Coding Help Difficulty with checking if dangerous mines are active

NatureOfEco

Newcomer
Hi! As the title suggests, I'm working on a mod right now in which a small part of it would be made better if I could figure out if the dangerous mines are currently active in the game. I cant seem to find a Boolean for this within the Stardewvalley collections (Stardewvalley.Locations as well). I figure I may be missing something, would anyone know what that thing is?
 

NatureOfEco

Newcomer
Just in case anyone else runs into this issue - whether or not a mineshaft's dangerous mines mode is active can be read through the mineshaft's GetAdditionalDifficulty() function, which when over 0 means it is dangerous. :)
 
Top