Solved Game crashes when mail received

euak

Newcomer
SMAPI 로그 파서 - SMAPI.io


18:48:38ERRORgameAn error occurred in the base update loop: IndexOutOfRangeException: Index was outside the bounds of the array. at StardewValley.Quests.Quest.getQuestFromId_PatchedBy<PurrplingCat.QuestFramework>(Int32 id) at StardewValley.Farmer.addQuest(Int32 questID) at StardewValley.Menus.LetterViewerMenu.AcceptQuest() at StardewValley.Menus.LetterViewerMenu.receiveLeftClick(Int32 x, Int32 y, Boolean playSound) at StardewValley.Game1.updateActiveMenu(GameTime gameTime) at StardewValley.Game1._update(GameTime gameTime) at StardewValley.Game1.Update(GameTime gameTime) at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) in SMAPI\Framework\SCore.cs:line 1003
18:48:38ERRORgameAn error occurred in the base update loop: IndexOutOfRangeException: Index was outside the bounds of the array. at StardewValley.Quests.Quest.getQuestFromId_PatchedBy<PurrplingCat.QuestFramework>(Int32 id) at StardewValley.Farmer.addQuest(Int32 questID) at StardewValley.Menus.LetterViewerMenu.AcceptQuest() at StardewValley.Menus.LetterViewerMenu.receiveLeftClick(Int32 x, Int32 y, Boolean playSound) at StardewValley.Game1.updateActiveMenu(GameTime gameTime) at StardewValley.Game1._update(GameTime gameTime) at StardewValley.Game1.Update(GameTime gameTime) at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) in SMAPI\Framework\SCore.cs:line 1003
18:48:38ERRORgameAn error occurred in the base update loop: IndexOutOfRangeException: Index was outside the bounds of the array. at StardewValley.Quests.Quest.getQuestFromId_PatchedBy<PurrplingCat.QuestFramework>(Int32 id) at StardewValley.Farmer.addQuest(Int32 questID) at StardewValley.Menus.LetterViewerMenu.AcceptQuest() at StardewValley.Menus.LetterViewerMenu.receiveLeftClick(Int32 x, Int32 y, Boolean playSound) at StardewValley.Game1.updateActiveMenu(GameTime gameTime) at StardewValley.Game1._update(GameTime gameTime) at StardewValley.Game1.Update(GameTime gameTime) at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) in SMAPI\Framework\SCore.cs:line 1003



maybe .. because of the mod.
but I don't no what mods bug occurd
help me plz
The game runs, but an error log appears on Smapi when receiving an email
 
Last edited:

Kreeate

Rancher
SMAPI 로그 파서 - SMAPI.io


18:48:38ERRORgameAn error occurred in the base update loop: IndexOutOfRangeException: Index was outside the bounds of the array. at StardewValley.Quests.Quest.getQuestFromId_PatchedBy<PurrplingCat.QuestFramework>(Int32 id) at StardewValley.Farmer.addQuest(Int32 questID) at StardewValley.Menus.LetterViewerMenu.AcceptQuest() at StardewValley.Menus.LetterViewerMenu.receiveLeftClick(Int32 x, Int32 y, Boolean playSound) at StardewValley.Game1.updateActiveMenu(GameTime gameTime) at StardewValley.Game1._update(GameTime gameTime) at StardewValley.Game1.Update(GameTime gameTime) at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) in SMAPI\Framework\SCore.cs:line 1003
18:48:38ERRORgameAn error occurred in the base update loop: IndexOutOfRangeException: Index was outside the bounds of the array. at StardewValley.Quests.Quest.getQuestFromId_PatchedBy<PurrplingCat.QuestFramework>(Int32 id) at StardewValley.Farmer.addQuest(Int32 questID) at StardewValley.Menus.LetterViewerMenu.AcceptQuest() at StardewValley.Menus.LetterViewerMenu.receiveLeftClick(Int32 x, Int32 y, Boolean playSound) at StardewValley.Game1.updateActiveMenu(GameTime gameTime) at StardewValley.Game1._update(GameTime gameTime) at StardewValley.Game1.Update(GameTime gameTime) at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) in SMAPI\Framework\SCore.cs:line 1003
18:48:38ERRORgameAn error occurred in the base update loop: IndexOutOfRangeException: Index was outside the bounds of the array. at StardewValley.Quests.Quest.getQuestFromId_PatchedBy<PurrplingCat.QuestFramework>(Int32 id) at StardewValley.Farmer.addQuest(Int32 questID) at StardewValley.Menus.LetterViewerMenu.AcceptQuest() at StardewValley.Menus.LetterViewerMenu.receiveLeftClick(Int32 x, Int32 y, Boolean playSound) at StardewValley.Game1.updateActiveMenu(GameTime gameTime) at StardewValley.Game1._update(GameTime gameTime) at StardewValley.Game1.Update(GameTime gameTime) at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) in SMAPI\Framework\SCore.cs:line 1003



