error when trying to load into multiplayer game

Kamae1031

Cowpoke
my game was working perfectly fine yesterday and i played it with my gf online just fine. i updated everything today and now I'm getting this error every time i try to join our farm. my log is posted below:




[SMAPI] SMAPI 4.1.7 with Stardew Valley 1.6.14 build 24317 on Microsoft Windows 11 Home
[SMAPI] Mods go here: D:\SteamLibrary\steamapps\common\Stardew Valley\Mods
[SMAPI] Waiting for game to launch...
[SMAPI] Loading mod metadata...
[SMAPI] Loading mods...
[SMAPI] Loaded 28 mods:
[SMAPI] Automate 2.3.1 by Pathoschild | Lets you automate crafting machines, fruit trees, and more by connecting them to chests.
[SMAPI] Bigger Backpack 7.3.0 by spacechase0, yoseiri, bcmpinc | Adds another backpack size.
[SMAPI] CJB Cheats Menu 1.37.1 by CJBok and Pathoschild | Simple in-game cheats menu!
[SMAPI] CJB Item Spawner 2.5.1 by CJBok and Pathoschild | Simple in-game item spawner!
[SMAPI] Console Commands 4.1.7 by SMAPI | Adds SMAPI console commands that let you manipulate the game.
[SMAPI] Content Patcher 2.4.4 by Pathoschild | Loads content packs which edit game data, images, and maps without changing the game files.
[SMAPI] Custom NPC Exclusions 1.6.0 by Esca | Allows modders to exclude custom NPCs from quests and events via Content Patcher.
[SMAPI] Event Repeater 6.5.8 by MissCoriel | Adds Repeating capability to Content Patcher.
[SMAPI] Expanded Preconditions Utility 1.0.2-alpha.20240225 by Cherry | A condition checking system designed for use by other mods, in the format of event preconditions
[SMAPI] Farm Type Manager 1.23.0 by Esca | Allows custom spawning of content from each farm type: forage, large objects, ore, and monsters
[SMAPI] FauxCore 1.2.0 by LeFauxMatt | Framework that provides shared functionality for all of my mods.
[SMAPI] Generic Mod Config Menu 1.14.0 by spacechase0 | Adds an in-game UI to edit other mods' config options (for mods which support it).
[SMAPI] Happy Birthday 3.18.2 by Alpha_Omegasis | Adds the farmer's birthday to the game.
[SMAPI] Json Assets 1.11.9 by spacechase0 | Lets content packs add custom content to the game.
[SMAPI] Lookup Anything 1.46.2 by Pathoschild | View metadata about anything by pressing a button.
[SMAPI] Mail Framework Mod 1.18.0 by Digus | Utility classes to send mail in the game.
[SMAPI] NPC Map Locations 3.2.2 by Bouhm | Shows NPCs and farmers on a modified map page for accurate tracking.
[SMAPI] Save Backup 4.1.7 by SMAPI | Automatically backs up all your saves once per day into its folder.
[SMAPI] Shop Tile Framework 1.0.10-alpha.20241104 by Cherry | Define new shops as custom tile properties
[SMAPI] SkullCavernElevator 1.6.2 by lestoph | Elevator for the Skull Cavern
[SMAPI] SpaceCore 1.26.2 by spacechase0 | The space-iest of cores. (Framework mod)
[SMAPI] Spawn Monsters 3.3.3 by Berisan | Spawn any monster you want, anywhere you want!
[SMAPI] Stardew Valley Expanded 1.15.5 by FlashShifter, Esca, super-aardvark, and kittycatcasey | Adds coded elements to the game
[SMAPI] StardewHack 7.4.0 by bcmpinc | Transpilation library used by my other mods. Doesn't do much on its own.
[SMAPI] StardustCore 3.1.0 by Alpha_Omegasis | A core mod that allows for other mods of mine to be run.
[SMAPI] Tractor Mod 4.17.2 by Pathoschild | Lets you buy a tractor to more efficiently work with crops, clear twigs and rocks, etc.
[SMAPI] Visible Fish 0.4.2 by shekurika | Shows fish in the water
[SMAPI] Wear More Rings 7.7.0 by bcmpinc | Adds additional ring slots to your inventory.

