Issue game wont stop crashing

vickieeeeee

Newcomer
basically, everytime i load up stardew it crashes saying the stardevalley modding api isnt working.
heres a log for my smapi errors, if anyone more experienced in fixing stuff help me youd be a godsend <3
log
 
Thanks for the log.
Seems to be the CustomFurniture mod "SweetHeart Furniture" by Wabi that's causing issues.
I'd suggest removing it.

Code:
16:27:25    INFO    Custom Furniture    Furniture Pack 1.0.0 by Wabi
16:27:25    TRACE    Custom Furniture    Load:wabi.SweetheartFurniture.content.json.0
16:27:25    ERROR    Custom Furniture    This mod failed in the GameLoop.UpdateTicked event. Technical details:
SContentLoadException: Failed loading asset 'example.png' from SMAPI\wabi.sweetheartfurniture: the specified path doesn't exist.
   at StardewModdingAPI.Framework.ContentManagers.ModContentManager.ThrowLoadError(IAssetName assetName, ContentLoadErrorType errorType, String reasonPhrase, Exception exception) in SMAPI\Framework\ContentManagers\ModContentManager.cs:line 358
   at StardewModdingAPI.Framework.ContentManagers.ModContentManager.LoadExact[T](IAssetName assetName, Boolean useCache) in SMAPI\Framework\ContentManagers\ModContentManager.cs:line 123
   at StardewModdingAPI.Framework.ContentManagers.GameContentManager.LoadExact[T](IAssetName assetName, Boolean useCache) in SMAPI\Framework\ContentManagers\GameContentManager.cs:line 118
   at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.LoadLocalized[T](IAssetName assetName, LanguageCode language, Boolean useCache) in SMAPI\Framework\ContentManagers\BaseContentManager.cs:line 152
   at StardewModdingAPI.Framework.ModHelpers.ContentHelper.Load[T](String key, ContentSource source) in SMAPI\Framework\ModHelpers\ContentHelper.cs:line 133
   at CustomFurniture.CustomFurniture.setTexture() in D:\Programming\Games\Mods\GitHub\Stardew-Valley-Mods\CustomFurniture\CustomFurniture.cs:line 135
   at CustomFurniture.CustomFurniture.build(CustomFurnitureData data, String objectID, Vector2 tile) in D:\Programming\Games\Mods\GitHub\Stardew-Valley-Mods\CustomFurniture\CustomFurniture.cs:line 72
   at CustomFurniture.CustomFurniture..ctor(CustomFurnitureData data, String objectID, Vector2 tile) in D:\Programming\Games\Mods\GitHub\Stardew-Valley-Mods\CustomFurniture\CustomFurniture.cs:line 44
   at CustomFurniture.CustomFurnitureMod.loadPacks() in D:\Programming\Games\Mods\GitHub\Stardew-Valley-Mods\CustomFurniture\CustomFurnitureMod.cs:line 191
   at CustomFurniture.CustomFurnitureMod.GameLoop_UpdateTicked(Object sender, UpdateTickedEventArgs e) in D:\Programming\Games\Mods\GitHub\Stardew-Valley-Mods\CustomFurniture\CustomFurnitureMod.cs:line 51
   at StardewModdingAPI.Framework.Events.ManagedEvent`1.Raise(TEventArgs args) in SMAPI\Framework\Events\ManagedEvent.cs:line 101
 
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