Does Anyone Have Tips for Maximizing Crop Profit in Late-Game Stardew Valley?

mukeshbhardwaj

Greenhorn
Hey everyone!

I'm in Year 4 of Stardew Valley and looking to optimize my farm to make the most profit possible. I've upgraded most of my tools, have a decent greenhouse setup, and a pretty organized farm layout. I’ve already got Ancient Fruit going in the greenhouse, and I've set up some kegs and preserves jars. But I feel like there's more I could be doing to really maximize my earnings.

What are your best tips for making big money from crops in the late game? Here are some specific questions I have, but I’m open to any advice:

  1. Ancient Fruit vs. Starfruit: I’ve heard that both are great options in the greenhouse, but which one really brings the best long-term returns if I focus on kegs or preserves jars? Or should I be mixing both?
  2. Greenhouse Efficiency: What's the best layout for planting in the greenhouse to fit the maximum number of crops while leaving room for sprinklers?
  3. Seasonal Crop Rotations: Are there any specific seasonal crop combinations that are especially lucrative? I’ve mostly been planting high-profit crops like blueberries and cranberries, but I wonder if there's a better strategy.
  4. Automation and Artisan Goods: I have a lot of kegs and jars going, but keeping them stocked is time-consuming. Are there any efficient workflows or layouts that help automate this, or make it easier to keep the process going?
  5. Other High-Profit Tips: Are there any overlooked late-game strategies to get more out of crops? I’ve read a bit about growing Sweet Gem Berries in the fall, but is it worth it?
Thanks in advance for any advice! I'd love to hear about the strategies that have worked for you or any other tips for taking my farm’s income to the next level!
 

HaleyRocks

Farmer
What i do, is fill the greenhouse with 119x ancient fruit, ginger island with 360x Starfruit (renewable), a Big Shed with 167x Pineapples in pots, 5x trees orchards with 25x mushroom logs each...

Gather their harvests regularly and throw them all, inside a Big Shed, filled with 137x Dehydrators.

This is both a lazy and efficient way, to gather money quick. Although not ideal for perfect min-max profit, it yields great money and with little effort. Late game, this is my cup of cake.
 

Jianadaren1

Tiller
Hey everyone!

I'm in Year 4 of Stardew Valley and looking to optimize my farm to make the most profit possible. I've upgraded most of my tools, have a decent greenhouse setup, and a pretty organized farm layout. I’ve already got Ancient Fruit going in the greenhouse, and I've set up some kegs and preserves jars. But I feel like there's more I could be doing to really maximize my earnings.

What are your best tips for making big money from crops in the late game? Here are some specific questions I have, but I’m open to any advice:

  1. Ancient Fruit vs. Starfruit: I’ve heard that both are great options in the greenhouse, but which one really brings the best long-term returns if I focus on kegs or preserves jars? Or should I be mixing both?
  2. Greenhouse Efficiency: What's the best layout for planting in the greenhouse to fit the maximum number of crops while leaving room for sprinklers?
  3. Seasonal Crop Rotations: Are there any specific seasonal crop combinations that are especially lucrative? I’ve mostly been planting high-profit crops like blueberries and cranberries, but I wonder if there's a better strategy.
  4. Automation and Artisan Goods: I have a lot of kegs and jars going, but keeping them stocked is time-consuming. Are there any efficient workflows or layouts that help automate this, or make it easier to keep the process going?
  5. Other High-Profit Tips: Are there any overlooked late-game strategies to get more out of crops? I’ve read a bit about growing Sweet Gem Berries in the fall, but is it worth it?
Thanks in advance for any advice! I'd love to hear about the strategies that have worked for you or any other tips for taking my farm’s income to the next level!
1. Starfruit gives more profit per keg/cask and with HSG and/or Agriculturist also gives more profit per farm tile. However Ancient Fruit is much faster to harvest with the iridium scythe

2. You can plant 119 tiles with 5 iridium sprinklers and pressure nozzles. Alternatively, if you're going for Ancient Fruit, you could do 120 tiles and no sprinklers with Deluxe Retaining Soil

3. Ancient Fruit is the best in every season.

4. Good luck

5. N/A
 

lemonboy

Greenhorn
Probably not the best way to do it but I’ll share what I like to do:

