NachoLibre28
Newcomer
Hi, I've owned stardew for a while but never played it on my PC. I went to make a save today and every time i load it up it varys from letting me pick up the parsnips and maybe clearing a bit of my yard or it just crashes when I try to move out of bed. I have tried verifying my files, updated my graphics driver, gave it high priority, and tried running it in windowed with administrator. I'm at a total loss of what to do since this game does look like fun but even my relatively high end PC just cant run it?
Here's the error text i get
Message: Attempted to divide by zero.
InnerException:
Stack Trace: at StardewValley.BellsAndWhistles.MoneyDial.draw(SpriteBatch b, Vector2 position, Int32 target) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\BellsAndWhistles\MoneyDial.cs:line 124
at StardewValley.Menus.DayTimeMoneyBox.drawMoneyBox(SpriteBatch b, Int32 overrideX, Int32 overrideY) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Menus\DayTimeMoneyBox.cs:line 263
at StardewValley.Menus.DayTimeMoneyBox.draw(SpriteBatch b) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Menus\DayTimeMoneyBox.cs:line 588
at StardewValley.Game1.drawHUD() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 16724
at StardewValley.Game1._draw(GameTime gameTime, RenderTarget2D target_screen) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 15623
at StardewValley.Game1.Draw(GameTime gameTime) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 15413
at StardewValley.GameRunner.Draw(GameTime gameTime) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\LocalMultiplayer.cs:line 617
at Microsoft.Xna.Framework.Game.DoDraw(GameTime gameTime) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Game.cs:line 932
at Microsoft.Xna.Framework.Game.Tick() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Game.cs:line 661
at Microsoft.Xna.Framework.SdlGamePlatform.RunLoop() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Platform\SDL\SDLGamePlatform.cs:line 90
at Microsoft.Xna.Framework.Game.Run(GameRunBehavior runBehavior) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Game.cs:line 481
at StardewValley.Program.Main(String[] args) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Program.cs:line 219
Game Version: 1.6.15 build 24356
SDK Helper: SteamHelper
Game Language: en
GPU: NVIDIA GeForce RTX 4060 Ti/PCIe/SSE2
OS: Win32NT Microsoft Windows NT 6.1.7600.0
In-game Date: Spring 1 Y1 Time of Day: 640
Game Location: Farm
Can't post my save either for some reason. Says the file type isn't supported so any help there is also good so i can give you the file
Here's the error text i get
Message: Attempted to divide by zero.
InnerException:
Stack Trace: at StardewValley.BellsAndWhistles.MoneyDial.draw(SpriteBatch b, Vector2 position, Int32 target) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\BellsAndWhistles\MoneyDial.cs:line 124
at StardewValley.Menus.DayTimeMoneyBox.drawMoneyBox(SpriteBatch b, Int32 overrideX, Int32 overrideY) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Menus\DayTimeMoneyBox.cs:line 263
at StardewValley.Menus.DayTimeMoneyBox.draw(SpriteBatch b) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Menus\DayTimeMoneyBox.cs:line 588
at StardewValley.Game1.drawHUD() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 16724
at StardewValley.Game1._draw(GameTime gameTime, RenderTarget2D target_screen) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 15623
at StardewValley.Game1.Draw(GameTime gameTime) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 15413
at StardewValley.GameRunner.Draw(GameTime gameTime) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\LocalMultiplayer.cs:line 617
at Microsoft.Xna.Framework.Game.DoDraw(GameTime gameTime) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Game.cs:line 932
at Microsoft.Xna.Framework.Game.Tick() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Game.cs:line 661
at Microsoft.Xna.Framework.SdlGamePlatform.RunLoop() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Platform\SDL\SDLGamePlatform.cs:line 90
at Microsoft.Xna.Framework.Game.Run(GameRunBehavior runBehavior) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Game.cs:line 481
at StardewValley.Program.Main(String[] args) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Program.cs:line 219
Game Version: 1.6.15 build 24356
SDK Helper: SteamHelper
Game Language: en
GPU: NVIDIA GeForce RTX 4060 Ti/PCIe/SSE2
OS: Win32NT Microsoft Windows NT 6.1.7600.0
In-game Date: Spring 1 Y1 Time of Day: 640
Game Location: Farm
Can't post my save either for some reason. Says the file type isn't supported so any help there is also good so i can give you the file