maybe .. because of the mod.
but I don't no what mods bug occurd
help me plz
The game runs, but an error log appears on Smapi when receiving an email
This issue is due to the NPC Adventures mod.
You can make a report on GitHub, or look at previously solved issues there.

Unfortunately the mod author does not seem interested in fixing anything and seems to think users should fix any problems themselves.
Personally, this kind of attitude from a mod creator would make me delete their mod and I'd probably not support them again in any way.
The choice is yours though.

1636825206404.png
 
This issue is due to the NPC Adventures mod.
You can make a report on GitHub, or look at previously solved issues there.

Unfortunately the mod author does not seem interested in fixing anything and seems to think users should fix any problems themselves.
Personally, this kind of attitude from a mod creator would make me delete their mod and I'd probably not support them again in any way.
The choice is yours though.
Maybe I missed something, but where do you see NPC Adventures? I don't see it at all.
From what I can tell; it appears to be semi-related to the QuestFramework mod - https://www.nexusmods.com/stardewvalley/mods/6414
StardewValley.Quests.Quest.getQuestFromId_PatchedBy<PurrplingCat.QuestFramework>(



SMAPI 로그 파서 - SMAPI.io

-snipped for brevity-

maybe .. because of the mod.
but I don't no what mods bug occurd
help me plz
The game runs, but an error log appears on Smapi when receiving an email
Thanks for the log. I see that not only are you using the Beta, but you also have quite a few mods that need updating.
Can you update the mods that SMAPI recommends first, then retry. If it still has issues; bring us a new log.

As I'm seeing multiple mods that edit the mail & quests data right before the crash. It could be a conflict issue, but updating should help at least parse out bugs that were fixed in updates.

End of log snippet:
Code:
18:48:29     TRACE     Quest Framework     Registered mail for quest offer `[email protected]` as letter id `[email protected]`
18:48:29     TRACE     Quest Framework     Registered mail for quest offer `[email protected]` as letter id `[email protected]`
18:48:29     TRACE     Quest Framework     Registered mail for quest offer `[email protected]` as letter id `[email protected]`
18:48:29     TRACE     Quest Framework     Registered mail for quest offer `[email protected]` as letter id `[email protected]`
18:48:29     TRACE     SMAPI     Quest Framework edited Data/mail.
18:48:29     TRACE     SMAPI     Mail Framework Mod edited Data/mail.
18:48:29     TRACE     Content Patcher     Stardew Valley Expanded edited Data/mail.
18:48:29     TRACE     Content Patcher     Jacob & Eloise edited Data/mail.
18:48:29     TRACE     Content Patcher     Ridgeside Village edited Data/mail.
18:48:29     TRACE     Content Patcher     [CP] Lilla edited Data/mail.
18:48:29     TRACE     Content Patcher     Oliver edited Data/mail.
18:48:29     TRACE     Content Patcher     CP_Robin_Romance edited Data/mail.
18:48:29     TRACE     Content Patcher     CP_Veronica edited Data/mail.
18:48:29     TRACE     Content Patcher     Wirch Vella edited Data/mail.
18:48:29     TRACE     Content Patcher     Looking for Love Korean 2.0.16 edited Data/mail.
18:48:29     TRACE     SMAPI     Content Patcher edited Data/mail.
18:48:29     TRACE     AntiSocial NPCs     Initially 100 NPCs, removed 19 anti-social ones, returning 85
18:48:34     TRACE     SpaceCore     Event: ActionActivated
18:48:34     TRACE     AntiSocial NPCs     Initially 100 NPCs, removed 19 anti-social ones, returning 85
18:48:37     TRACE     SpaceCore     Event: ActionActivated
18:48:37     TRACE     AntiSocial NPCs     Initially 100 NPCs, removed 19 anti-social ones, returning 85
18:48:38     TRACE     Quest Framework     Injected 33 managed quests into Data\Quests
18:48:38     TRACE     SMAPI     Quest Framework edited Data/Quests.
18:48:38     TRACE     Content Patcher     [CP] Walk to the Desert Redux edited Data/Quests.
18:48:38     TRACE     Content Patcher     CP Boarding House edited Data/Quests.
18:48:38     TRACE     Content Patcher     [CP] Boarding House Korean edited Data/Quests.
18:48:38     TRACE     Content Patcher     Jacob & Eloise edited Data/Quests.
18:48:38     TRACE     Content Patcher     CP_Robin_Romance edited Data/Quests.
18:48:38     TRACE     Content Patcher     CP_Veronica edited Data/Quests.
18:48:38     TRACE     SMAPI     Content Patcher edited Data/Quests.
18:48:38     ERROR     game     An error occurred in the base update loop: IndexOutOfRangeException: Index was outside the bounds of the array.
   at StardewValley.Quests.Quest.getQuestFromId_PatchedBy<PurrplingCat.QuestFramework>(Int32 id)
   at StardewValley.Farmer.addQuest(Int32 questID)
   at StardewValley.Menus.LetterViewerMenu.AcceptQuest()
   at StardewValley.Menus.LetterViewerMenu.receiveLeftClick(Int32 x, Int32 y, Boolean playSound)
   at StardewValley.Game1.updateActiveMenu(GameTime gameTime)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) in SMAPI\Framework\SCore.cs:line 1003
 