1. Ancient fruit is technically better as once you plant them they can be re harvested without buying new seeds. Technically you could put star fruit into seed make also to get infinite seeds at the cost of lower gains per batch but I respect my time more than that to use seed makers with star fruit lol. So I have roughly 50/50 ancient fruit to star fruit allocation in the greenhouse. Plus where I plant the star fruit I have placed deluxe speed grow, and because it’s in the greenhouse you never have to worry about topping up the deluxe speed grow, very handy! I stock up on hundreds of seeds at a time so I reduce trips to the desert. I turn them into wine exclusively and then fill them up into casks in my cellar. The cellar takes ages, so a lot of it gets sold as just regular star fruit wine but I always ensure I have enough to fill my cellar before doing that!

Edit: to say ancient fruit is better but less profit per crop but yeah I love star fruit too much oooops.
Edit 2: sorry just to say EVERYTHING gets processed to artisan goods, I built more sheds to accommodate but I rarely sell crops as they are. Even if they’re gold (only in the case that it’s less profitable). I priotise cheap crops but in the end they all go in if they turn a profit

2. There are many posts online showing the best but I have regular iridium ones.

3. I use the wiki for productivity of kegs and jars and sort by amount after process which informs any purchases I make of seeds. I consider the length but only to help decide how many of which. I make sure I stock up on the crops that can be re-harvested which means by the end of season, I’ll have a big chest full of them. Seems like fall/autumn has some of the best crops though…

4. As for this… I keep my sheds close to where my crops are. And then keep a big chest next to the shed. I think the processing of crops is already good enough time management. Fish roe does complete quicker then vegetables and fruit which makes it slightly more difficult but other than that, you know more or less roughly when it will be done. So you have that time to tend to other matters, either crops or animals or whatever else. I am thinking about downsizing my animals because the combination of the both is too much for me right now.

5. Hmm not sure but I’ll tell you that I’m not utilising ginger Island at all and if I did, it would make so much more money. It’s basically a massive greenhouse (right?). I’ve set up my house but just haven’t got round to putting down stuff for growing crops. I just realised that maybe you can’t use sprinklers, or maybe you can?! Something I need to google lol.
 
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FilthyGorilla

Local Legend
Intro:
To preface, I want this to be something I can quickly refer back to at later dates for general questions so sorry if it drags on a bit, here is some general information:
1. For anyone reading this, it is a practical guide, YES, you can get higher g per day with fruit trees or hops, is that enjoyable in any way whatsoever or even worth your time at all? Not in 99% of cases. This won't really look super deep into crazy crop maximization with pots either, in general it's not that great a strategy for optimized cash and more annoying than anything.
2. This assumes kegs as we're processing high value crops and optimizing the crops themselves within that practical setting. It is always worth it to process, every machine takes far less time and effort to make much more profit than planting more crops would while being independently expandable. In some cases you will want to use dehydrators, and they're entirely more practical even into the late game, they don't deliver the max money per crop and crop tile however, so we'll stick to kegging.
3. Casking barely fits into the equation, at most you're making the equivalent of like 20 kegs worth of wine per week with casking which is a literal drop in the ocean (This is looking at casking or not casking AT ALL, the difference between af or sf in a cask is so meaningless in the grans scheme of things that I may as well not mention it)
4. SGB is not good, it never has been, still isn't, if it WAS processable it would be barely better than sf, which would make it the best crop in the game but processing basically gives like 4x profit per plant vs it's raw form which says a LOT about how bad it is.


First off, once you get to the late game your focus is in maximizing each tile and/or maximizing your time, as you can pretty much always scale up your infrastructure (machines) but can't really increase some of the base areas or the time in each day you're given. We don't care about machine efficiency per tile for the reason that they're going to be off the farm on space we wouldn't be using anyways, if you would be using it for something like crystalariums just move everything around, if you have literally maxed out all the available space with crystalariums then there is literally no reason to still be processing or even bothering with crops.
I'll lay out a pretty simple and accessible peak efficiency you can aim for. You can always go higher and at a point ditch crops entirely but for most there's a good limit where the returns don't easily justify the effort in the means getting there.
Now some quick lingo:
gi=ginger island
gh=greenhouse
dsg=deluxe speed gro (25% growth speed modifier)
hsg=hyper speed gro (33% growth speed modifier)
drs=Deluxe retaining soil (100% to stay watered- basically permanently watered)
af/sf=ancient/starfruit
agri=agriculturist perk on the skill tree

If you also haven't already noticed I have bolded the important information, you can read what's bolded and get like 80% of what's important.

