Issue [game] An error occurred in the base update loop: InvalidOperationException: Failed reading GameLocation (CommunityCenter) field 'GameLocation (Commun

piggymadbro

Greenhorn
Hello so when the host (me) is the CC and one of my friends goes to enter it sends them into a black screen. They can"move around" but they are stuck and there screen is just black please help!!!!

[game] An error occurred in the base update loop: InvalidOperationException: Failed reading GameLocation (CommunityCenter) field 'GameLocation (CommunityCenter): characters'
---> System.Reflection.TargetInvocationException: Exception has been thrown by the target of an invocation.
---> NullReferenceException: Object reference not set to an instance of an object.
at GreenhouseGatherers.Framework.Patches.Characters.JunimoPatch.JunimoPostfix(NetColor& ___color) in C:\Users\Floogen\Documents\GitHub Repos\GreenhouseGatherers\GreenhouseGatherers\Framework\Patches\Characters\JunimoPatch.cs:line 29
at System.RuntimeType.CreateInstanceDefaultCtor(Boolean publicOnly, Boolean wrapExceptions)
--- End of inner exception stack trace ---
at System.RuntimeType.CreateInstanceDefaultCtor(Boolean publicOnly, Boolean wrapExceptions)
at System.Activator.CreateInstance(Type type, Boolean nonPublic, Boolean wrapExceptions)
at Netcode.NetRefBase`2.createType(Type type) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Network\NetFields\NetRef.cs:line 75
at Netcode.NetRefBase`2.ReadFull(BinaryReader reader, NetVersion version) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Network\NetFields\NetRef.cs:line 221
at Netcode.NetDictionary`5.ReadFieldFull(BinaryReader reader, NetVersion version) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Network\NetFields\NetDictionary.cs:line 426
at Netcode.NetDictionary`5.ReadFull(BinaryReader reader, NetVersion version) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Network\NetFields\NetDictionary.cs:line 603
at Netcode.NetCollection`1.ReadFull(BinaryReader reader, NetVersion version) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Network\NetFields\NetCollection.cs:line 268
at Netcode.NetFields.ReadFull(BinaryReader reader, NetVersion version) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Network\NetFields\NetFields.cs:line 236
--- End of inner exception stack trace ---
at Netcode.NetFields.ReadFull(BinaryReader reader, NetVersion version) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Network\NetFields\NetFields.cs:line 240
at Netcode.NetExtendableRef`2.ReadValueFull(T value, BinaryReader reader, NetVersion version) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Network\NetFields\NetRef.cs:line 264
at Netcode.NetRefBase`2.ReadFull(BinaryReader reader, NetVersion version) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Network\NetFields\NetRef.cs:line 223
at Netcode.NetRoot`1.Connect(BinaryReader reader) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Network\NetFields\NetRoot.cs:line 83
at StardewValley.Multiplayer.readObjectFull[T](BinaryReader reader) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Network\Multiplayer.cs:line 836
at StardewValley.Multiplayer.readActiveLocation(IncomingMessage msg) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Network\Multiplayer.cs:line 1347
at StardewValley.Multiplayer.processIncomingMessage_PatchedBy<spacechase0.SpaceCore>(Multiplayer this, IncomingMessage msg)
at StardewModdingAPI.Framework.SMultiplayer.OnClientProcessingMessage(IncomingMessage message, Action`1 sendMessage, Action resume)
at StardewValley.SDKs.Steam.SteamNetClient.receiveMessagesImpl()
at StardewValley.Network.Client.receiveMessages()
at StardewValley.Multiplayer.UpdateEarly()
at StardewValley.Game1._update(GameTime gameTime)
at StardewValley.Game1.Update(GameTime gameTime)
at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
 
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