Mahew
Newcomer
When I use the elevator to go down it just gets stuck on loading and I get an error in SMAPI. Can anyone figure out whats going wrong?
Code:
[00:53:49 INFO SMAPI] SMAPI 3.18.1 with Stardew Valley 1.5.6 (build 22018) on Microsoft Windows 10 Home
[00:53:49 INFO SMAPI] Mods go here: D:\Steam\steamapps\common\Stardew Valley\Mods
[00:53:49 TRACE SMAPI] Log started at 2022-12-29T23:53:49 UTC
[00:53:52 DEBUG SMAPI] Waiting for game to launch...
[00:53:52 TRACE game] NoFpsCap: This feature is not available
[00:53:53 DEBUG SMAPI] Loading mod metadata...
[00:53:53 DEBUG SMAPI] Loading mods...
[00:53:53 TRACE SMAPI] AutoGate (from Mods\AutoGate\AutoGate.dll)...
[00:53:53 TRACE SMAPI] Automate (from Mods\Automate\Automate.dll)...
[00:53:53 TRACE SMAPI] Loading Automate.dll...
[00:53:53 TRACE SMAPI] Billboard Anywhere (from Mods\BillboardAnywhere\BillboardAnywhere.dll)...
[00:53:53 TRACE SMAPI] Chests Anywhere (from Mods\ChestsAnywhere\ChestsAnywhere.dll)...
[00:53:53 TRACE SMAPI] Loading ChestsAnywhere.dll...
[00:53:53 TRACE SMAPI] Console Commands (from Mods\ConsoleCommands\ConsoleCommands.dll)...
[00:53:53 TRACE SMAPI] Data Layers (from Mods\DataLayers\DataLayers.dll)...
[00:53:53 TRACE SMAPI] Loading DataLayers.dll...
[00:53:53 TRACE SMAPI] Error Handler (from Mods\ErrorHandler\ErrorHandler.dll)...
[00:53:53 TRACE SMAPI] Detected game patcher in assembly ErrorHandler.dll.
[00:53:53 TRACE SMAPI] Expanded Preconditions Utility (from Mods\ExpandedPreconditionsUtility\ExpandedPreconditionsUtility.dll)...
[00:53:53 TRACE SMAPI] Rewrote ExpandedPreconditionsUtility.dll for OS...
[00:53:53 TRACE SMAPI] Rewrote ExpandedPreconditionsUtility.dll to fix 32-bit architecture...
[00:53:53 TRACE SMAPI] Experience Bars (from Mods\ExperienceBars\ExperienceBars.dll)...
[00:53:53 TRACE SMAPI] Generic Mod Config Menu (from Mods\GenericModConfigMenu\GenericModConfigMenu.dll)...
[00:53:53 TRACE SMAPI] SpaceCore (from Mods\SpaceCore\SpaceCore.dll)...
[00:53:53 TRACE SMAPI] Detected game patcher in assembly SpaceCore.dll.
[00:53:53 TRACE SMAPI] Detected possible save serializer change (StardewValley.SaveGame.farmerSerializer field, StardewValley.SaveGame.serializer field, StardewValley.SaveGame.locationSerializer field) in assembly SpaceCore.dll.
[00:53:53 TRACE SMAPI] Json Assets (from Mods\JsonAssets\JsonAssets.dll)...
[00:53:54 TRACE SMAPI] Detected game patcher in assembly JsonAssets.dll.
[00:53:54 TRACE SMAPI] Lookup Anything (from Mods\LookupAnything\LookupAnything.dll)...
[00:53:54 TRACE SMAPI] Loading LookupAnything.dll...
[00:53:54 TRACE SMAPI] Modular Gameplay Overhaul (from Mods\ModularOverhaul\ModularOverhaul.dll)...
[00:53:54 TRACE SMAPI] Loading FastExpressionCompiler.LightExpression.dll...
[00:53:54 TRACE SMAPI] Loading Ardalis.SmartEnum.dll...
[00:53:54 TRACE SMAPI] Loading CommunityToolkit.Diagnostics.dll...
[00:53:54 TRACE SMAPI] Detected game patcher in assembly ModularOverhaul.dll.
[00:53:54 TRACE SMAPI] Loading ModularOverhaul.dll...
[00:53:54 TRACE SMAPI] NPC Map Locations (from Mods\NPCMapLocations\NPCMapLocations.dll)...
