More than a year, less than two years. I had bought the game on gog a long time ago, but when i first tried it, i got sad and upset with the tone of townspeople towards my avatar, the game's new farmer. They reminded me of real life people that i wanted to forget or run away from and their downright materialistic demeanor, or disappreciation whenever presented with a gift not of their liking, wasn't something i was prepared to see, much less get used to or acquainted with. I started playing because i was an old Harvest Moon (SNES) fan and i liked the new layers of complexity and the overall style, yet during my first experience, i somehow found it too complex and too demanding, in order to do your thing, earn money with consistent profit, etc.
So, i let it aside. But, less than 2 years ago, i couldn't stop reading online, constant "singing and praising" of it nonstop, so i bothered to examine the wiki, a number of user guides and decided to step in for good, with a plan on how to set up "shop" in the valley.
The rest is everybody's feel. Gameplay is rich, never boring, full of things to do and countless alternatives, there is always something to go after, or try new things. You get addicted, you forget your stress and you enjoy your in-game activities, complete with a sense of "progress" or "growth", a feeling of "achievement", if you will.
Plus, Haley reminds me of my 2018 ex, on way too many levels.