Issue Help me fix the error please, Thank you in advance!!!

Keinnn

Greenhorn
1.
[Json Assets] Exception injecting object information for Giant Old Coin: System.ArgumentException: An item with the same key has already been added. Key: Tarniyar.JA.WalktoDesert_Giant_Old_Coin
at System.Collections.Generic.Dictionary`2.TryInsert(TKey key, TValue value, InsertionBehavior behavior)
at System.Collections.Generic.Dictionary`2.Add(TKey key, TValue value)
at JsonAssets.Framework.ContentInjector1.InjectDataObjectInformation(IAssetData asset) in C:\Users\space\Programming\StardewValley\StardewValleyMods\JsonAssets\Framework\ContentInjector1.cs:line 191
[Json Assets] Exception injecting object information for Old Coin: System.ArgumentException: An item with the same key has already been added. Key: Tarniyar.JA.WalktoDesert_Old_Coin
at System.Collections.Generic.Dictionary`2.TryInsert(TKey key, TValue value, InsertionBehavior behavior)
at System.Collections.Generic.Dictionary`2.Add(TKey key, TValue value)
at JsonAssets.Framework.ContentInjector1.InjectDataObjectInformation(IAssetData asset) in C:\Users\space\Programming\StardewValley\StardewValleyMods\JsonAssets\Framework\ContentInjector1.cs:line 191

2.
[game] Failed to spawn NPC 'TransformFrog'.
Microsoft.Xna.Framework.Content.ContentLoadException: The content file was not found.
---> FileNotFoundException: Could not find file 'C:\Program Files (x86)\Steam\steamapps\common\Stardew Valley\Content\Portraits\TransformFrog.xnb'.
File name: 'C:\Program Files (x86)\Steam\steamapps\common\Stardew Valley\Content\Portraits\TransformFrog.xnb'
at Microsoft.Win32.SafeHandles.SafeFileHandle.CreateFile(String fullPath, FileMode mode, FileAccess access, FileShare share, FileOptions options)
at Microsoft.Win32.SafeHandles.SafeFileHandle.Open(String fullPath, FileMode mode, FileAccess access, FileShare share, FileOptions options, Int64 preallocationSize)
at System.IO.Strategies.OSFileStreamStrategy..ctor(String path, FileMode mode, FileAccess access, FileShare share, FileOptions options, Int64 preallocationSize)
at Microsoft.Xna.Framework.TitleContainer.PlatformOpenStream(String safeName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Platform\TitleContainer.Desktop.cs:line 29
at Microsoft.Xna.Framework.TitleContainer.OpenStream(String name) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\TitleContainer.cs:line 37
at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 276
--- End of inner exception stack trace ---
at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 289
at Microsoft.Xna.Framework.Content.ContentManager.ReadAsset[T](String assetName, Action`1 recordDisposableObject) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 319
at Microsoft.Xna.Framework.Content.ContentManager.Load[T](String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 255
at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.RawLoad[T](IAssetName assetName, Boolean useCache) in SMAPI\Framework\ContentManagers\BaseContentManager.cs:line 340
at StardewModdingAPI.Framework.ContentManagers.GameContentManager.<>c__DisplayClass6_0`1.<LoadExact>b__0() in SMAPI\Framework\ContentManagers\GameContentManager.cs:line 127
at StardewModdingAPI.Framework.Utilities.ContextHash`1.Track[TResult](T key, Func`1 action) in SMAPI\Framework\Utilities\ContextHash.cs:line 53
at StardewModdingAPI.Framework.ContentManagers.GameContentManager.LoadExact[T](IAssetName assetName, Boolean useCache)
at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.LoadLocalized[T](IAssetName assetName, LanguageCode language, Boolean useCache) in SMAPI\Framework\ContentManagers\BaseContentManager.cs:line 154
at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.Load[T](String assetName, LanguageCode language) in SMAPI\Framework\ContentManagers\BaseContentManager.cs:line 136
at StardewValley.Game1.AddCharacterIfNecessary(String characterId, Boolean bypassConditions) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 7756
[game] Failed to spawn NPC 'TransformFrog'.
Microsoft.Xna.Framework.Content.ContentLoadException: The content file was not found.
---> FileNotFoundException: Could not find file 'C:\Program Files (x86)\Steam\steamapps\common\Stardew Valley\Content\Portraits\TransformFrog.xnb'.
File name: 'C:\Program Files (x86)\Steam\steamapps\common\Stardew Valley\Content\Portraits\TransformFrog.xnb'
at Microsoft.Win32.SafeHandles.SafeFileHandle.CreateFile(String fullPath, FileMode mode, FileAccess access, FileShare share, FileOptions options)
at Microsoft.Win32.SafeHandles.SafeFileHandle.Open(String fullPath, FileMode mode, FileAccess access, FileShare share, FileOptions options, Int64 preallocationSize)
at System.IO.Strategies.OSFileStreamStrategy..ctor(String path, FileMode mode, FileAccess access, FileShare share, FileOptions options, Int64 preallocationSize)
at Microsoft.Xna.Framework.TitleContainer.PlatformOpenStream(String safeName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Platform\TitleContainer.Desktop.cs:line 29
at Microsoft.Xna.Framework.TitleContainer.OpenStream(String name) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\TitleContainer.cs:line 37
at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 276
--- End of inner exception stack trace ---
at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 289
at Microsoft.Xna.Framework.Content.ContentManager.ReadAsset[T](String assetName, Action`1 recordDisposableObject) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 319
at Microsoft.Xna.Framework.Content.ContentManager.Load[T](String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 255
at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.RawLoad[T](IAssetName assetName, Boolean useCache) in SMAPI\Framework\ContentManagers\BaseContentManager.cs:line 340
at StardewModdingAPI.Framework.ContentManagers.GameContentManager.<>c__DisplayClass6_0`1.<LoadExact>b__0() in SMAPI\Framework\ContentManagers\GameContentManager.cs:line 127
at StardewModdingAPI.Framework.Utilities.ContextHash`1.Track[TResult](T key, Func`1 action) in SMAPI\Framework\Utilities\ContextHash.cs:line 53
at StardewModdingAPI.Framework.ContentManagers.GameContentManager.LoadExact[T](IAssetName assetName, Boolean useCache)
at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.LoadLocalized[T](IAssetName assetName, LanguageCode language, Boolean useCache) in SMAPI\Framework\ContentManagers\BaseContentManager.cs:line 154
at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.Load[T](String assetName, LanguageCode language) in SMAPI\Framework\ContentManagers\BaseContentManager.cs:line 136
at StardewValley.Game1.AddCharacterIfNecessary(String characterId, Boolean bypassConditions) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 7756
[Portraiture] Loaded Active Portraits: Vanilla
[Portraiture] Loaded Active Presets for
[TMXL Map Toolkit] This mod failed in the GameLoop.DayStarted event. Technical details:
ArgumentException: An item with the same key has already been added. Key: {X:9 Y:9}
at System.Collections.Generic.Dictionary`2.TryInsert(TKey key, TValue value, InsertionBehavior behavior)
at Netcode.NetDictionary`5.Add(TKey key, TField field) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Network\NetFields\NetDictionary.cs:line 281
at TMXLoader.TMXLoaderMod.setupCrops(GameLocation location) in F:\Modding\Stardew-Valley\Stardew-Valley-Mods\TMXLoader\TMXLoaderMod.cs:line 1988
at TMXLoader.TMXLoaderMod.<>c__DisplayClass32_0.<Entry>b__11(Object s, DayStartedEventArgs e) in F:\Modding\Stardew-Valley\Stardew-Valley-Mods\TMXLoader\TMXLoaderMod.cs:line 194
at StardewModdingAPI.Framework.Events.ManagedEvent`1.Raise(TEventArgs args) in SMAPI\Framework\Events\ManagedEvent.cs:line 101
 