[00:53:54 TRACE SMAPI] Loading NPCMapLocations.dll...
[00:53:54 TRACE SMAPI] Save Backup (from Mods\SaveBackup\SaveBackup.dll)...
[00:53:54 TRACE SMAPI] Self Serve (from Mods\SelfServe\SelfServe.dll)...
[00:53:54 TRACE SMAPI] Detected game patcher in assembly SelfServe.dll.
[00:53:54 TRACE SMAPI] SkipFishingMinigame (from Mods\SkipFishingMinigameDotnet5\SkipFishingMinigame.dll)...
[00:53:54 TRACE SMAPI] UI Info Suite 2 (from Mods\UIInfoSuite2\UIInfoSuite2.dll)...
[00:53:54 INFO SMAPI] Loaded 19 mods:
[00:53:54 INFO SMAPI] AutoGate 1.3.1 by Teban100 | Makes passing through gates automatic.
[00:53:54 INFO SMAPI] Automate 1.28.1 by Pathoschild | Lets you automate crafting machines, fruit trees, and more by connecting them to chests.
[00:53:54 INFO SMAPI] Billboard Anywhere 1.12.0 by Alpha_Omegasis | Lets you view the billboard from anywhere.
[00:53:54 INFO SMAPI] Chests Anywhere 1.22.4 by Pathoschild | Access your chests from anywhere and organize them your way.
[00:53:54 INFO SMAPI] Console Commands 3.18.1 by SMAPI | Adds SMAPI console commands that let you manipulate the game.
[00:53:54 INFO SMAPI] Data Layers 1.15.6 by Pathoschild | Overlays the world with visual data like accessibility, bee/Junimo/scarecrow/sprinkler coverage, etc.
[00:53:54 INFO SMAPI] Error Handler 3.18.1 by SMAPI | Handles some common vanilla errors to log more useful info or avoid breaking the game.
[00:53:54 INFO SMAPI] Expanded Preconditions Utility 1.0.1 by Cherry | A condition checking system designed for use by other mods, in the format of event preconditions
[00:53:54 INFO SMAPI] Experience Bars 1.4.4 by spacechase0 | Shows experience bars in the top-left corner.
[00:53:54 INFO SMAPI] Generic Mod Config Menu 1.10.0 by spacechase0 | Adds an in-game UI to edit other mods' config options (for mods which support it).
[00:53:54 INFO SMAPI] Json Assets 1.10.10 by spacechase0 | Lets content packs add custom content to the game.
[00:53:54 INFO SMAPI] Lookup Anything 1.38.1 by Pathoschild | View metadata about anything by pressing a button.
[00:53:54 INFO SMAPI] Modular Gameplay Overhaul 0.9.9 by DaLion | An immersive gameplay overhaul, broken down into modules.
[00:53:54 INFO SMAPI] NPC Map Locations 2.11.1 by Bouhm | Shows NPCs and farmers on a modified map page for accurate tracking.
[00:53:54 INFO SMAPI] Save Backup 3.18.1 by SMAPI | Automatically backs up all your saves once per day into its folder.
[00:53:54 INFO SMAPI] Self Serve 0.1.2 by aedenthorn | Self Serve.
[00:53:54 INFO SMAPI] SkipFishingMinigame 0.5.0 by DewMods | When a fish bites, just hook the fish and skip the bobber bar minigame
[00:53:54 INFO SMAPI] SpaceCore 1.10.0 by spacechase0 | A framework mod used by some of my other mods.
[00:53:54 INFO SMAPI] UI Info Suite 2 2.2.9 by Annosz | Adds a useful information to the user interface. Based on Cdaragorn's excellent UI Info Suite.
[00:53:54 INFO SMAPI] Found 4 mods with warnings:
[00:53:54 WARN SMAPI] Changed save serializer
[00:53:54 WARN SMAPI] --------------------------------------------------
[00:53:54 WARN SMAPI] These mods change the save serializer. They may corrupt your save files, or make them unusable if
[00:53:54 WARN SMAPI] you uninstall these mods.
[00:53:54 WARN SMAPI] - SpaceCore
[00:53:54 INFO SMAPI] Patched game code
[00:53:54 INFO SMAPI] --------------------------------------------------
[00:53:54 INFO SMAPI] These mods directly change the game code. They're more likely to cause errors or bugs in-game; if
[00:53:54 INFO SMAPI] your game has issues, try removing these first. Otherwise you can ignore this warning.