vze79

Greenhorn
Maybe I missed something, but where do you see NPC Adventures? I don't see it at all.
From what I can tell; it appears to be semi-related to the QuestFramework mod - https://www.nexusmods.com/stardewvalley/mods/6414
StardewValley.Quests.Quest.getQuestFromId_PatchedBy<PurrplingCat.QuestFramework>(





Thanks for the log. I see that not only are you using the Beta, but you also have quite a few mods that need updating.
Can you update the mods that SMAPI recommends first, then retry. If it still has issues; bring us a new log.

As I'm seeing multiple mods that edit the mail & quests data right before the crash. It could be a conflict issue, but updating should help at least parse out bugs that were fixed in updates.

End of log snippet:
Code:
18:48:29     TRACE     Quest Framework     Registered mail for quest offer `[email protected]` as letter id `[email protected]`
18:48:29     TRACE     Quest Framework     Registered mail for quest offer `[email protected]` as letter id `[email protected]`
18:48:29     TRACE     Quest Framework     Registered mail for quest offer `[email protected]` as letter id `[email protected]`
18:48:29     TRACE     Quest Framework     Registered mail for quest offer `[email protected]` as letter id `[email protected]`
18:48:29     TRACE     SMAPI     Quest Framework edited Data/mail.
18:48:29     TRACE     SMAPI     Mail Framework Mod edited Data/mail.
18:48:29     TRACE     Content Patcher     Stardew Valley Expanded edited Data/mail.
18:48:29     TRACE     Content Patcher     Jacob & Eloise edited Data/mail.
18:48:29     TRACE     Content Patcher     Ridgeside Village edited Data/mail.
18:48:29     TRACE     Content Patcher     [CP] Lilla edited Data/mail.
18:48:29     TRACE     Content Patcher     Oliver edited Data/mail.
18:48:29     TRACE     Content Patcher     CP_Robin_Romance edited Data/mail.
18:48:29     TRACE     Content Patcher     CP_Veronica edited Data/mail.
18:48:29     TRACE     Content Patcher     Wirch Vella edited Data/mail.
18:48:29     TRACE     Content Patcher     Looking for Love Korean 2.0.16 edited Data/mail.
18:48:29     TRACE     SMAPI     Content Patcher edited Data/mail.
18:48:29     TRACE     AntiSocial NPCs     Initially 100 NPCs, removed 19 anti-social ones, returning 85
18:48:34     TRACE     SpaceCore     Event: ActionActivated
18:48:34     TRACE     AntiSocial NPCs     Initially 100 NPCs, removed 19 anti-social ones, returning 85
18:48:37     TRACE     SpaceCore     Event: ActionActivated
18:48:37     TRACE     AntiSocial NPCs     Initially 100 NPCs, removed 19 anti-social ones, returning 85
18:48:38     TRACE     Quest Framework     Injected 33 managed quests into Data\Quests
18:48:38     TRACE     SMAPI     Quest Framework edited Data/Quests.
18:48:38     TRACE     Content Patcher     [CP] Walk to the Desert Redux edited Data/Quests.
18:48:38     TRACE     Content Patcher     CP Boarding House edited Data/Quests.
18:48:38     TRACE     Content Patcher     [CP] Boarding House Korean edited Data/Quests.
18:48:38     TRACE     Content Patcher     Jacob & Eloise edited Data/Quests.
18:48:38     TRACE     Content Patcher     CP_Robin_Romance edited Data/Quests.
18:48:38     TRACE     Content Patcher     CP_Veronica edited Data/Quests.
[QUOTE="MysticTempest, post: 57306, member: 5414"]
Maybe I missed something, but where do you see NPC Adventures? I don't see it at all.
From what I can tell; it appears to be semi-related to the QuestFramework mod - https://www.nexusmods.com/stardewvalley/mods/6414
[ICODE]StardewValley.Quests.Quest.getQuestFromId_PatchedBy<PurrplingCat.QuestFramework>([/ICODE]





