Fun "relaxing" challenges?

NotSoSnarky

Greenhorn
I know that the word relaxing and challenge sounds really weird next to each other. I'm looking to change around my gameplay a little, but not do something difficult like the 100 Days Challenge or fish up every single fish that you can, etc. I'm wanting something more fun, that's still technically a challenge, but I can maybe go my own pace. (If that makes sense).
 

Lew Zealand

Helper
Breed the main 6 colors of Slimes (ROYGBV)
Tailor a few different outfits to match your favorite Villagers, either the same or a complementary design
Replant a Forest at the Train Crossing
Get 10 Golden Coconuts (there are a number of ways to get them)
Pick a theme for a Shed, build and design it
Design a little shop area around some of the townsfolk like the Dwarf, Bookseller, Pam's Bus Stop, Krobus, etc.
 

FilthyGorilla

Local Legend
I really nice encapsulating beginner challenge is to try and complete the community center in a year (or two years, or even by the second summer so you don't have to deal with the red cabbage messing with you).

I've found you can really make a challenge out of anything. Pick something you like in the game and focus on that, or try going entirely without your favourite part of the game and see how you fare. This could take the form of an animal challenge where you try to make most of your money from lots of animals, a fishing challenge, a challenge where you avoid planting crops, a challenge where you try to cook as much pizza as possible.

You can add some sort of natural end or goal to reach for like how many pizzas by year 2 or how long it takes you to make 1000 pizzas (very stuck on that example seemingly), but you could just as much not, and just play and enjoy having a rough guide for your journey rather than destination.

Have fun with it!
 
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