Issue Game crashes when walking near fish pond

lovelove45601

Greenhorn
Hello everybody, I ran into an issue when walking near the fish pond, it seems like whenever walk into its render distance, the game crashes, I've never had this problem before, and I don't recall installing any mods that could mess with this building. Any clues would be appreciated!

I tried removing the mods I recently installed but no use, also tried reinstalling smapi and the game itself, also tried verifying the game files via steam.
I'm on Smapi 3.18.1 and stardew 1.5.6

Here is my log: https://smapi.io/log/bd69a90a74de405abec7113527fba3db
 
Last edited:
Howdy, thanks for the log.
Your error is most likely JA bugging out, and causing your fish pond to be stocked with a modded, non-fish item.

For example this user who had the same error in their log: https://forums.stardewvalley.net/th...-try-to-walk-to-my-fish-pond.15293/post-89883

Can you grab your save folder and post it here?
How to find it here:
 
Thanks for the save.
So, after taking a look; it wasn't JA this time. But, it was some mods by DaLion that altered the fish pond.
The affected fish pond was using "Green Algae" as a fish type, and causing the crash.
I reset it to an empty pond.

There's mention of that occurring with MARGO:

I also saw there was an update to MARGO today; that you'll want to look into getting.
Lastly, I did recheck your log, and found that the "Pond module" doesn't seem to be enabled currently.

Code:
14:15:21    TRACE    MARGO :: Modular Gameplay Overhaul    [Config]: Current settings:
{
  "EnableProfessions": true,
  "EnableArsenal": false,
  "EnableRings": false,
  "EnablePonds": false,
  "EnableTaxes": false,
  "EnableTools": false,
  "EnableTweex": true,
If it was enabled previously to allow this custom pond stuff to happen, and then later disabled. That may be the root cause.
For now, resetting the fish pond data in the save fixed the crash for me.
 

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