softbeeb
Farmhand
Please help. I uninstalled SMAPI after completely messing up a mod update. The mod is PPJA Even More Recipes
This is the error
Adding SMAPI files...
Safely replacing game launcher...
Adding bundled mods...
The installer failed with an unexpected exception.
If you need help fixing this error, see https://smapi.io/help
System.IO.DirectoryNotFoundException: Could not find a part of the path '/home/deck/.steam/steam/steamapps/common/Stardew Valley/Mods/PPJA Mega Pack-1935-NA-1608588583(1)/[PPJA] Even More Recipes/[PPJA] Even More Recipes/[JA] Even More Recipes/Objects/Cr�me Brul�e'.
at System.IO.Enumeration.FileSystemEnumerator`1.CreateDirectoryHandle(String , Boolean )
at System.IO.Enumeration.FileSystemEnumerator`1.Init()
at System.IO.Enumeration.FileSystemEnumerator`1..ctor(String , Boolean , EnumerationOptions )
at System.IO.Enumeration.FileSystemEnumerable`1.DelegateEnumerator..ctor(FileSystemEnumerable`1 , Boolean )
at System.IO.Enumeration.FileSystemEnumerable`1..ctor(String , FindTransform , EnumerationOptions , Boolean )
at System.IO.Enumeration.FileSystemEnumerableFactory.DirectoryInfos(String , String , EnumerationOptions , Boolean )
at System.IO.DirectoryInfo.InternalEnumerateInfos(String , String , SearchTarget , EnumerationOptions )
at System.IO.DirectoryInfo.GetDirectories(String , EnumerationOptions )
at System.IO.DirectoryInfo.GetDirectories()
at StardewModdingAPI.Toolkit.Framework.ModScanning.ModScanner.IsModSearchFolder(DirectoryInfo root, DirectoryInfo folder) in E:\source\_Stardew\SMAPI\src\SMAPI.Toolkit\Framework\ModScanning\ModScanner.cs:line 289
at StardewModdingAPI.Toolkit.Framework.ModScanning.ModScanner.GetModFolders(DirectoryInfo root, DirectoryInfo folder, Boolean useCaseInsensitiveFilePaths)+MoveNext() in E:\source\_Stardew\SMAPI\src\SMAPI.Toolkit\Framework\ModScanning\ModScanner.cs:line 218
at System.Collections.Generic.LargeArrayBuilder`1.AddRange(IEnumerable`1 )
at System.Collections.Generic.SparseArrayBuilder`1.AddRange(IEnumerable`1 )
at System.Collections.Generic.SparseArrayBuilder`1.ReserveOrAdd(IEnumerable`1 )
at System.Linq.Enumerable.SelectManySingleSelectorIterator`2.ToArray()
at System.Linq.Enumerable.ToArray[TSource](IEnumerable`1 )
at StardewModdingAPI.Toolkit.Framework.ModScanning.ModScanner.GetModFolders(DirectoryInfo root, DirectoryInfo folder, Boolean useCaseInsensitiveFilePaths)+MoveNext() in E:\source\_Stardew\SMAPI\src\SMAPI.Toolkit\Framework\ModScanning\ModScanner.cs:line 226
at System.Collections.Generic.LargeArrayBuilder`1.AddRange(IEnumerable`1 )
at System.Collections.Generic.SparseArrayBuilder`1.AddRange(IEnumerable`1 )
at System.Collections.Generic.SparseArrayBuilder`1.ReserveOrAdd(IEnumerable`1 )
at System.Linq.Enumerable.SelectManySingleSelectorIterator`2.ToArray()
at System.Linq.Enumerable.ToArray[TSource](IEnumerable`1 )
at StardewModdingAPI.Toolkit.Framework.ModScanning.ModScanner.GetModFolders(DirectoryInfo root, DirectoryInfo folder, Boolean useCaseInsensitiveFilePaths)+MoveNext() in E:\source\_Stardew\SMAPI\src\SMAPI.Toolkit\Framework\ModScanning\ModScanner.cs:line 226
at System.Collections.Generic.LargeArrayBuilder`1.AddRange(IEnumerable`1 )
at System.Collections.Generic.SparseArrayBuilder`1.AddRange(IEnumerable`1 )
at System.Collections.Generic.SparseArrayBuilder`1.ReserveOrAdd(IEnumerable`1 )
at System.Linq.Enumerable.SelectManySingleSelectorIterator`2.ToArray()
at System.Linq.Enumerable.ToArray[TSource](IEnumerable`1 )
at StardewModdingAPI.Toolkit.Framework.ModScanning.ModScanner.GetModFolders(DirectoryInfo root, DirectoryInfo folder, Boolean useCaseInsensitiveFilePaths)+MoveNext() in E:\source\_Stardew\SMAPI\src\SMAPI.Toolkit\Framework\ModScanning\ModScanner.cs:line 226
at System.Collections.Generic.LargeArrayBuilder`1.AddRange(IEnumerable`1 )
