameTime)
at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
(shows up multiple times btw)
Last edited: