PC [HELP] Game crashes.

dodgestep

Newcomer
So i did the rookie mistake to try to get easy money. changed the wrong number and now i cant play my saved game. and yea i didnt make a backup..
is there any way to restore my mistake?
sorry its danish.

Message: Der er en fejl i XML-dokumentet (1, 44771).
InnerException: System.Xml.XmlException: Startkoden 'individualMoneyEarned' on line 1 position 44746 does not match end code for 'individual'. line 1, position 44771.
ved System.Xml.XmlTextReaderImpl.Throw(Exception e)
ved System.Xml.XmlTextReaderImpl.Throw(String res, String[] args)
ved System.Xml.XmlTextReaderImpl.ThrowTagMismatch(NodeData startTag)
ved System.Xml.XmlTextReaderImpl.ParseEndElement()
ved System.Xml.XmlTextReaderImpl.ParseElementContent()
ved System.Xml.XmlTextReaderImpl.Read()
ved System.Xml.XmlTextReader.Read()
ved System.Xml.XmlReader.ReadString()
ved System.Xml.XmlTextReader.ReadString()
ved System.Xml.XmlReader.ReadElementString()
ved Microsoft.Xml.Serialization.GeneratedAssembly.XmlSerializationReaderSaveGame.Read144_Stats(Boolean isNullable, Boolean checkType)
ved Microsoft.Xml.Serialization.GeneratedAssembly.XmlSerializationReaderSaveGame.Read148_Farmer(Boolean isNullable, Boolean checkType)
ved Microsoft.Xml.Serialization.GeneratedAssembly.XmlSerializationReaderSaveGame.Read237_SaveGame(Boolean isNullable, Boolean checkType)
ved Microsoft.Xml.Serialization.GeneratedAssembly.XmlSerializationReaderSaveGame.Read238_SaveGame()
Stack Trace: ved StardewValley.SaveGame.<getLoadEnumerator>d__94.MoveNext() i C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\SaveGame.cs:linje 1428
ved StardewValley.Game1.UpdateTitleScreen(GameTime time) i C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:linje 6124
ved StardewValley.Game1._update(GameTime gameTime) i C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:linje 4786
ved StardewValley.Game1.Update(GameTime gameTime) i C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:linje 3872
ved StardewValley.GameRunner.Update(GameTime gameTime) i C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\LocalMultiplayer.cs:linje 1046
ved Microsoft.Xna.Framework.Game.Tick()
ved Microsoft.Xna.Framework.Game.HostIdle(Object sender, EventArgs e)
ved Microsoft.Xna.Framework.GameHost.OnIdle()
ved Microsoft.Xna.Framework.WindowsGameHost.RunOneFrame()
ved Microsoft.Xna.Framework.WindowsGameHost.ApplicationIdle(Object sender, EventArgs e)
ved System.Windows.Forms.Application.ThreadContext.System.Windows.Forms.UnsafeNativeMethods.IMsoComponent.FDoIdle(Int32 grfidlef)
ved System.Windows.Forms.Application.ComponentManager.System.Windows.Forms.UnsafeNativeMethods.IMsoComponentManager.FPushMessageLoop(IntPtr dwComponentID, Int32 reason, Int32 pvLoopData)
ved System.Windows.Forms.Application.ThreadContext.RunMessageLoopInner(Int32 reason, ApplicationContext context)
ved System.Windows.Forms.Application.ThreadContext.RunMessageLoop(Int32 reason, ApplicationContext context)
ved System.Windows.Forms.Application.Run(Form mainForm)
ved Microsoft.Xna.Framework.WindowsGameHost.Run()
ved Microsoft.Xna.Framework.Game.RunGame(Boolean useBlockingRun)
ved StardewValley.Program.Main(String[] args) i C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Program.cs:linje 156

Game Version: 1.5.4
SDK Helper: SteamHelper
Game Language: en
GPU: NVIDIA GeForce GTX 1070
OS: Win32NT Microsoft Windows NT 6.2.9200.0
In-game Date: spring 0 Y1 Time of Day: 600
Game Location: null
 
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