[00:53:54 INFO SMAPI] - Json Assets
[00:53:54 INFO SMAPI] - Modular Gameplay Overhaul
[00:53:54 INFO SMAPI] - Self Serve
[00:53:54 INFO SMAPI] - SpaceCore
[00:53:54 DEBUG SMAPI] Launching mods...
[00:53:54 TRACE SMAPI] Found mod-provided API (Pathoschild.Stardew.Automate.Framework.AutomateAPI).
[00:53:54 TRACE SMAPI] Found mod-provided API (Pathoschild.Stardew.ChestsAnywhere.Framework.ChestsAnywhereApi).
[00:53:55 TRACE SMAPI] Found mod-provided API (ExpandedPreconditionsUtility.ConditionsChecker).
[00:53:55 TRACE SMAPI] Found mod-provided API (ExperienceBars.Api).
[00:53:55 TRACE SpaceCore] Found crafting recipe constructor in Void layoutRecipes(System.Collections.Generic.List`1[System.String])!
[00:53:55 TRACE SpaceCore] Found first ldloc.s for ClickableTextureComponent in Void layoutRecipes(System.Collections.Generic.List`1[System.String]); storing potential override w/ recipeLocal=StardewValley.CraftingRecipe (9)
[00:53:55 TRACE SpaceCore] Found crafting recipe constructor in System.String createDescription(Int32)!
[00:53:55 TRACE SMAPI] Found mod-provided API (SpaceCore.Api).
[00:53:56 TRACE SMAPI] Found mod-provided API (JsonAssets.Api).
[00:53:56 TRACE Modular Gameplay Overhaul] Verifying tool configs...
[00:53:57 TRACE Modular Gameplay Overhaul] Requested cache invalidation for 'Data/achievements'.
[00:53:57 TRACE SMAPI] Invalidated 0 cache entries.
[00:53:57 TRACE Modular Gameplay Overhaul] Requested cache invalidation for 'Data/FishPondData'.
[00:53:57 TRACE SMAPI] Invalidated 0 cache entries.
[00:53:57 TRACE Modular Gameplay Overhaul] Requested cache invalidation for 'Data/mail'.
[00:53:57 TRACE SMAPI] Invalidated 0 cache entries.
[00:53:57 TRACE Modular Gameplay Overhaul] Requested cache invalidation for 'LooseSprite/Cursors'.
[00:53:57 TRACE SMAPI] Invalidated 0 cache entries.
[00:53:57 TRACE Modular Gameplay Overhaul] Requested cache invalidation for 'TileSheets/BuffsIcons'.
[00:53:57 TRACE SMAPI] Invalidated 0 cache entries.
[00:53:57 TRACE Modular Gameplay Overhaul] Requested cache invalidation for 'TileSheets/weapons'.
[00:53:57 TRACE SMAPI] Invalidated 0 cache entries.
[00:53:57 TRACE SMAPI] Found mod-provided API (DaLion.Overhaul.ModApi).
[00:53:57 TRACE Save Backup] Already backed up today.
[00:53:57 DEBUG SMAPI] Mods loaded and ready!
[00:53:57 TRACE SMAPI] Checking for known software conflicts...
[00:53:57 WARN SMAPI] Found MSI Afterburner and RivaTuner Statistics Server installed, which may conflict with SMAPI. If you experience errors or crashes, try disabling that software or adding an exception for SMAPI and Stardew Valley.
[00:53:57 TRACE SMAPI] Checking for updates...
[00:53:57 TRACE SMAPI] Modular Gameplay Overhaul edited LooseSprites/Cursors.
[00:53:58 TRACE SMAPI] Modular Gameplay Overhaul edited TileSheets/BuffsIcons.
[00:53:58 TRACE game] setGameMode( 'titleScreenGameMode (0)' )
[00:53:58 TRACE SMAPI] Running on GPU: NVIDIA GeForce RTX 2070 SUPER/PCIe/SSE2
[00:53:58 TRACE SMAPI] SMAPI okay.
[00:53:58 TRACE SMAPI] Checking for updates to 16 mods...
[00:53:58 TRACE game] Steam logged on: True
[00:53:58 TRACE game] Initializing GalaxySDK
[00:53:58 ALERT SMAPI] You can update 1 mod:
[00:53:58 ALERT SMAPI] Modular Gameplay Overhaul 1.0.0: https://www.nexusmods.com/stardewvalley/mods/14470 (you have 0.9.9)
[00:53:59 TRACE game] Requesting Steam app ticket
[00:53:59 WARN SMAPI] Billboard Anywhere uses deprecated code (IModHelper.Content) and will break in the next major SMAPI update.