Thanks for the log. I see that not only are you using the Beta, but you also have quite a few mods that need updating.
Can you update the mods that SMAPI recommends first, then retry. If it still has issues; bring us a new log.

As I'm seeing multiple mods that edit the mail & quests data right before the crash. It could be a conflict issue, but updating should help at least parse out bugs that were fixed in updates.

End of log snippet:
[CODE]18:48:29     TRACE     Quest Framework     Registered mail for quest offer `[email protected]` as letter id `[email protected]`
18:48:29     TRACE     Quest Framework     Registered mail for quest offer `[email protected]` as letter id `[email protected]`
18:48:29     TRACE     Quest Framework     Registered mail for quest offer `[email protected]` as letter id `[email protected]`
18:48:29     TRACE     Quest Framework     Registered mail for quest offer `[email protected]` as letter id `[email protected]`
18:48:29     TRACE     SMAPI     Quest Framework edited Data/mail.
18:48:29     TRACE     SMAPI     Mail Framework Mod edited Data/mail.
18:48:29     TRACE     Content Patcher     Stardew Valley Expanded edited Data/mail.
18:48:29     TRACE     Content Patcher     Jacob & Eloise edited Data/mail.
18:48:29     TRACE     Content Patcher     Ridgeside Village edited Data/mail.
18:48:29     TRACE     Content Patcher     [CP] Lilla edited Data/mail.
18:48:29     TRACE     Content Patcher     Oliver edited Data/mail.
18:48:29     TRACE     Content Patcher     CP_Robin_Romance edited Data/mail.
18:48:29     TRACE     Content Patcher     CP_Veronica edited Data/mail.
18:48:29     TRACE     Content Patcher     Wirch Vella edited Data/mail.
18:48:29     TRACE     Content Patcher     Looking for Love Korean 2.0.16 edited Data/mail.
18:48:29     TRACE     SMAPI     Content Patcher edited Data/mail.
18:48:29     TRACE     AntiSocial NPCs     Initially 100 NPCs, removed 19 anti-social ones, returning 85
18:48:34     TRACE     SpaceCore     Event: ActionActivated
18:48:34     TRACE     AntiSocial NPCs     Initially 100 NPCs, removed 19 anti-social ones, returning 85
18:48:37     TRACE     SpaceCore     Event: ActionActivated
18:48:37     TRACE     AntiSocial NPCs     Initially 100 NPCs, removed 19 anti-social ones, returning 85
18:48:38     TRACE     Quest Framework     Injected 33 managed quests into Data\Quests
18:48:38     TRACE     SMAPI     Quest Framework edited Data/Quests.
18:48:38     TRACE     Content Patcher     [CP] Walk to the Desert Redux edited Data/Quests.
18:48:38     TRACE     Content Patcher     CP Boarding House edited Data/Quests.
18:48:38     TRACE     Content Patcher     [CP] Boarding House Korean edited Data/Quests.
18:48:38     TRACE     Content Patcher     Jacob & Eloise edited Data/Quests.
18:48:38     TRACE     Content Patcher     CP_Robin_Romance edited Data/Quests.
18:48:38     TRACE     Content Patcher     CP_Veronica edited Data/Quests.
18:48:38     TRACE     SMAPI     Content Patcher edited Data/Quests.
18:48:38     ERROR     game     An error occurred in the base update loop: IndexOutOfRangeException: Index was outside the bounds of the array.
   at StardewValley.Quests.Quest.getQuestFromId_PatchedBy<PurrplingCat.QuestFramework>(Int32 id)
   at StardewValley.Farmer.addQuest(Int32 questID)
   at StardewValley.Menus.LetterViewerMenu.AcceptQuest()
   at StardewValley.Menus.LetterViewerMenu.receiveLeftClick(Int32 x, Int32 y, Boolean playSound)
   at StardewValley.Game1.updateActiveMenu(GameTime gameTime)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) in SMAPI\Framework\SCore.cs:line 1003
18:48:38 TRACE SMAPI Content Patcher edited Data/Quests.
18:48:38 ERROR game An error occurred in the base update loop: IndexOutOfRangeException: Index was outside the bounds of the array.
at StardewValley.Quests.Quest.getQuestFromId_PatchedBy<PurrplingCat.QuestFramework>(Int32 id)
at StardewValley.Farmer.addQuest(Int32 questID)
at StardewValley.Menus.LetterViewerMenu.AcceptQuest()
at StardewValley.Menus.LetterViewerMenu.receiveLeftClick(Int32 x, Int32 y, Boolean playSound)
at StardewValley.Game1.updateActiveMenu(GameTime gameTime)
at StardewValley.Game1._update(GameTime gameTime)
at StardewValley.Game1.Update(GameTime gameTime)
at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) in SMAPI\Framework\SCore.cs:line 1003[/CODE]
[/QUOTE]

