Question How to test bundles?

Quirinea

Farmer
I have a testing problem. I am testing a translation (into Finnish) and a mod (Teatotaller) that makes changes to some bundle.
I found a messy typo in Animal bundle (there was random stuff that appeared as error items).
Fixed it, reloaded the game -- and the bundle showed the mess.
Then I noticed that a Teatotaller change for Bulletin Board was missing. Fixed it, reloaded -- and there was the old version.
It seems that the bundles are loaded once (upon entering CC or after the visit to the Wizard), and there they stick.
But of course I had played after that some time before seeing the Pantry, and even more before seeing the Bulletin Board.
Is there a way to force reloading the contents from files?

(or does someone know a bundle cheat that could be used so that I can see all the bundles at once)

Edit: Of course I found an answer to the latter question soon after posting this: CJB Item spawner will probably work for that. Still hoping there'd be a way to reload the bundles from the game files instead of fixing all the errors at the very start (as I don't even know when they are loaded: When I go to CC (graahk, having to play an extra day again and again and again...) or when I visit the Wizard (a bit less irritating)
 
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