Windows Every time I try going to sleep, my game keeps getting stuck unto a Black screen.

Ruen

Newcomer
I have no idea what to do, I checked the logs and this error has been the one spamming repeatedly every time I sleep in game.


12:35:31ERRORgame_newDayTask failed with an exception: NullReferenceException: Object reference not set to an instance of an object. at StardewValley.GameLocation.isTileOnMap(Vector2 position) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\GameLocation.cs:line 3219 at StardewValley.GameLocation.DayUpdate_PatchedBy<FlashShifter.SVECode>(GameLocation this, Int32 dayOfMonth) at StardewValley.Buildings.Building.dayUpdate_PatchedBy<PeacefulEnd.SolidFoundations>(Building this, Int32 dayOfMonth) at StardewValley.GameLocation.DayUpdate_PatchedBy<FlashShifter.SVECode>(GameLocation this, Int32 dayOfMonth) at StardewValley.Farm.DayUpdate(Int32 dayOfMonth) at StardewValley.Game1._newDayAfterFade()+MoveNext() at StardewValley.Game1.<>c.<newDayAfterFade>b__782_2() at System.Threading.Tasks.Task.InnerInvoke() at System.Threading.Tasks.Task.<>c.<.cctor>b__272_0(Object obj) at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state) --- End of stack trace from previous location --- at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state) at System.Threading.Tasks.Task.ExecuteWithThreadLocal(Task& currentTaskSlot, Thread threadPoolThread)
 
Top