at System.Collections.Generic.SparseArrayBuilder`1.AddRange(IEnumerable`1 )
at System.Collections.Generic.SparseArrayBuilder`1.ReserveOrAdd(IEnumerable`1 )
at System.Linq.Enumerable.SelectManySingleSelectorIterator`2.ToArray()
at System.Linq.Enumerable.ToArray[TSource](IEnumerable`1 )
at StardewModdingAPI.Toolkit.Framework.ModScanning.ModScanner.GetModFolders(DirectoryInfo root, DirectoryInfo folder, Boolean useCaseInsensitiveFilePaths)+MoveNext() in E:\source\_Stardew\SMAPI\src\SMAPI.Toolkit\Framework\ModScanning\ModScanner.cs:line 226
at System.Collections.Generic.LargeArrayBuilder`1.AddRange(IEnumerable`1 )
at System.Collections.Generic.SparseArrayBuilder`1.AddRange(IEnumerable`1 )
at System.Collections.Generic.SparseArrayBuilder`1.ReserveOrAdd(IEnumerable`1 )
at System.Linq.Enumerable.SelectManySingleSelectorIterator`2.ToArray()
at System.Linq.Enumerable.ToArray[TSource](IEnumerable`1 )
at StardewModdingAPI.Toolkit.Framework.ModScanning.ModScanner.GetModFolders(DirectoryInfo root, DirectoryInfo folder, Boolean useCaseInsensitiveFilePaths)+MoveNext() in E:\source\_Stardew\SMAPI\src\SMAPI.Toolkit\Framework\ModScanning\ModScanner.cs:line 226
at System.Linq.Enumerable.SelectManySingleSelectorIterator`2.MoveNext()
at StardewModdingAPI.Toolkit.Framework.ModScanning.ModScanner.GetModFolders(DirectoryInfo root, DirectoryInfo folder, Boolean useCaseInsensitiveFilePaths)+MoveNext() in E:\source\_Stardew\SMAPI\src\SMAPI.Toolkit\Framework\ModScanning\ModScanner.cs:line 227
at System.Collections.Generic.LargeArrayBuilder`1.AddRange(IEnumerable`1 )
at System.Collections.Generic.EnumerableHelpers.ToArray[T](IEnumerable`1 )
at System.Linq.Enumerable.ToArray[TSource](IEnumerable`1 )
at StardewModdingApi.Installer.InteractiveInstaller.Run(String[] args) in E:\source\_Stardew\SMAPI\src\SMAPI.Installer\InteractiveInstaller.cs:line 448
at StardewModdingApi.Installer.Program.Main(String[] args) in E:\source\_Stardew\SMAPI\src\SMAPI.Installer\Program.cs:line 55
Game has ended. Press any key to exit.
This is the error
Adding SMAPI files...
Safely replacing game launcher...
Adding bundled mods...
The installer failed with an unexpected exception.
If you need help fixing this error, see https://smapi.io/help
System.IO.DirectoryNotFoundException: Could not find a part of the path '/home/deck/.steam/steam/steamapps/common/Stardew Valley/Mods/PPJA Mega Pack-1935-NA-1608588583(1)/[PPJA] Even More Recipes/[PPJA] Even More Recipes/[JA] Even More Recipes/Objects/Cr�me Brul�e'.
at System.IO.Enumeration.FileSystemEnumerator`1.CreateDirectoryHandle(String , Boolean )
at System.IO.Enumeration.FileSystemEnumerator`1.Init()
at System.IO.Enumeration.FileSystemEnumerator`1..ctor(String , Boolean , EnumerationOptions )
at System.IO.Enumeration.FileSystemEnumerable`1.DelegateEnumerator..ctor(FileSystemEnumerable`1 , Boolean )
at System.IO.Enumeration.FileSystemEnumerable`1..ctor(String , FindTransform , EnumerationOptions , Boolean )
at System.IO.Enumeration.FileSystemEnumerableFactory.DirectoryInfos(String , String , EnumerationOptions , Boolean )
at System.IO.DirectoryInfo.InternalEnumerateInfos(String , String , SearchTarget , EnumerationOptions )
at System.IO.DirectoryInfo.GetDirectories(String , EnumerationOptions )
at System.IO.DirectoryInfo.GetDirectories()
at StardewModdingAPI.Toolkit.Framework.ModScanning.ModScanner.IsModSearchFolder(DirectoryInfo root, DirectoryInfo folder) in E:\source\_Stardew\SMAPI\src\SMAPI.Toolkit\Framework\ModScanning\ModScanner.cs:line 289
at StardewModdingAPI.Toolkit.Framework.ModScanning.ModScanner.GetModFolders(DirectoryInfo root, DirectoryInfo folder, Boolean useCaseInsensitiveFilePaths)+MoveNext() in E:\source\_Stardew\SMAPI\src\SMAPI.Toolkit\Framework\ModScanning\ModScanner.cs:line 218
at System.Collections.Generic.LargeArrayBuilder`1.AddRange(IEnumerable`1 )