Attachments

Keinnn

Greenhorn
[Farm Type Manager] An area's item list contains an object ID or name that did not match any loaded objects.
[Farm Type Manager] Affected spawn area: "OldOrchard"
[Farm Type Manager] Object name: "Lemon"
[Farm Type Manager] This may be caused by an error in the item list or a modded object that wasn't loaded. The affected object will be skipped.
[Farm Type Manager] An area's item list contains an object ID or name that did not match any loaded objects.
[Farm Type Manager] Affected spawn area: "OldOrchard"
[Farm Type Manager] Object name: "Lime"
[Farm Type Manager] This may be caused by an error in the item list or a modded object that wasn't loaded. The affected object will be skipped.
[Farm Type Manager] An area's item list contains an object ID or name that did not match any loaded objects.
[Farm Type Manager] Affected spawn area: "OldFarm"
[Farm Type Manager] Object name: "Onion"
[Farm Type Manager] This may be caused by an error in the item list or a modded object that wasn't loaded. The affected object will be skipped.
[Farm Type Manager] An area's item list contains an object ID or name that did not match any loaded objects.
[Farm Type Manager] Affected spawn area: "OldFarm"
[Farm Type Manager] Object name: "Spinach"
[Farm Type Manager] This may be caused by an error in the item list or a modded object that wasn't loaded. The affected object will be skipped.
[Farm Type Manager] An area's item list contains an object ID or name that did not match any loaded objects.
[Farm Type Manager] Affected spawn area: "MeadowFlowers"
[Farm Type Manager] Object name: "Chamomile"
[Farm Type Manager] This may be caused by an error in the item list or a modded object that wasn't loaded. The affected object will be skipped.
[Farm Type Manager] An area's item list contains an object ID or name that did not match any loaded objects.
[Farm Type Manager] Affected spawn area: "MeadowFlowers"
[Farm Type Manager] Object name: "Pink Cat"
[Farm Type Manager] This may be caused by an error in the item list or a modded object that wasn't loaded. The affected object will be skipped.
Legacy Long Hair & No GlassesLegacy Long Hair & No Glasses[Event Repeater] Current Event: 992553
[Show Birthdays] This mod failed in the Display.MenuChanged event. Technical details:
InvalidOperationException: The StardewValley.Menus.Billboard object doesn't have a '_upcomingWeddings' instance field.
at StardewModdingAPI.Framework.Reflection.Reflector.GetField[TValue](Object obj, String name, Boolean required) in SMAPI\Framework\Reflection\Reflector.cs:line 40
at StardewModdingAPI.Framework.ModHelpers.ReflectionHelper.GetField[TValue](Object obj, String name, Boolean required) in SMAPI\Framework\ModHelpers\ReflectionHelper.cs:line 38
at ShowBirthdays.ModEntry.OnMenuChanged(Object sender, MenuChangedEventArgs e) in C:\Users\Kyosti\Documents\StardewValleyMods\ShowBirthdays\ModEntry.cs:line 202
at StardewModdingAPI.Framework.Events.ManagedEvent`1.Raise(TEventArgs args) in SMAPI\Framework\Events\ManagedEvent.cs:line 101




this too
 

DreamWolf

Tiller
Next time, please put that text file into the SMAPI log parser for easier viewing. From what I read, it seems like you removed some mods while playing, and the game is trying to locate them using your save data. Additionally, some mods are not updated for version 1.6, which could cause the game to break. Best to redownload the mods: Adventurer's Guild Expanded for 1.6, East Scarp, Walk to Desert, and Ridgedside Village. (id say the rest too but these had errors from what i saw)

the TransformFrog is an NPC from the Garden Village mod, which has been abandoned, so it’s likely broken in 1.6.

I recommend removing most abandoned mods, as they can lead to further problems.
which also means that you farm with these mods is sadly broken if you cant find an update to these mods
 
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