[SMAPI] Loaded 5 content packs:
[SMAPI] Happy Birthday en-US Translation Content Pack 1.5.0 by Omegasis | for Happy Birthday | A content pack that contains English translations for the mod, Happy Birthday.
[SMAPI] Seasonal Cute Characters 6.0.1 by Poltergeister with assets by various artists | for Content Patcher | Seasonal outfits with the slightly cuter character aesthetic.
[SMAPI] Seasonal Cute Characters SVE 3.0.0 by Poltergeister | for Content Patcher | Makes the characters of Stardew Valley Expanded slightly cuter and gives them seasonal outfits.
[SMAPI] Stardew Valley Expanded 1.15.5 by FlashShifter | for Content Patcher | An expansive fanmade mod for ConcernedApe's Stardew Valley.
[SMAPI] Stardew Valley Expanded Farm Type Manager 1.15.5 by FlashShifter | for Farm Type Manager | This FTM pack is for SVE!

[SMAPI] Skipped mods
[SMAPI] --------------------------------------------------
[SMAPI] These mods could not be added to your game.

[SMAPI] - Tool-Upgrade Delivery Service 1.4.0 because it requires mods which aren't installed (Felix-Dev.FeTK).

[SMAPI] Changed save serializer
[SMAPI] --------------------------------------------------
[SMAPI] These mods change the save serializer. They may corrupt your save files, or make them unusable if
[SMAPI] you uninstall these mods.

[SMAPI] - SpaceCore

[SMAPI] Patched game code
[SMAPI] --------------------------------------------------
[SMAPI] These mods directly change the game code. They're more likely to cause errors or bugs in-game; if
[SMAPI] your game has issues, try removing these first. Otherwise you can ignore this warning.

[SMAPI] - Bigger Backpack
[SMAPI] - Custom NPC Exclusions
[SMAPI] - Farm Type Manager
[SMAPI] - FauxCore
[SMAPI] - Json Assets
[SMAPI] - Mail Framework Mod
[SMAPI] - Shop Tile Framework
[SMAPI] - SpaceCore
[SMAPI] - Stardew Valley Expanded
[SMAPI] - StardewHack
[SMAPI] - Visible Fish
[SMAPI] - Wear More Rings



[SMAPI] Launching mods...
[StardewHack] Loaded StardewHack library v7.4.0 using Harmony v2.2.2.0.
[Wear More Rings] Applying bytecode patches for bcmpinc.WearMoreRings.
[Stardew Valley Expanded] Starting Installation Checker...
[Stardew Valley Expanded] (Installation Checker provided by shekurika and moe)
[Stardew Valley Expanded] Installation check completed. Everything seems fine!
[Bigger Backpack] Applying bytecode patches for spacechase0.BiggerBackpack.
[SpaceCore] GetLoadEnumeratorMethods: Found 5 transpiler targets, expected 4
[Shop Tile Framework] Adding Content Packs...
[SMAPI] Mods loaded and ready!

