M0rriiee
Newcomer
Hello, I have a co-op game with a friend and whenever we try to go to sleep in game it gets stuck on the saving screen. We experienced this once before and i'm not sure how we fixed it. Our games are both modded and when i'm the only one in the game it saves just fine, its only when both of us are in the game and we both do stuff throughout the day. I was making 2 long dresses and 2 turtleneck shirts and coloring them, and my friend was mining. What can I do to fix it? My SMAPI is down below:
[SMAPI] SMAPI 4.1.10 with Stardew Valley 1.6.15 build 24356 on Microsoft Windows 11 Home
[SMAPI] Mods go here: C:\Program Files (x86)\Steam\steamapps\common\Stardew Valley\Mods
[SMAPI] Waiting for game to launch...
[SMAPI] Loading mod metadata...
[SMAPI] Loading mods...
[SMAPI] Loaded 9 mods:
[SMAPI] Console Commands 4.1.10 by SMAPI | Adds SMAPI console commands that let you manipulate the game.
[SMAPI] Content Patcher 2.5.3 by Pathoschild | Loads content packs which edit game data, images, and maps without changing the game files.
[SMAPI] Generic Mod Config Menu 1.14.1 by spacechase0 | Adds an in-game UI to edit other mods' config options (for mods which support it).
[SMAPI] Infinite Money 1.0.0 by Chunky | Simple add money mod
[SMAPI] LittleNPCs 2.1.0 by Candidus42 | Turns your children into little NPCs.
[SMAPI] MapTeleport 1.0.2 by Richard2091 | Teleport on the map with one click.
[SMAPI] Save Backup 4.1.10 by SMAPI | Automatically backs up all your saves once per day into its folder.
[SMAPI] SpaceCore 1.27.0 by spacechase0 | The space-iest of cores. (Framework mod)
[SMAPI] UI Info Suite 2 2.3.7 by Annosz | Adds a useful information to the user interface. Based on Cdaragorn's excellent UI Info Suite.
[SMAPI] Loaded 8 content packs:
[SMAPI] Child Age Up 2.0.1 by Alizsabeth | for Content Patcher | Child age up : Your children have grown up.
[SMAPI] Date Night Redux 2.2.2 by SUPERT, AgentLyoko | for Content Patcher | Adds random events where you can go and spend time on a date with your spouse! Updated to 1.6.
[SMAPI] Earthy Recolour 1.4.4 by DaisyNiko | for Content Patcher
[SMAPI] Hats Won't Mess Up Hair 1.5.0 by misatse1019 | for Content Patcher | Hats won't mess up your hair anymore.
[SMAPI] Medieval_buildings 2.2.0 by Gweniaczek | for Content Patcher | Medieval buildings set inspired by Eemie and Flower Valley
[SMAPI] MixedBag Tilesheets 3.1.1 by MixedBag | for Content Patcher | A mixed bag of useful tilesheets.
[SMAPI] Stardew Foliage Redone Foliage Only 1.6.0 by DustBeauty | for Content Patcher | https://www.nexusmods.com/stardewvalley/mods/4966
[SMAPI] Way Back PT 2.0.0 by Gweniaczek | for Content Patcher | Town buildings and structures retexture
[SMAPI] Changed save serializer
[SMAPI] --------------------------------------------------
[SMAPI] These mods change the save serializer. They may corrupt your save files, or make them unusable if
[SMAPI] you uninstall these mods.
[SMAPI] - SpaceCore
[SMAPI] Patched game code
[SMAPI] --------------------------------------------------
[SMAPI] These mods directly change the game code. They're more likely to cause errors or bugs in-game; if
[SMAPI] your game has issues, try removing these first. Otherwise you can ignore this warning.
[SMAPI] - LittleNPCs
[SMAPI] - MapTeleport
[SMAPI] - SpaceCore
[SMAPI] Launching mods...
[LittleNPCs] Found content pack for LittleNPCs: Alizsabeth.ChildAgeUp
[SMAPI] Mods loaded and ready!