at System.Collections.Generic.SparseArrayBuilder`1.AddRange(IEnumerable`1 )
at System.Collections.Generic.SparseArrayBuilder`1.ReserveOrAdd(IEnumerable`1 )
at System.Linq.Enumerable.SelectManySingleSelectorIterator`2.ToArray()
at System.Linq.Enumerable.ToArray[TSource](IEnumerable`1 )
at StardewModdingAPI.Toolkit.Framework.ModScanning.ModScanner.GetModFolders(DirectoryInfo root, DirectoryInfo folder, Boolean useCaseInsensitiveFilePaths)+MoveNext() in E:\source\_Stardew\SMAPI\src\SMAPI.Toolkit\Framework\ModScanning\ModScanner.cs:line 226
at System.Collections.Generic.LargeArrayBuilder`1.AddRange(IEnumerable`1 )
at System.Collections.Generic.SparseArrayBuilder`1.AddRange(IEnumerable`1 )
at System.Collections.Generic.SparseArrayBuilder`1.ReserveOrAdd(IEnumerable`1 )
at System.Linq.Enumerable.SelectManySingleSelectorIterator`2.ToArray()
at System.Linq.Enumerable.ToArray[TSource](IEnumerable`1 )
at StardewModdingAPI.Toolkit.Framework.ModScanning.ModScanner.GetModFolders(DirectoryInfo root, DirectoryInfo folder, Boolean useCaseInsensitiveFilePaths)+MoveNext() in E:\source\_Stardew\SMAPI\src\SMAPI.Toolkit\Framework\ModScanning\ModScanner.cs:line 226
at System.Collections.Generic.LargeArrayBuilder`1.AddRange(IEnumerable`1 )
at System.Collections.Generic.SparseArrayBuilder`1.AddRange(IEnumerable`1 )
at System.Collections.Generic.SparseArrayBuilder`1.ReserveOrAdd(IEnumerable`1 )
at System.Linq.Enumerable.SelectManySingleSelectorIterator`2.ToArray()
at System.Linq.Enumerable.ToArray[TSource](IEnumerable`1 )
at StardewModdingAPI.Toolkit.Framework.ModScanning.ModScanner.GetModFolders(DirectoryInfo root, DirectoryInfo folder, Boolean useCaseInsensitiveFilePaths)+MoveNext() in E:\source\_Stardew\SMAPI\src\SMAPI.Toolkit\Framework\ModScanning\ModScanner.cs:line 226
at System.Collections.Generic.LargeArrayBuilder`1.AddRange(IEnumerable`1 )
at System.Collections.Generic.SparseArrayBuilder`1.AddRange(IEnumerable`1 )
at System.Collections.Generic.SparseArrayBuilder`1.ReserveOrAdd(IEnumerable`1 )
at System.Linq.Enumerable.SelectManySingleSelectorIterator`2.ToArray()
at System.Linq.Enumerable.ToArray[TSource](IEnumerable`1 )
at StardewModdingAPI.Toolkit.Framework.ModScanning.ModScanner.GetModFolders(DirectoryInfo root, DirectoryInfo folder, Boolean useCaseInsensitiveFilePaths)+MoveNext() in E:\source\_Stardew\SMAPI\src\SMAPI.Toolkit\Framework\ModScanning\ModScanner.cs:line 226
at System.Collections.Generic.LargeArrayBuilder`1.AddRange(IEnumerable`1 )
at System.Collections.Generic.SparseArrayBuilder`1.AddRange(IEnumerable`1 )
at System.Collections.Generic.SparseArrayBuilder`1.ReserveOrAdd(IEnumerable`1 )
at System.Linq.Enumerable.SelectManySingleSelectorIterator`2.ToArray()
at System.Linq.Enumerable.ToArray[TSource](IEnumerable`1 )
at StardewModdingAPI.Toolkit.Framework.ModScanning.ModScanner.GetModFolders(DirectoryInfo root, DirectoryInfo folder, Boolean useCaseInsensitiveFilePaths)+MoveNext() in E:\source\_Stardew\SMAPI\src\SMAPI.Toolkit\Framework\ModScanning\ModScanner.cs:line 226
at System.Linq.Enumerable.SelectManySingleSelectorIterator`2.MoveNext()
at StardewModdingAPI.Toolkit.Framework.ModScanning.ModScanner.GetModFolders(DirectoryInfo root, DirectoryInfo folder, Boolean useCaseInsensitiveFilePaths)+MoveNext() in E:\source\_Stardew\SMAPI\src\SMAPI.Toolkit\Framework\ModScanning\ModScanner.cs:line 227
at System.Collections.Generic.LargeArrayBuilder`1.AddRange(IEnumerable`1 )
at System.Collections.Generic.EnumerableHelpers.ToArray[T](IEnumerable`1 )
at System.Linq.Enumerable.ToArray[TSource](IEnumerable`1 )
at StardewModdingApi.Installer.InteractiveInstaller.Run(String[] args) in E:\source\_Stardew\SMAPI\src\SMAPI.Installer\InteractiveInstaller.cs:line 448
at StardewModdingApi.Installer.Program.Main(String[] args) in E:\source\_Stardew\SMAPI\src\SMAPI.Installer\Program.cs:line 55
Game has ended. Press any key to exit.