Standard Farm Crystalwood Farm in the fall of year 9.

RD Padouk

Sodbuster
This is my first farm, and it uses a bunch of visual mods. These include the Hudson Valley pack, and several different mods to tweak the look of the sheep, goats, and ducks as well as turn dinosaurs into turtles, rabbits into hedgehogs, scarecrows into owls, and the pony into a motorcycle.

I used a mod to coordinate the pond colors with their contents. I also used a modded wooden fence to create an "undeveloped" hedge meadow, which has become a haven for giant 'shrooms. Also, I had a lot of fun with the outdoor slime farm. They are breeding all sorts of color combinations.

I raise coffee beans and hops in the greenhouse, which are turned into coffee and ale in the shed with the signs. The lower plots are for seasonal trellis fruits that I use to make wine in the modded slime hutch. (The Junimo hut isn't optimal, but it was a late addition.)

The upper plots were used for many different crops earlier in the game, but at this point I limit them to ones that I can continually harvest. I like that the flowers next to the beehives provide fancy honey, which I make into mead in the upper left shed, which is filled with automated machines. I was hopeful the ducks might swim in the pond...but no dice.

Finally, the cabins are unoccupied, but look nice. I used a mod to add storage space beneath them, which I have decorated according to "themes" like games, indoor plants, and yoga.

Also, I have recessed the gates because I use a mod that automatically opens and closes them. This way they don't open and close when I walk by, which I found really annoying...

I hope others enjoy seeing this farm, and I look forward to any helpful comments !
 

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