[SMAPI] You can update 1 mod:
[SMAPI] Infinite Money 1.0.1: https://www.nexusmods.com/stardewvalley/mods/11510 (you have 1.0.0)
Setting breakpad minidump AppID = 413150
SteamInternal_SetMinidumpSteamID: Caching Steam ID: 76561198844106300 [API loaded no]
[SMAPI] Type 'help' for help, or 'help <cmd>' for a command's usage
[UI Info Suite 2] Loaded API for mod spacechase0.GenericModConfigMenu
[Content Patcher] Some content packs haven't been updated for Stardew Valley 1.6.0. Content Patcher will try to auto-migrate them, but compatibility isn't guaranteed.
Affected content packs:
- Stardew Foliage Redone Foliage Only
For mod authors, see how to update a mod: https://smapi.io/cp-migrate.
[UI Info Suite 2] Setting up icon sheet
[LittleNPCs] [Host] Created character data for FirstLittleNPCEzra-4261039920865564665: Child/Male/Town/Summer 27/FarmHouse {X:49 Y:14}/Ezra
[LittleNPCs] [Host] Schedule for FirstLittleNPCEzra-4261039920865564665 loaded successfully.
[LittleNPCs] [Host] NPCParseMasterSchedulePatch executed for FirstLittleNPCEzra-4261039920865564665.
[game] Changing net field parent for '' collection from '' to ''.
[LittleNPCs] Added LittleNPC FirstLittleNPCEzra-4261039920865564665, deactivated child Ezra.
src\steamnetworkingsockets\clientlib\steamnetworkingsockets_lowlevel.cpp (2695) : Assertion Failed: SteamnetworkingSockets service thread waited 68ms for lock! This directly adds to network latency! It could be a bug, but it's usually caused by general performance problem such as thread starvation or a debug output handler taking too long.
src\steamnetworkingsockets\clientlib\steamnetworkingsockets_lowlevel.cpp (2695) : Assertion Failed: SteamnetworkingSockets service thread waited 68ms for lock! This directly adds to network latency! It could be a bug, but it's usually caused by general performance problem such as thread starvation or a debug output handler taking too long.
[LittleNPCs] [Host] Created character data for FirstLittleNPCAJ4935557361921092418: Child/Male/Town/Winter 8/FarmHousef257e3e4-0ec3-49e9-80f8-1dc253019f7c {X:38 Y:14}/AJ
[LittleNPCs] [Host] Schedule for FirstLittleNPCAJ4935557361921092418 loaded successfully.
[LittleNPCs] [Host] NPCParseMasterSchedulePatch executed for FirstLittleNPCAJ4935557361921092418.
[LittleNPCs] [Host] Providing cached asset Portraits/FirstLittleNPCAJ4935557361921092418
[LittleNPCs] [Host] Providing cached asset Characters/FirstLittleNPCAJ4935557361921092418
[LittleNPCs] [Host] Providing cached asset Characters/Dialogue/FirstLittleNPCAJ4935557361921092418
[SpaceCore] Doing skill menus
[LittleNPCs] ConvertLittleNPCsToChildren: FirstLittleNPCEzra-4261039920865564665
[game] Changing net field parent for '' collection from 'Character (LittleNPC): wrappedChildHat_' to 'Character (Child): hat'.
[LittleNPCs] Removed LittleNPC FirstLittleNPCEzra-4261039920865564665 in FarmHouse, reactivated child Ezra.
[LittleNPCs] [Host] Found and modified existing character data for FirstLittleNPCAJ4935557361921092418: Child/Male/Town/Winter 8/FarmHousef257e3e4-0ec3-49e9-80f8-1dc253019f7c {X:38 Y:14}/AJ
[LittleNPCs] [Host] Schedule for FirstLittleNPCAJ4935557361921092418 loaded successfully.
[LittleNPCs] [Host] NPCParseMasterSchedulePatch executed for FirstLittleNPCAJ4935557361921092418.
[LittleNPCs] [Host] Found and modified existing character data for FirstLittleNPCEzra-4261039920865564665: Child/Male/Town/Summer 27/FarmHouse {X:49 Y:14}/Ezra
[LittleNPCs] [Host] Schedule for FirstLittleNPCEzra-4261039920865564665 loaded successfully.
