Freizeitfarmer
Farmer
I would like to have a timetable for Willys ferry. I know this would make going to Ginger Island much more difficult. But there are some advantages on the other hand...
- warp totems would be much more useful - I haven't used a single GI-totem yet :-/
- it would be more realistic because Willy is currently on GI during the day as well waiting for the player at his shop-stop - strange thing!
- AND - my main reason - we could see Willy leaving and arriving with his boat at the GI-ferry bridge / in his shop backroom. A cool thing I think.
Regarding more difficulties: I made a similar suggestion for a bus timetable. Probably some arguments are listed there already.
And maybe the totems could be cheaper to compensate the timetable difficulties.
BTW: Also I would like to not auto-skip the ship-passage to GI when using Willys boat after the first use.
- warp totems would be much more useful - I haven't used a single GI-totem yet :-/
- it would be more realistic because Willy is currently on GI during the day as well waiting for the player at his shop-stop - strange thing!
- AND - my main reason - we could see Willy leaving and arriving with his boat at the GI-ferry bridge / in his shop backroom. A cool thing I think.
Regarding more difficulties: I made a similar suggestion for a bus timetable. Probably some arguments are listed there already.
And maybe the totems could be cheaper to compensate the timetable difficulties.
BTW: Also I would like to not auto-skip the ship-passage to GI when using Willys boat after the first use.