Android Game doesn't use adaptive refresh rate, sets to maximum

Android Farmer

Greenhorn
When playing on my Android devices, I noticed a battery drain beyond more than usual for certain light games. I decided to check the refresh rate by making it visible in the developer settings. When playing Stardew Valley, instead of setting it to a constant 60hz, it actually set it to a constant 90hz on my tablet (its maximum), and on my phone it bounces between 60, 90 and 120hz, mostly settling on either 90hz and 120hz. I don't know if this is intended, but on other games that have a limit of 60hz, the screen is automatically set to that. Granted, I can force my screen to 60hz, but I thought it worthy of mention.

Operating system: Android 14
In-game language: English
Single-player game
Mobile phone: touch screen, Bluetooth controller
Galaxy Tablet A9+: Bluetooth controller
Version number: 1.6.14.3 build 24321
 
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