[LittleNPCs] [Host] NPCParseMasterSchedulePatch executed for FirstLittleNPCEzra-4261039920865564665.
[LittleNPCs] Added LittleNPC FirstLittleNPCEzra-4261039920865564665, deactivated child Ezra.
[MapTeleport] clicked x:1522 y:189
[MapTeleport] clicked x:1013 y:606
[MapTeleport] Component Information:
ID:1025, name:Town/HaleyHouse, label:2 Willow Lane
Home of Emily & Haley
[MapTeleport] Teleporting to Town/HaleyHouse
Coordinate: Town(20,89)
[MapTeleport] clicked x:793 y:512
[MapTeleport] Component Information:
ID:1007, name:Farm/Default, label:Mogeeb Farm
[MapTeleport] Teleporting to Farm/Default
Coordinate: Farm(64,17)
[SpaceCore] Doing skill menus
[LittleNPCs] ConvertLittleNPCsToChildren: FirstLittleNPCEzra-4261039920865564665
[game] Changing net field parent for '' collection from 'Character (LittleNPC): wrappedChildHat_' to 'Character (Child): hat'.
[LittleNPCs] Removed LittleNPC FirstLittleNPCEzra-4261039920865564665 in FarmHouse, reactivated child Ezra.
[game] saveTask failed with an exception
InvalidOperationException: There was an error generating the XML document.
---> InvalidOperationException: The type LittleNPCs.Framework.LittleNPC was not expected. Use the XmlInclude or SoapInclude attribute to specify types that are not known statically.
at Microsoft.Xml.Serialization.GeneratedAssembly.XmlSerializationWriterSaveGame.Write129_NPC(String n, String ns, NPC o, Boolean isNullable, Boolean needType)
at Microsoft.Xml.Serialization.GeneratedAssembly.XmlSerializationWriterSaveGame.Write194_Cabin(String n, String ns, Cabin o, Boolean isNullable, Boolean needType)
at Microsoft.Xml.Serialization.GeneratedAssembly.XmlSerializationWriterSaveGame.Write242_GameLocation(String n, String ns, GameLocation o, Boolean isNullable, Boolean needType)
at Microsoft.Xml.Serialization.GeneratedAssembly.XmlSerializationWriterSaveGame.Write180_Building(String n, String ns, Building o, Boolean isNullable, Boolean needType)
at Microsoft.Xml.Serialization.GeneratedAssembly.XmlSerializationWriterSaveGame.Write203_Farm(String n, String ns, Farm o, Boolean isNullable, Boolean needType)
at Microsoft.Xml.Serialization.GeneratedAssembly.XmlSerializationWriterSaveGame.Write242_GameLocation(String n, String ns, GameLocation o, Boolean isNullable, Boolean needType)
at Microsoft.Xml.Serialization.GeneratedAssembly.XmlSerializationWriterSaveGame.Write284_SaveGame(String n, String ns, SaveGame o, Boolean isNullable, Boolean needType)
at Microsoft.Xml.Serialization.GeneratedAssembly.XmlSerializationWriterSaveGame.Write285_SaveGame(Object o)
--- End of inner exception stack trace ---
at System.Xml.Serialization.XmlSerializer.Serialize(XmlWriter xmlWriter, Object o, XmlSerializerNamespaces namespaces, String encodingStyle, String id)
at SpaceCore.Patches.SaveGamePatcher.SerializeProxy(XmlWriter origWriter, Object obj) in C:\Users\space\Programming\StardewValley\StardewValleyMods\SpaceCore\Patches\SaveGamePatcher.cs:line 409
at StardewValley.SaveGame+<getSaveEnumerator>d__94.MoveNext_PatchedBy<spacechase0.SpaceCore>(<getSaveEnumerator>d__94 this)
at StardewValley.SaveGame.<>c__DisplayClass92_0.<Save>b__0()
at System.Threading.Tasks.Task.InnerInvoke()
at System.Threading.Tasks.Task.<>c.<.cctor>b__272_0(Object obj)
at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state)
--- End of stack trace from previous location ---
at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state)
at System.Threading.Tasks.Task.ExecuteWithThreadLocal(Task& currentTaskSlot, Thread threadPoolThread)
[SMAPI] An error occurred in the overridden update loop: InvalidOperationException: There was an error generating the XML document.