[00:53:59 DEBUG SMAPI] at Omegasis.BillboardAnywhere.BillboardAnywhere.Entry(IModHelper helper)
at StardewModdingAPI.Framework.SCore.LoadMods(IModMetadata[] mods, JsonHelper jsonHelper, ContentCoordinator contentCore, ModDatabase modDatabase)
[00:53:59 TRACE SMAPI] Detecting common issues...
[00:53:59 INFO SMAPI] Type 'help' for help, or 'help <cmd>' for a command's usage
[00:53:59 TRACE Automate] Accessed mod-provided API (GenericModConfigMenu.Framework.Api) for Generic Mod Config Menu.
[00:53:59 TRACE Chests Anywhere] Accessed mod-provided API (GenericModConfigMenu.Framework.Api) for Generic Mod Config Menu.
[00:53:59 TRACE Data Layers] Accessed mod-provided API (Pathoschild.Stardew.Automate.Framework.AutomateAPI) for Automate.
[00:53:59 TRACE Experience Bars] Accessed mod-provided API (GenericModConfigMenu.Framework.Api) for Generic Mod Config Menu.
[00:53:59 TRACE SpaceCore] Accessed mod-provided API (ExperienceBars.Api) for Experience Bars.
[00:53:59 TRACE SpaceCore] Accessed mod-provided API (GenericModConfigMenu.Framework.Api) for Generic Mod Config Menu.
[00:53:59 TRACE Json Assets] Accessed mod-provided API (ExpandedPreconditionsUtility.ConditionsChecker) for Expanded Preconditions Utility.
[00:53:59 TRACE Json Assets] Accessed mod-provided API (JsonAssets.Api) for Json Assets.
[00:53:59 TRACE Lookup Anything] Accessed mod-provided API (JsonAssets.Api) for Json Assets.
[00:53:59 TRACE Lookup Anything] Accessed mod-provided API (GenericModConfigMenu.Framework.Api) for Generic Mod Config Menu.
[00:53:59 TRACE Modular Gameplay Overhaul] Accessed mod-provided API (GenericModConfigMenu.Framework.Api) for Generic Mod Config Menu.
[00:53:59 TRACE Modular Gameplay Overhaul] Accessed mod-provided API (SpaceCore.Api) for SpaceCore.
[00:53:59 TRACE Modular Gameplay Overhaul] [Integrations] The SpaceCore integration has been registered.
[00:53:59 TRACE Modular Gameplay Overhaul] [Integrations] The Automate integration has been registered.
[00:53:59 TRACE Self Serve] Accessed mod-provided API (GenericModConfigMenu.Framework.Api) for Generic Mod Config Menu.
[00:53:59 TRACE UI Info Suite 2] Accessed mod-provided API (GenericModConfigMenu.Framework.Api) for Generic Mod Config Menu.
[00:53:59 INFO Json Assets] Loading content packs...
[00:53:59 TRACE Json Assets] Event: ItemsRegistered
[00:53:59 TRACE game] Signing into GalaxySDK
[00:53:59 TRACE SMAPI] Generic Mod Config Menu loaded asset 'Mods/GenericModConfigMenu/ConfigButton'.
[00:53:59 TRACE game] Window_ClientSizeChanged(); Window.ClientBounds={X:0 Y:0 Width:2560 Height:1440}
[00:54:00 TRACE game] Galaxy auth success
[00:54:00 TRACE game] Galaxy signed in
[00:54:00 TRACE game] Galaxy logged on
[00:54:24 TRACE SMAPI] Synchronizing 'Farm_SpaceCheck' task...
[00:54:24 TRACE SMAPI] task complete.
[00:54:26 TRACE SMAPI] Synchronizing 'Find Save Games' task...
[00:54:27 TRACE SMAPI] task complete.
[00:54:27 TRACE game] Receiving friend lobby data...