The first thing to consider getting into everything is the distinction between the 3 plant-able types of soil so to speak. You have the main farm outdoor areas that are subject to season, you have the indoor areas such as the greenhouse and ginger island, and you have pots indoors which have their own limitations. For all these examples we are assuming kegging because it gives the highest per tile yield for your crops. You don't really have to care about per tile profit for machines as you can place them off farm where you have functionally limitless space from a practical standpoint.
1. Outdoors on the main farm: This is pretty straightforward, it's pretty much objectively ancient fruit all the way. It's easy, fast, and gives the most profit by a considerable margin. The only opposing argument for this is if you aren't using AF in your greenhouse/ginger island and don't have the setup for it yet in which case I would just say prep it for next year. I'd use dsg for the extra harvest, if you're using huts to harvest still do this but just for backup for the harvests you have already, the extra days bought by speed gro will just be insurance for the days when it rains and your junimos delay a harvest. The other option for this is dsg(and ideally agri paired to save you a lot of hassle) triple harvests on rhubarb in the spring, sf in the summer, pumpkins in the fall.
2. Greenhouse/Ginger island: Now, in maximizing each tile in a reasonable/practical setting there are really 2 options you have for gh/gi, ancient fruit or starfruit. Ancient fruit is the more practical of the two in harvesting but is slower to set up. Starfruit is faster to set up initially but only makes more money when optimized. It is possible to make starfruit make more money than ancient fruit, this requires either a 8 or 7 day growth cycle (so growing in 9 or 8 days of individual crop growth respectively). The former needs either a 33% or 35% growth modifier, either gotten with hsg or pairing dsg/agri. The latter needs hyper/agri for a 43% growth speed modifier.
Looking at it from a practical sense, there is 0 reason to get the annoying hsg if you aren't using agri paired with it, and pairing agri with dsg isn't super worth it for the one extra day over just dsg. So I would do dsg or hyper/agri but not really anything between. the 8 day harvest cycle barely outpaces af cash while the 7 day harvest cycle is considerably more cash while also aligning with your keg and weekly schedule, which can definitely be worth it for ease of scheduling.
3. Pots: Pots have two main limits, they cannot have ancient fruit in them and they are limited to drs if using them in any practical setting/in any useful number. This means you either have very slow growth starfruit or use pineapples (which are the best regrow able other than ancient fruit for per tile profit). The only real reason to go for this would be for maximizing tile efficiency, and for that, pineapples are better in most regards. With the iridium scythe, you can pack a shed with 167 pots instead of 137 for starfruit (as you don't need to be able to reach each to plant seeds in it, just be able to reach it with the scythe only to harvest). Starfruit with agri will still be better cash but literally takes like 4-5x the time to harvest and replant as it takes to scythe harvest the pineapple shed so it's not really worth maximizing your tile space by 5-10% when you're quintupling harvest time.

Feel free to tell me anything you think would be valuable put on here, I think I'll probably save it and copy paste it when the same question inevitably pops up
 

BeBop268170

Sodbuster
Would converting wine to iridium wine via mystic trees with heavy tappers>fairy dust be a good OPTIMAL strat?

I plant 976 starfruit every week and make it into wine, and have 65 mystic trees/heavy tappers thus far, but am having a tough time coming up with more acorns/maple seeds for more mystic trees.

I haven't done the math to determine just how many total mystic trees/heavy tappers I need to accommodate 976 wine per week (or more realistically, every 8 days on average, as I'm a very busy farmer.)

Thanks for your guide!

Oh, I timed how long it took me to cover ginger island with starfruit seeds. About 160 seconds. I STILL don't see any advantage to Ancient Fruit. (Unless one is REALLY strapped for time...)
 
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