[SMAPI] You can update 2 mods:
[SMAPI] Happy Birthday 3.19.1: https://www.nexusmods.com/stardewvalley/mods/520 (you have 3.18.2)
[SMAPI] Tractor Mod 4.20.2: https://www.nexusmods.com/stardewvalley/mods/1401 (you have 4.17.2)
Setting breakpad minidump AppID = 413150
SteamInternal_SetMinidumpSteamID: Caching Steam ID: 76561198377626285 [API loaded no]
[SMAPI] Type 'help' for help, or 'help <cmd>' for a command's usage
[Event Repeater] Loaded a grand total of
0 events
0 mail
0 responses.
[Shop Tile Framework] BFAV API not detected. This is only an issue if you're using custom BFAV animals and a custom shop that's supposed to sell them, as custom animals will not appear in those shops.
[Json Assets] Loading content packs...
[SMAPI] An error occurred in the overridden update loop: InvalidOperationException: Failed reading GameLocation (DecoratableLocation) field 'GameLocation (DecoratableLocation): isStructure'
---> Microsoft.Xna.Framework.Content.ContentLoadException: The content file was not found.
---> FileNotFoundException: Could not find file 'D:\SteamLibrary\steamapps\common\Stardew Valley\Content\Maps\Custom_GrampletonFields.xnb'.
File name: 'D:\SteamLibrary\steamapps\common\Stardew Valley\Content\Maps\Custom_GrampletonFields.xnb'
at Microsoft.Win32.SafeHandles.SafeFileHandle.CreateFile(String fullPath, FileMode mode, FileAccess access, FileShare share, FileOptions options)
at Microsoft.Win32.SafeHandles.SafeFileHandle.Open(String fullPath, FileMode mode, FileAccess access, FileShare share, FileOptions options, Int64 preallocationSize)
at System.IO.Strategies.OSFileStreamStrategy..ctor(String path, FileMode mode, FileAccess access, FileShare share, FileOptions options, Int64 preallocationSize)
at Microsoft.Xna.Framework.TitleContainer.PlatformOpenStream(String safeName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Platform\TitleContainer.Desktop.cs:line 29
at Microsoft.Xna.Framework.TitleContainer.OpenStream(String name) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\TitleContainer.cs:line 37
at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 276
--- End of inner exception stack trace ---
at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 289
at Microsoft.Xna.Framework.Content.ContentManager.ReadAsset[T](String assetName, Action`1 recordDisposableObject) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 319
at Microsoft.Xna.Framework.Content.ContentManager.Load[T](String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 255
at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.RawLoad[T](IAssetName assetName, Boolean useCache) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs:line 340
at StardewModdingAPI.Framework.ContentManagers.GameContentManager.<>c__DisplayClass6_0`1.<LoadExact>b__0() in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/GameContentManager.cs:line 127
at StardewModdingAPI.Framework.Utilities.ContextHash`1.Track[TResult](T key, Func`1 action) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/Utilities/ContextHash.cs:line 53
at StardewModdingAPI.Framework.ContentManagers.GameContentManager.LoadExact[T](IAssetName assetName, Boolean useCache)
at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.LoadLocalized[T](IAssetName assetName, LanguageCode language, Boolean useCache) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs:line 154
at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.Load[T](String assetName, LanguageCode language) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs:line 137
at StardewValley.GameLocation.loadMap(String mapPath, Boolean force_reload) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\GameLocation.cs:line 2023
at StardewValley.GameLocation.reloadMap() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\GameLocation.cs:line 2187
at Netcode.NetBool.ReadDelta(BinaryReader reader, NetVersion version) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Network\NetFields\NetField.cs:line 590
at Netcode.NetFieldBase`2.ReadFull(BinaryReader reader, NetVersion version) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Network\NetFields\NetField.cs:line 275
at Netcode.NetFields.ReadFull(BinaryReader reader, NetVersion version) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Network\NetFields\NetFields.cs:line 234
--- End of inner exception stack trace ---
at Netcode.NetFields.ReadFull(BinaryReader reader, NetVersion version) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Network\NetFields\NetFields.cs:line 238
at Netcode.NetExtendableRef`2.ReadValueFull(T value, BinaryReader reader, NetVersion version) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Network\NetFields\NetRef.cs:line 267
at Netcode.NetRefBase`2.ReadFull(BinaryReader reader, NetVersion version) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Network\NetFields\NetRef.cs:line 226
at Netcode.NetRoot`1.Connect(BinaryReader reader) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Network\NetFields\NetRoot.cs:line 83
at StardewValley.Multiplayer.readObjectFull[T](BinaryReader reader) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Network\Multiplayer.cs:line 857
at StardewValley.Multiplayer.readActiveLocation(IncomingMessage msg) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Network\Multiplayer.cs:line 1368
at StardewValley.Multiplayer.processIncomingMessage_PatchedBy<spacechase0.SpaceCore>(Multiplayer this, IncomingMessage msg)
at StardewModdingAPI.Framework.SMultiplayer.OnClientProcessingMessage(IncomingMessage message, Action`1 sendMessage, Action resume)
at StardewValley.SDKs.Steam.SteamNetClient.receiveMessagesImpl()
at StardewValley.Network.Client.receiveMessages()
at StardewValley.Menus.FarmhandMenu.update(GameTime time)
at StardewValley.Menus.TitleMenu.update(GameTime time)
at StardewValley.Game1.updateActiveMenu(GameTime gameTime)
at StardewValley.Game1._update(GameTime gameTime)
at StardewValley.Game1.Update(GameTime gameTime)
at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[game] WARNING: Mismatched UI Mode Push/Pop counts. Correcting.



i know im not the first person to ask and im sure this may have been answered somewhere already, but i cant find it anywhere and id greatly appreciate any help. thank you
 
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