[00:54:27 TRACE game] Owner: Heresy Is Frick
[00:54:27 TRACE game] farmName = MessiWC Win
[00:54:27 TRACE game] farmType = 0
[00:54:27 TRACE game] date = 72
[00:54:27 TRACE game] protocolVersion = 1.5.5
[00:54:27 TRACE game] farmhands = 200212446431774274,200212441602661231,200212446431774274
[00:54:27 TRACE game] newFarmhands = False
[00:54:29 TRACE game] Starting client. Protocol version: 1.5.5
[00:54:32 TRACE game] Lobby entered: 128172314127773167
[00:54:37 TRACE Json Assets] Loading stuff early (for blank save)
[00:54:37 TRACE Json Assets] Assiging objects ids starting at 3000: 0 items
[00:54:37 TRACE Json Assets] Assiging crops ids starting at 100: 0 items
[00:54:37 TRACE Json Assets] Assiging fruittrees ids starting at 10: 0 items
[00:54:37 TRACE Json Assets] Assiging big-craftables ids starting at 300: 0 items
[00:54:37 TRACE Json Assets] Assiging hats ids starting at 160: 0 items
[00:54:37 TRACE Json Assets] Assiging weapons ids starting at 128: 0 items
[00:54:37 TRACE Json Assets] Assiging clothing ids starting at 3000: 0 items
[00:54:37 TRACE Json Assets] Resetting max shirt/pants value
[00:54:37 TRACE Json Assets] Content Injector 1 initialized with 0 assets.
[00:54:37 TRACE Json Assets] Resolving Crop and Tree product Ids
[00:54:37 TRACE Json Assets] Event: IdsAssigned
[00:54:37 TRACE Json Assets] Requested cache invalidation for 'Data/NPCGiftTastes'.
[00:54:37 TRACE Json Assets] Generating gift taste dictionary.
[00:54:37 TRACE SMAPI] Json Assets edited Data/NPCGiftTastes.
[00:54:37 TRACE SMAPI] Invalidated 1 asset names (Data/NPCGiftTastes).
Propagated 1 core assets (Data/NPCGiftTastes).
[00:54:38 TRACE SpaceCore] Event: OnBlankSave
[00:54:38 TRACE game] sendPlayerIntroduction 200212446431774274
[00:54:38 TRACE game] gameMode was 'titleScreenGameMode (0)', set to 'loadingMode (6)'.
[00:54:38 TRACE game] Window_ClientSizeChanged(); Window.ClientBounds={X:0 Y:0 Width:2560 Height:1440}
[00:54:38 TRACE game] Window_ClientSizeChanged(); Window.ClientBounds={X:0 Y:0 Width:2560 Height:1440}
[00:54:42 TRACE SMAPI] Received connection for vanilla host -691783877332989534.
[00:54:42 TRACE game] gameMode was 'loadingMode (6)', set to 'playingGameMode (3)'.
[00:54:42 TRACE SMAPI] Synchronizing 'ClientOptions_Load' task...
[00:54:42 TRACE SMAPI] task complete.
[00:54:42 TRACE game] Window_ClientSizeChanged(); Window.ClientBounds={X:0 Y:0 Width:2560 Height:1440}
[00:54:42 TRACE Json Assets] Adding default/leveled recipes
[00:54:42 TRACE SMAPI] Context: loaded save '_331505223', starting fall 17 Y1, locale set to . Farmhand with 2 players online.
[00:54:42 WARN Automate] Automate isn't installed by the main player, so machines won't be automated.
[00:54:42 INFO Chests Anywhere] Multiplayer limitations: you can only access chests in synced locations since you're not the main player. This is due to limitations in the game's sync logic.
[00:54:42 TRACE SMAPI] NPC Map Locations loaded asset 'Mods/Bouhm.NPCMapLocations/NPCs'.
[00:54:42 TRACE SMAPI] NPC Map Locations loaded asset 'Mods/Bouhm.NPCMapLocations/Locations'.
[00:54:42 TRACE NPC Map Locations] Requested cache invalidation for 'LooseSprites/Map'.
[00:54:42 TRACE SMAPI] Invalidated 0 cache entries.
[00:54:42 TRACE NPC Map Locations] Using maps\_default\fall_map.png.
[00:54:42 TRACE SMAPI] NPC Map Locations loaded asset 'LooseSprites/Map'.
[00:54:42 TRACE NPC Map Locations] Unknown locations: Caldera
[00:54:42 WARN NPC Map Locations] Since the server host doesn't have NPC Map Locations installed, NPC locations can't be synced.
[00:54:42 INFO UI Info Suite 2] Setting up icon sheet
[00:54:42 TRACE SMAPI] Received connection for vanilla host 5519618188200909863.
