16:27:25 INFO Custom Furniture Furniture Pack 1.0.0 by Wabi
16:27:25 TRACE Custom Furniture Load:wabi.SweetheartFurniture.content.json.0
16:27:25 ERROR Custom Furniture This mod failed in the GameLoop.UpdateTicked event. Technical details:
SContentLoadException: Failed loading asset 'example.png' from SMAPI\wabi.sweetheartfurniture: the specified path doesn't exist.
at StardewModdingAPI.Framework.ContentManagers.ModContentManager.ThrowLoadError(IAssetName assetName, ContentLoadErrorType errorType, String reasonPhrase, Exception exception) in SMAPI\Framework\ContentManagers\ModContentManager.cs:line 358
at StardewModdingAPI.Framework.ContentManagers.ModContentManager.LoadExact[T](IAssetName assetName, Boolean useCache) in SMAPI\Framework\ContentManagers\ModContentManager.cs:line 123
at StardewModdingAPI.Framework.ContentManagers.GameContentManager.LoadExact[T](IAssetName assetName, Boolean useCache) in SMAPI\Framework\ContentManagers\GameContentManager.cs:line 118
at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.LoadLocalized[T](IAssetName assetName, LanguageCode language, Boolean useCache) in SMAPI\Framework\ContentManagers\BaseContentManager.cs:line 152
at StardewModdingAPI.Framework.ModHelpers.ContentHelper.Load[T](String key, ContentSource source) in SMAPI\Framework\ModHelpers\ContentHelper.cs:line 133
at CustomFurniture.CustomFurniture.setTexture() in D:\Programming\Games\Mods\GitHub\Stardew-Valley-Mods\CustomFurniture\CustomFurniture.cs:line 135
at CustomFurniture.CustomFurniture.build(CustomFurnitureData data, String objectID, Vector2 tile) in D:\Programming\Games\Mods\GitHub\Stardew-Valley-Mods\CustomFurniture\CustomFurniture.cs:line 72
at CustomFurniture.CustomFurniture..ctor(CustomFurnitureData data, String objectID, Vector2 tile) in D:\Programming\Games\Mods\GitHub\Stardew-Valley-Mods\CustomFurniture\CustomFurniture.cs:line 44
at CustomFurniture.CustomFurnitureMod.loadPacks() in D:\Programming\Games\Mods\GitHub\Stardew-Valley-Mods\CustomFurniture\CustomFurnitureMod.cs:line 191
at CustomFurniture.CustomFurnitureMod.GameLoop_UpdateTicked(Object sender, UpdateTickedEventArgs e) in D:\Programming\Games\Mods\GitHub\Stardew-Valley-Mods\CustomFurniture\CustomFurnitureMod.cs:line 51
at StardewModdingAPI.Framework.Events.ManagedEvent`1.Raise(TEventArgs args) in SMAPI\Framework\Events\ManagedEvent.cs:line 101