Error during gameplay. NullReferenceException: Object reference not set to an instance of an object.

ant0

Newcomer
hi everyone, hope someone can help us. My wife and I are playing co-op using steam locally. and this error started to occur, i updated all the mod we had but strangely this error always occur when my wife character changes map. and the strangest thing is that i do not have a D drive which the error is showing.

if the error has no consequence, we wouldn't mind, but it is causing our game to lag. hope someone can teach us what to do to resolve this.

[game] An error occurred in the base update loop: NullReferenceException: Object reference not set to an instance of an object.
at StardewValley.Audio.LoopingCueManager.Update(GameLocation currentLocation) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Audio\LoopingCueManager.cs:line 13
at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time)
at StardewValley.Game1._update(GameTime gameTime)
at StardewValley.Game1.Update(GameTime gameTime)
at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
 

ant0

Newcomer
found the issue, it was with the faster transition mod, happens when we change the mod to no transition. thanks all
 
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