Issue Game Crashes when opening community bundle

Insinera

Greenhorn
Hi I apologize in advance as English is not my main language.

I have an issue in a server I play with 2 friends, whenever any of us try to open a bundle to donate stuff game crashes (as in, we can't move the screen anymore and our characters just slide out of the screen, can't teleport with CJB Cheats Menu and the time stops ticking.)

I searched in the forum for a similar error and I kind of found one, where the solution was going to the save and change the lastappliedsavefix value and change "31" for "30" (I made a backup just in case cuz mine said 35 and it works but only temporarily. I can donate stuff during that day in any bundle, but once the day changes, I have to close the game, change the lastappliedsavefix from 35 to 30 again and then reload the game.

The thing is, I have the same mods with one of the 2 friends in a different save and game works perfectly, we never encountered any bug in the community center... till now. The savefile and error log is from this save, as I haven't played with my three friends at the same time to play in the other savefile. Is there any way to fix the issue permanently? Thanks in advance and sorry for the trouble.

Both the savefile and the smapi error are saved in the zip file. Thanks again!
 

Attachments

Thanks for the save, and log. I've parsed it here:

Yea, there's some bundle data that's corrupted.
Code:
20:59:37    TRACE    Custom Community Centre    Added bundles for area 'Custom_blueberry_Kitchen_Area0':
Custom_blueberry_Kitchen_Area0_Bundle0/37
Custom_blueberry_Kitchen_Area0_Bundle1/38
Custom_blueberry_Kitchen_Area0_Bundle2/39
Custom_blueberry_Kitchen_Area0_Bundle3/37
Custom_blueberry_Kitchen_Area0_Bundle4/38
Custom_blueberry_Kitchen_Area0_Bundle5/39
20:59:37    TRACE    Custom Community Centre    Checking substitute bundles from 'blueberry.CommunityKitchen.CCC'
20:59:37    TRACE    Custom Community Centre    Skipping substitutes for bundle 'PPJA.FruitsAndVeggies': Not loaded.
20:59:37    TRACE    SMAPI    Custom Community Centre loaded asset 'Mods/blueberry.CustomCommunityCentre.Assets/BundleCacheAssetkey'.
20:59:37    TRACE    Custom Community Centre    Loaded bundle data.

21:00:13    ERROR    game    An error occurred in the base update loop: FormatException: Input string was not in a correct format.
   at System.Number.ThrowOverflowOrFormatException(ParsingStatus status, TypeCode type)
   at System.Number.ParseInt32(ReadOnlySpan`1 value, NumberStyles styles, NumberFormatInfo info)
   at StardewValley.Menus.Bundle..ctor(Int32 bundleIndex, String rawBundleInfo, Boolean[] completedIngredientsList, Point position, String textureName, JunimoNoteMenu menu) in stardewvalley\Farmer\Farmer\Menus\JunimoNoteMenu.cs:line 1932
   at StardewValley.Menus.JunimoNoteMenu.setUpMenu_PatchedBy<blueberry.CustomCommunityCentre>(JunimoNoteMenu this, Int32 whichArea, Dictionary`2 bundlesComplete)
   at StardewValley.Menus.JunimoNoteMenu..ctor(Int32 whichArea, Dictionary`2 bundlesComplete)
   at StardewValley.Locations.CommunityCenter.<>c__DisplayClass47_0.<checkBundle>b__0()
   at StardewValley.Network.NetMutex.Update(FarmerCollection farmers)
   at StardewValley.Locations.CommunityCenter.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
   at StardewValley.Game1.UpdateLocations(GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
    repeats 249 times
Can you remove Custom Community Centere, and Community Kitchen. They seem to be the ones editing the bundle, and adding in the broken data back in.
After they're removed, you can save edit the value back to "30". And, that should work for you.

Also, note the "Suggested Fixes" at the top of the parsed log that I linked. Those can help with general issues.
 
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