---> InvalidOperationException: The type LittleNPCs.Framework.LittleNPC was not expected. Use the XmlInclude or SoapInclude attribute to specify types that are not known statically.
at Microsoft.Xml.Serialization.GeneratedAssembly.XmlSerializationWriterSaveGame.Write129_NPC(String n, String ns, NPC o, Boolean isNullable, Boolean needType)
at Microsoft.Xml.Serialization.GeneratedAssembly.XmlSerializationWriterSaveGame.Write194_Cabin(String n, String ns, Cabin o, Boolean isNullable, Boolean needType)
at Microsoft.Xml.Serialization.GeneratedAssembly.XmlSerializationWriterSaveGame.Write242_GameLocation(String n, String ns, GameLocation o, Boolean isNullable, Boolean needType)
at Microsoft.Xml.Serialization.GeneratedAssembly.XmlSerializationWriterSaveGame.Write180_Building(String n, String ns, Building o, Boolean isNullable, Boolean needType)
at Microsoft.Xml.Serialization.GeneratedAssembly.XmlSerializationWriterSaveGame.Write203_Farm(String n, String ns, Farm o, Boolean isNullable, Boolean needType)
at Microsoft.Xml.Serialization.GeneratedAssembly.XmlSerializationWriterSaveGame.Write242_GameLocation(String n, String ns, GameLocation o, Boolean isNullable, Boolean needType)
at Microsoft.Xml.Serialization.GeneratedAssembly.XmlSerializationWriterSaveGame.Write284_SaveGame(String n, String ns, SaveGame o, Boolean isNullable, Boolean needType)
at Microsoft.Xml.Serialization.GeneratedAssembly.XmlSerializationWriterSaveGame.Write285_SaveGame(Object o)
--- End of inner exception stack trace ---
at StardewValley.SaveGame.Save()+MoveNext() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\SaveGame.cs:line 254
at StardewValley.Menus.SaveGameMenu.update_PatchedBy<spacechase0.SpaceCore>(SaveGameMenu this, GameTime time)
at StardewValley.Game1._update(GameTime gameTime)
at StardewValley.Game1.Update(GameTime gameTime)
at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[game] WARNING: Mismatched UI Mode Push/Pop counts. Correcting.
[SMAPI] SMAPI 4.1.10 with Stardew Valley 1.6.15 build 24356 on Microsoft Windows 11 Home
[SMAPI] Mods go here: C:\Program Files (x86)\Steam\steamapps\common\Stardew Valley\Mods
[SMAPI] Waiting for game to launch...
[SMAPI] Loading mod metadata...
[SMAPI] Loading mods...
[SMAPI] Loaded 9 mods:
[SMAPI] Console Commands 4.1.10 by SMAPI | Adds SMAPI console commands that let you manipulate the game.
[SMAPI] Content Patcher 2.5.3 by Pathoschild | Loads content packs which edit game data, images, and maps without changing the game files.
[SMAPI] Generic Mod Config Menu 1.14.1 by spacechase0 | Adds an in-game UI to edit other mods' config options (for mods which support it).
[SMAPI] Infinite Money 1.0.0 by Chunky | Simple add money mod
[SMAPI] LittleNPCs 2.1.0 by Candidus42 | Turns your children into little NPCs.
[SMAPI] MapTeleport 1.0.2 by Richard2091 | Teleport on the map with one click.
[SMAPI] Save Backup 4.1.10 by SMAPI | Automatically backs up all your saves once per day into its folder.
[SMAPI] SpaceCore 1.27.0 by spacechase0 | The space-iest of cores. (Framework mod)
[SMAPI] UI Info Suite 2 2.3.7 by Annosz | Adds a useful information to the user interface. Based on Cdaragorn's excellent UI Info Suite.
[SMAPI] Loaded 8 content packs:
[SMAPI] Child Age Up 2.0.1 by Alizsabeth | for Content Patcher | Child age up : Your children have grown up.
[SMAPI] Date Night Redux 2.2.2 by SUPERT, AgentLyoko | for Content Patcher | Adds random events where you can go and spend time on a date with your spouse! Updated to 1.6.
