blueberrio
Newcomer
when i try to go to sleep the morning the game freezes and this text shows up in smapi any advice is appreciated :
An error occurred in the base update loop: System.Exception: Error on new day: --------------- Object reference not set to an instance of an object. at StardewValley.FarmAnimal.GetBoundingBox() in stardewvalley\Farmer\Farmer\FarmAnimals\FarmAnimal.cs:line 490 at StardewValley.AnimalHouse.isCollidingPosition(Rectangle position, Rectangle viewport, Boolean isFarmer, Int32 damagesFarmer, Boolean glider, Character character, Boolean pathfinding, Boolean projectile, Boolean ignoreCharacterRequirement) in stardewvalley\Farmer\Farmer\Locations\AnimalHouse.cs:line 297 at StardewValley.GameLocation.isCollidingPosition(Rectangle position, Rectangle viewport, Boolean isFarmer, Int32 damagesFarmer, Boolean glider, Character character) in stardewvalley\Farmer\Farmer\Locations\GameLocation.cs:line 2130 at StardewValley.FarmAnimal.setRandomPosition(GameLocation location) in stardewvalley\Farmer\Farmer\FarmAnimals\FarmAnimal.cs:line 693 at StardewValley.FarmAnimal.dayUpdate(GameLocation environtment) in stardewvalley\Farmer\Farmer\FarmAnimals\FarmAnimal.cs:line 746 at StardewValley.Farm.DayUpdate_PatchedBy<PeacefulEnd.AlternativeTextures>(Farm this, Int32 dayOfMonth) at StardewValley.Game1._newDayAfterFade()+MoveNext() at StardewValley.Game1.<>c.<newDayAfterFade>b__716_2() at System.Threading.Tasks.Task.InnerInvoke() at System.Threading.Tasks.Task.<>c.<.cctor>b__277_0(Object obj) at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state) --- End of stack trace from previous location --- at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state) at System.Threading.Tasks.Task.ExecuteWithThreadLocal(Task& currentTaskSlot, Thread threadPoolThread) --------------- at StardewValley.Game1._update(GameTime gameTime) in stardewvalley\Farmer\Farmer\Game1.cs:line 4154 at StardewValley.Game1.Update(GameTime gameTime) in stardewvalley\Farmer\Farmer\Game1.cs:line 3974 at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) in SMAPI\Framework\SCore.cs:line 1003 |
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