ㅡㅡㅡㅡㅡㅡㅡㅡㅡㅡㅡㅡㅡㅡㅡㅡㅡㅡㅡㅡㅡㅡㅡㅡㅡㅡㅡㅡㅡㅡㅡㅡㅡㅡㅡㅡㅡㅡㅡㅡㅡㅡㅡㅡㅡㅡㅡㅡㅡ


Hi, the original author of this question asked a question on my behalf. Thank you for your answer. I'm answering through a translator, so please understand. First of all, the problem is the same even though I updated the mode that might have something to do with this problem. (Rather, the mode to update has increased, but it seems to have been updated while solving this problem.) It was the same even though I updated the ridge side request framework separately. I am not using adventure mode, and I think one of the modes that supports adventure mode causes problems. I think that's Robin Romance Mode. So I think the best solution is to get rid of that quest itself, so what should I do?



I'm using Robin Romance Mode now, but Robin is added as a custom NPC, and the existing Robin is changed to an NPC called Veronica (existing Robin Event, House Extension, etc. on the first day are all replaced by Veronica).

The letter is about Robin asking me to bring quartz for Maru's birthday.

That letter came on the 4th of summer.
I started again on the 3rd of summer with backup save data because I thought I would get a letter depending on my liking (heart).
I didn't talk to Maru and Robin -> When I woke up on the 4th of summer, I didn't get any letters.
On the 3rd of summer, I didn't talk to Maru and Robin and I used the editor to upload the Maru and Robin Heart (likeability) one by one (ex 8->9) and moved on to the 4th of summer -> I didn't get any letters.
On the 4th of summer, when that letter is already here, remove Robin Romance mode and boot Stardew Valley, the game stops as soon as you wake up and go out of the door.
 
Last edited:

Hi, the original author of this question asked a question on my behalf. Thank you for your answer. I'm answering through a translator, so please understand. First of all, the problem is the same even though I updated the mode that might have something to do with this problem. (Rather, the mode to update has increased, but it seems to have been updated while solving this problem.) It was the same even though I updated the ridge side request framework separately. I am not using adventure mode, and I think one of the modes that supports adventure mode causes problems. I think that's Robin Romance Mode. So I think the best solution is to get rid of that quest itself, so what should I do?



I'm using Robin Romance Mode now, but Robin is added as a custom NPC, and the existing Robin is changed to an NPC called Veronica (existing Robin Event, House Extension, etc. on the first day are all replaced by Veronica).

The letter is about Robin asking me to bring quartz for Maru's birthday.