[SMAPI] Earthy Recolour 1.4.4 by DaisyNiko | for Content Patcher
[SMAPI] Hats Won't Mess Up Hair 1.5.0 by misatse1019 | for Content Patcher | Hats won't mess up your hair anymore.
[SMAPI] Medieval_buildings 2.2.0 by Gweniaczek | for Content Patcher | Medieval buildings set inspired by Eemie and Flower Valley
[SMAPI] MixedBag Tilesheets 3.1.1 by MixedBag | for Content Patcher | A mixed bag of useful tilesheets.
[SMAPI] Stardew Foliage Redone Foliage Only 1.6.0 by DustBeauty | for Content Patcher | https://www.nexusmods.com/stardewvalley/mods/4966
[SMAPI] Way Back PT 2.0.0 by Gweniaczek | for Content Patcher | Town buildings and structures retexture
[SMAPI] Changed save serializer
[SMAPI] --------------------------------------------------
[SMAPI] These mods change the save serializer. They may corrupt your save files, or make them unusable if
[SMAPI] you uninstall these mods.
[SMAPI] - SpaceCore
[SMAPI] Patched game code
[SMAPI] --------------------------------------------------
[SMAPI] These mods directly change the game code. They're more likely to cause errors or bugs in-game; if
[SMAPI] your game has issues, try removing these first. Otherwise you can ignore this warning.
[SMAPI] - LittleNPCs
[SMAPI] - MapTeleport
[SMAPI] - SpaceCore
[SMAPI] Launching mods...
[LittleNPCs] Found content pack for LittleNPCs: Alizsabeth.ChildAgeUp
[SMAPI] Mods loaded and ready!
[SMAPI] You can update 1 mod:
[SMAPI] Infinite Money 1.0.1: https://www.nexusmods.com/stardewvalley/mods/11510 (you have 1.0.0)
Setting breakpad minidump AppID = 413150
SteamInternal_SetMinidumpSteamID: Caching Steam ID: 76561198844106300 [API loaded no]
[SMAPI] Type 'help' for help, or 'help <cmd>' for a command's usage
[UI Info Suite 2] Loaded API for mod spacechase0.GenericModConfigMenu
[Content Patcher] Some content packs haven't been updated for Stardew Valley 1.6.0. Content Patcher will try to auto-migrate them, but compatibility isn't guaranteed.
Affected content packs:
- Stardew Foliage Redone Foliage Only
For mod authors, see how to update a mod: https://smapi.io/cp-migrate.
[UI Info Suite 2] Setting up icon sheet
[LittleNPCs] [Host] Created character data for FirstLittleNPCEzra-4261039920865564665: Child/Male/Town/Summer 27/FarmHouse {X:49 Y:14}/Ezra
[LittleNPCs] [Host] Schedule for FirstLittleNPCEzra-4261039920865564665 loaded successfully.
[LittleNPCs] [Host] NPCParseMasterSchedulePatch executed for FirstLittleNPCEzra-4261039920865564665.
[game] Changing net field parent for '' collection from '' to ''.
[LittleNPCs] Added LittleNPC FirstLittleNPCEzra-4261039920865564665, deactivated child Ezra.
src\steamnetworkingsockets\clientlib\steamnetworkingsockets_lowlevel.cpp (2695) : Assertion Failed: SteamnetworkingSockets service thread waited 68ms for lock! This directly adds to network latency! It could be a bug, but it's usually caused by general performance problem such as thread starvation or a debug output handler taking too long.
src\steamnetworkingsockets\clientlib\steamnetworkingsockets_lowlevel.cpp (2695) : Assertion Failed: SteamnetworkingSockets service thread waited 68ms for lock! This directly adds to network latency! It could be a bug, but it's usually caused by general performance problem such as thread starvation or a debug output handler taking too long.
[LittleNPCs] [Host] Created character data for FirstLittleNPCAJ4935557361921092418: Child/Male/Town/Winter 8/FarmHousef257e3e4-0ec3-49e9-80f8-1dc253019f7c {X:38 Y:14}/AJ
[LittleNPCs] [Host] Schedule for FirstLittleNPCAJ4935557361921092418 loaded successfully.
