Solved Generic KeyNotFoundException and keep crashing when fishing in multiplayer

Kusayu

Greenhorn
I played stardew with 2 of my friends and when I was fishing suddenly my screen goes not responding and the game crashes, the thing is I'm the only one who crash and my other 2 friend did not crash, can someone help me to understand the source of the crash?

 
Thanks for the log. The ID error being in the 3000's; looks like it should be a JA error.

You'd want to get a log from the host when it happens again, and see if y'all have the same JA mods.
As you might be missing one that's mapped to that ID.

Code:
20:56:06    ERROR    SMAPI    An error occurred in the overridden draw loop: System.Collections.Generic.KeyNotFoundException: The given key '3223' was not present in the dictionary.
   at System.Collections.Generic.Dictionary`2.get_Item(TKey key)
   at StardewValley.Tools.FishingRod.draw(SpriteBatch b) in stardewvalley\Farmer\Farmer\Tools\FishingRod.cs:line 1223
   at StardewValley.Game1.drawTool(Farmer f, Int32 currentToolIndex) in stardewvalley\Farmer\Farmer\Game1.cs:line 21250
   at StardewValley.Farmer.draw(SpriteBatch b) in stardewvalley\Farmer\Farmer\Farmer.cs:line 5634
   at StardewValley.GameLocation.drawFarmers(SpriteBatch b) in stardewvalley\Farmer\Farmer\Locations\GameLocation.cs:line 14054
   at StardewValley.GameLocation.draw_PatchedBy<Rafseazz.RidgesideVillage>(GameLocation this, SpriteBatch b)
   at StardewValley.Locations.BuildableGameLocation.draw(SpriteBatch b)
   at StardewValley.Farm.draw(SpriteBatch b)
   at StardewModdingAPI.Framework.SGame.DrawImpl(GameTime gameTime, RenderTarget2D target_screen)
   at StardewModdingAPI.Framework.SGame._draw(GameTime gameTime, RenderTarget2D target_screen)
 
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