That letter came on the 4th of summer.
I started again on the 3rd of summer with backup save data because I thought I would get a letter depending on my liking (heart).
I didn't talk to Maru and Robin -> When I woke up on the 4th of summer, I didn't get any letters.
On the 3rd of summer, I didn't talk to Maru and Robin and I used the editor to upload the Maru and Robin Heart (likeability) one by one (ex 8->9) and moved on to the 4th of summer -> I didn't get any letters.
On the 4th of summer, when that letter is already here, remove Robin Romance mode and boot Stardew Valley, the game stops as soon as you wake up and go out of the door.
Hi, thanks for letting me know.
In terms of updating mods. I'm talking about the following ones; as recommended by the SMAPI link you posted:

Consider updating these mods to fix problems:

[DLL] Downtown Zuzu 0.6.2 → 0.7.0
Adopt & Skin 3.2.0-beta.1.8 → 4.0.0-beta.2.0.0
Bus Locations
+ [BL] Downtown Zuzu

0.6.3 → 0.7.0
Content Patcher
+ [CP/Events] Downtown Zuzu
+ [CP/NPCs] Downtown Zuzu
+ [CP] Downtown Zuzu
+ [CP] East Scarpe
+ [CP] Yagisan - Custom NPCs for NPC Map Locations
+ Papaya's Custom NPC Mod
+ Ridgeside Village

0.6.3 → 0.7.0
0.6.3 → 0.7.0
0.6.3 → 0.7.0

2.0.0 → 2.0.2
1.1.14 → 1.1.16
1.1.0 → 1.2.0
1.2.16 → 2.0.1
Custom Companions
+ [CC] Downtown Zuzu

0.6.3 → 0.7.0
CustomMusic
+ [CM] Downtown Zuzu

0.6.3 → 0.7.0
East Scarp (SMAPI) 2.0.0 → 2.0.2
Farm Type Manager
+ [FTM] Downtown Zuzu

0.6.3 → 0.7.0
Json Assets
+ [JA] Downtown Zuzu

0.6.3 → 0.7.0
Mail Framework Mod
+ [MFM] Downtown Zuzu

0.6.3 → 0.7.0
Ridgeside Village SMAPI 1.2.16 → 2.0.1
Shop Tile Framework
+ [STF] Downtown Zuzu

0.6.3 → 0.7.0
TMXL Map Toolkit
+ [TMX] Downtown Zuzu
+ Shiko Festival Locations
+ Spouse Room Shiko

0.6.3 → 0.7.0
1.0.0 → 1.2.0
1.0.0 → 1.2.0
Train Station
+ [TS] Downtown Zuzu

0.6.3 → 0.7.0

Updating those mods would help narrow down the issue.

--------------------------------------------------------------------------------------------------------------------------------------------------------------------------------

Though, you say you think it might be related to the Robin Romance mod. Removing the mod after it added its data can definitely cause a crash.
And, in terms of removing the quest from the save; that's possible.

If you want to test that. I'd re-add the Robin Romance mod back into your game.
But, disable the quest asking for quartz.
Go into the mod folder, and edit the 'content.json' file: [CP] Ram w Veronica/[CP] Robin Romance w Veronica/content.json

Then search for "751", and add "//" to the beginning of the line; just the way quest 752 is.
It should look like this:
// "751": "ItemDelivery/A gift for Maru/Robin would like a piece of quartz so she can finish building Maru's gift./Deliver a quartz to Robin./Ram 80/-1/250/-1/true/Thanks so much, @!$1#$b#Maru's gift is going to come out great with this!",

You should also comment out the mail section; just above it.
// "summer_4_1": "Maru's birthday is coming up and I need some quartz in order to finish building her gift. If you could, please get me a piece of quartz.^ -Robin%item quest 751 %%",

You'll also want to send me your save; and I can remove that quest/mail from it.
Find it here; then zip it up & post it here: https://stardewvalleywiki.com/Saves#Find_your_save_files
 
Last edited:

vze79

Greenhorn
Hi, thanks for letting me know.
In terms of updating mods. I'm talking about the following ones; as recommended by the SMAPI link you posted:

Consider updating these mods to fix problems:

[DLL] Downtown Zuzu 0.6.2 → 0.7.0
Adopt & Skin 3.2.0-beta.1.8 → 4.0.0-beta.2.0.0
Bus Locations
+ [BL] Downtown Zuzu

0.6.3 → 0.7.0
Content Patcher
+ [CP/Events] Downtown Zuzu
+ [CP/NPCs] Downtown Zuzu
+ [CP] Downtown Zuzu
+ [CP] East Scarpe
+ [CP] Yagisan - Custom NPCs for NPC Map Locations
+ Papaya's Custom NPC Mod
+ Ridgeside Village