[LittleNPCs] [Host] NPCParseMasterSchedulePatch executed for FirstLittleNPCAJ4935557361921092418.
[LittleNPCs] [Host] Providing cached asset Portraits/FirstLittleNPCAJ4935557361921092418
[LittleNPCs] [Host] Providing cached asset Characters/FirstLittleNPCAJ4935557361921092418
[LittleNPCs] [Host] Providing cached asset Characters/Dialogue/FirstLittleNPCAJ4935557361921092418
[SpaceCore] Doing skill menus
[LittleNPCs] ConvertLittleNPCsToChildren: FirstLittleNPCEzra-4261039920865564665
[game] Changing net field parent for '' collection from 'Character (LittleNPC): wrappedChildHat_' to 'Character (Child): hat'.
[LittleNPCs] Removed LittleNPC FirstLittleNPCEzra-4261039920865564665 in FarmHouse, reactivated child Ezra.
[LittleNPCs] [Host] Found and modified existing character data for FirstLittleNPCAJ4935557361921092418: Child/Male/Town/Winter 8/FarmHousef257e3e4-0ec3-49e9-80f8-1dc253019f7c {X:38 Y:14}/AJ
[LittleNPCs] [Host] Schedule for FirstLittleNPCAJ4935557361921092418 loaded successfully.
[LittleNPCs] [Host] NPCParseMasterSchedulePatch executed for FirstLittleNPCAJ4935557361921092418.
[LittleNPCs] [Host] Found and modified existing character data for FirstLittleNPCEzra-4261039920865564665: Child/Male/Town/Summer 27/FarmHouse {X:49 Y:14}/Ezra
[LittleNPCs] [Host] Schedule for FirstLittleNPCEzra-4261039920865564665 loaded successfully.
[LittleNPCs] [Host] NPCParseMasterSchedulePatch executed for FirstLittleNPCEzra-4261039920865564665.
[LittleNPCs] Added LittleNPC FirstLittleNPCEzra-4261039920865564665, deactivated child Ezra.
[MapTeleport] clicked x:1522 y:189
[MapTeleport] clicked x:1013 y:606
[MapTeleport] Component Information:
ID:1025, name:Town/HaleyHouse, label:2 Willow Lane
Home of Emily & Haley
[MapTeleport] Teleporting to Town/HaleyHouse
Coordinate: Town(20,89)
[MapTeleport] clicked x:793 y:512
[MapTeleport] Component Information:
ID:1007, name:Farm/Default, label:Mogeeb Farm
[MapTeleport] Teleporting to Farm/Default
Coordinate: Farm(64,17)
[SpaceCore] Doing skill menus
[LittleNPCs] ConvertLittleNPCsToChildren: FirstLittleNPCEzra-4261039920865564665
[game] Changing net field parent for '' collection from 'Character (LittleNPC): wrappedChildHat_' to 'Character (Child): hat'.
[LittleNPCs] Removed LittleNPC FirstLittleNPCEzra-4261039920865564665 in FarmHouse, reactivated child Ezra.
[game] saveTask failed with an exception
InvalidOperationException: There was an error generating the XML document.
---> InvalidOperationException: The type LittleNPCs.Framework.LittleNPC was not expected. Use the XmlInclude or SoapInclude attribute to specify types that are not known statically.
at Microsoft.Xml.Serialization.GeneratedAssembly.XmlSerializationWriterSaveGame.Write129_NPC(String n, String ns, NPC o, Boolean isNullable, Boolean needType)
at Microsoft.Xml.Serialization.GeneratedAssembly.XmlSerializationWriterSaveGame.Write194_Cabin(String n, String ns, Cabin o, Boolean isNullable, Boolean needType)
at Microsoft.Xml.Serialization.GeneratedAssembly.XmlSerializationWriterSaveGame.Write242_GameLocation(String n, String ns, GameLocation o, Boolean isNullable, Boolean needType)
at Microsoft.Xml.Serialization.GeneratedAssembly.XmlSerializationWriterSaveGame.Write180_Building(String n, String ns, Building o, Boolean isNullable, Boolean needType)
at Microsoft.Xml.Serialization.GeneratedAssembly.XmlSerializationWriterSaveGame.Write203_Farm(String n, String ns, Farm o, Boolean isNullable, Boolean needType)
at Microsoft.Xml.Serialization.GeneratedAssembly.XmlSerializationWriterSaveGame.Write242_GameLocation(String n, String ns, GameLocation o, Boolean isNullable, Boolean needType)
at Microsoft.Xml.Serialization.GeneratedAssembly.XmlSerializationWriterSaveGame.Write284_SaveGame(String n, String ns, SaveGame o, Boolean isNullable, Boolean needType)
at Microsoft.Xml.Serialization.GeneratedAssembly.XmlSerializationWriterSaveGame.Write285_SaveGame(Object o)
--- End of inner exception stack trace ---
at System.Xml.Serialization.XmlSerializer.Serialize(XmlWriter xmlWriter, Object o, XmlSerializerNamespaces namespaces, String encodingStyle, String id)
at SpaceCore.Patches.SaveGamePatcher.SerializeProxy(XmlWriter origWriter, Object obj) in C:\Users\space\Programming\StardewValley\StardewValleyMods\SpaceCore\Patches\SaveGamePatcher.cs:line 409
at StardewValley.SaveGame+<getSaveEnumerator>d__94.MoveNext_PatchedBy<spacechase0.SpaceCore>(<getSaveEnumerator>d__94 this)
at StardewValley.SaveGame.<>c__DisplayClass92_0.<Save>b__0()
at System.Threading.Tasks.Task.InnerInvoke()
at System.Threading.Tasks.Task.<>c.<.cctor>b__272_0(Object obj)
at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state)
--- End of stack trace from previous location ---
at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state)
at System.Threading.Tasks.Task.ExecuteWithThreadLocal(Task& currentTaskSlot, Thread threadPoolThread)
[SMAPI] An error occurred in the overridden update loop: InvalidOperationException: There was an error generating the XML document.
---> InvalidOperationException: The type LittleNPCs.Framework.LittleNPC was not expected. Use the XmlInclude or SoapInclude attribute to specify types that are not known statically.
at Microsoft.Xml.Serialization.GeneratedAssembly.XmlSerializationWriterSaveGame.Write129_NPC(String n, String ns, NPC o, Boolean isNullable, Boolean needType)
at Microsoft.Xml.Serialization.GeneratedAssembly.XmlSerializationWriterSaveGame.Write194_Cabin(String n, String ns, Cabin o, Boolean isNullable, Boolean needType)
at Microsoft.Xml.Serialization.GeneratedAssembly.XmlSerializationWriterSaveGame.Write242_GameLocation(String n, String ns, GameLocation o, Boolean isNullable, Boolean needType)
at Microsoft.Xml.Serialization.GeneratedAssembly.XmlSerializationWriterSaveGame.Write180_Building(String n, String ns, Building o, Boolean isNullable, Boolean needType)
at Microsoft.Xml.Serialization.GeneratedAssembly.XmlSerializationWriterSaveGame.Write203_Farm(String n, String ns, Farm o, Boolean isNullable, Boolean needType)
at Microsoft.Xml.Serialization.GeneratedAssembly.XmlSerializationWriterSaveGame.Write242_GameLocation(String n, String ns, GameLocation o, Boolean isNullable, Boolean needType)
at Microsoft.Xml.Serialization.GeneratedAssembly.XmlSerializationWriterSaveGame.Write284_SaveGame(String n, String ns, SaveGame o, Boolean isNullable, Boolean needType)
at Microsoft.Xml.Serialization.GeneratedAssembly.XmlSerializationWriterSaveGame.Write285_SaveGame(Object o)
--- End of inner exception stack trace ---
at StardewValley.SaveGame.Save()+MoveNext() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\SaveGame.cs:line 254
at StardewValley.Menus.SaveGameMenu.update_PatchedBy<spacechase0.SpaceCore>(SaveGameMenu this, GameTime time)
at StardewValley.Game1._update(GameTime gameTime)
at StardewValley.Game1.Update(GameTime gameTime)
at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[game] WARNING: Mismatched UI Mode Push/Pop counts. Correcting.