0.6.3 → 0.7.0
0.6.3 → 0.7.0
0.6.3 → 0.7.0

2.0.0 → 2.0.2
1.1.14 → 1.1.16
1.1.0 → 1.2.0
1.2.16 → 2.0.1
Custom Companions
+ [CC] Downtown Zuzu

0.6.3 → 0.7.0
CustomMusic
+ [CM] Downtown Zuzu

0.6.3 → 0.7.0
East Scarp (SMAPI) 2.0.0 → 2.0.2
Farm Type Manager
+ [FTM] Downtown Zuzu

0.6.3 → 0.7.0
Json Assets
+ [JA] Downtown Zuzu

0.6.3 → 0.7.0
Mail Framework Mod
+ [MFM] Downtown Zuzu

0.6.3 → 0.7.0
Ridgeside Village SMAPI 1.2.16 → 2.0.1
Shop Tile Framework
+ [STF] Downtown Zuzu

0.6.3 → 0.7.0
TMXL Map Toolkit
+ [TMX] Downtown Zuzu
+ Shiko Festival Locations
+ Spouse Room Shiko

0.6.3 → 0.7.0
1.0.0 → 1.2.0
1.0.0 → 1.2.0
Train Station
+ [TS] Downtown Zuzu

0.6.3 → 0.7.0

Updating those mods would help narrow down the issue.

--------------------------------------------------------------------------------------------------------------------------------------------------------------------------------

Though, you say you think it might be related to the Robin Romance mod. Removing the mod after it added its data can definitely cause a crash.
And, in terms of removing the quest from the save; that's possible.

If you want to test that. I'd re-add the Robin Romance mod back into your game.
But, disable the quest asking for quartz.
Go into the mod folder, and edit the 'content.json' file: [CP] Ram w Veronica/[CP] Robin Romance w Veronica/content.json

Then search for "751", and add "//" to the beginning of the line; just the way quest 752 is.
It should look like this:
// "751": "ItemDelivery/A gift for Maru/Robin would like a piece of quartz so she can finish building Maru's gift./Deliver a quartz to Robin./Ram 80/-1/250/-1/true/Thanks so much, @!$1#$b#Maru's gift is going to come out great with this!",

You should also comment out the mail section; just above it.
// "summer_4_1": "Maru's birthday is coming up and I need some quartz in order to finish building her gift. If you could, please get me a piece of quartz.^ -Robin%item quest 751 %%",

You'll also want to send me your save; and I can remove that quest/mail from it.
Find it here; then zip it up & post it here: https://stardewvalleywiki.com/Saves#Find_your_save_files
ㅡㅡㅡㅡㅡㅡㅡㅡㅡㅡㅡㅡㅡㅡㅡㅡㅡㅡㅡㅡㅡㅡㅡ

Thank you so much. This solved the problem. You're really incredible. First of all, that letter has disappeared, and there is no problem with the game yet. Thanks to you, I think I can enjoy the game. I will try to update all the modes that need to be updated that you told me. Just in case, I'll attach the save file. Thank you so much.
 

Attachments

ㅡㅡㅡㅡㅡㅡㅡㅡㅡㅡㅡㅡㅡㅡㅡㅡㅡㅡㅡㅡㅡㅡㅡ

Thank you so much. This solved the problem. You're really incredible. First of all, that letter has disappeared, and there is no problem with the game yet. Thanks to you, I think I can enjoy the game. I will try to update all the modes that need to be updated that you told me. Just in case, I'll attach the save file. Thank you so much.
Nice work narrowing down the mod. Glad, that solved it for you!

I went ahead, and deleted the letter from your mailbox; just in case.
As the data was still there in your savefile: <string>summer_4_1</string>

So, hopefully it'll stay gone. As long as that mod code is still disabled.
But, let me know if you have any other issues.
 

Attachments

Kreeate

Rancher
Maybe I missed something, but where do you see NPC Adventures? I don't see it at all.
From what I can tell; it appears to be semi-related to the QuestFramework mod - https://www.nexusmods.com/stardewvalley/mods/6414
StardewValley.Quests.Quest.getQuestFromId_PatchedBy<PurrplingCat.QuestFramework>(
You are correct. I erroneously assumed the issue must be with NPC Adventures because of that mod being created by PurrplingCat.
I had not realized that PurrplingCat also made Questframework, and I didn't look at the error log properly.

Just glad that you and the OP managed to resolve the issue in the end. 😌
 
Top