[00:54:42 ERROR game] An error occurred in the base update loop: InvalidOperationException: Operation is not valid due to the current state of the object.
at Netcode.NetRefTypes.ReadGenericType(BinaryReader reader) in stardewvalley\Farmer\Netcode\NetRef.cs:line 355
at Netcode.NetRefTypes.ReadType(BinaryReader reader) in stardewvalley\Farmer\Netcode\NetRef.cs:line 332
at Netcode.NetRefBase`2.ReadFull(BinaryReader reader, NetVersion version) in stardewvalley\Farmer\Netcode\NetRef.cs:line 220
at Netcode.NetArray`2.ReadFull(BinaryReader reader, NetVersion version) in stardewvalley\Farmer\Netcode\NetArray.cs:line 247
at Netcode.NetExtendableRef`2.ReadValueFull(T value, BinaryReader reader, NetVersion version) in stardewvalley\Farmer\Netcode\NetRef.cs:line 263
at Netcode.NetRefBase`2.ReadFull(BinaryReader reader, NetVersion version) in stardewvalley\Farmer\Netcode\NetRef.cs:line 222
at Netcode.NetList`2.ReadFull(BinaryReader reader, NetVersion version) in stardewvalley\Farmer\Netcode\NetList.cs:line 285
at Netcode.NetFields.ReadFull(BinaryReader reader, NetVersion version) in stardewvalley\Farmer\Netcode\NetFields.cs:line 107
at Netcode.NetExtendableRef`2.ReadValueFull(T value, BinaryReader reader, NetVersion version) in stardewvalley\Farmer\Netcode\NetRef.cs:line 263
at Netcode.NetRefBase`2.ReadFull(BinaryReader reader, NetVersion version) in stardewvalley\Farmer\Netcode\NetRef.cs:line 222
at StardewValley.Multiplayer.readFarmer(BinaryReader reader) in stardewvalley\Farmer\Farmer\Network\Multiplayer.cs:line 863
at StardewValley.Multiplayer.receivePlayerIntroduction(BinaryReader reader) in stardewvalley\Farmer\Farmer\Network\Multiplayer.cs:line 893
at StardewValley.Multiplayer.processIncomingMessage_PatchedBy<spacechase0.SpaceCore>(Multiplayer this, IncomingMessage msg)
at StardewModdingAPI.Framework.SMultiplayer.OnClientProcessingMessage(IncomingMessage message, Action`1 sendMessage, Action resume)
at StardewValley.SDKs.GalaxyNetClient.onReceiveMessage(GalaxyID peer, Stream messageStream)
at StardewValley.SDKs.GalaxySocket.Receive(Action`1 onConnection, Action`2 onMessage, Action`1 onDisconnect, Action`1 onError)
at StardewValley.SDKs.GalaxyNetClient.receiveMessagesImpl()
at StardewValley.Network.Client.receiveMessages()
at StardewValley.Multiplayer.UpdateEarly()
at StardewValley.Game1._update(GameTime gameTime)
at StardewValley.Game1.Update(GameTime gameTime)
at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[00:54:43 TRACE game] Window_ClientSizeChanged(); Window.ClientBounds={X:0 Y:0 Width:2560 Height:1440}
[00:54:48 TRACE SpaceCore] Event: BeforeWarp
[00:54:48 TRACE game] Warping to Farm
[00:54:48 TRACE game] setupEventCommands() registered '130' methods
[00:55:01 TRACE SpaceCore] Event: BeforeWarp
[00:55:01 TRACE game] Warping to BusStop
[00:55:10 TRACE SpaceCore] Event: ActionActivated
[00:55:11 TRACE SpaceCore] Event: BeforeWarp
[00:55:11 TRACE game] Warping to Mine
[00:55:13 TRACE SpaceCore] Event: ActionActivated
[00:55:15 TRACE SpaceCore] Event: BeforeWarp
[00:55:15 TRACE game] Warping to UndergroundMine20
[00:55:17 TRACE SpaceCore] Event: BeforeWarp
[00:55:17 TRACE game] Warping to UndergroundMine21
[00:55:18 ERROR game] An error occurred in the base update loop: InvalidOperationException: Operation is not valid due to the current state of the object.
at Netcode.NetRefTypes.ReadGenericType(BinaryReader reader) in stardewvalley\Farmer\Netcode\NetRef.cs:line 355
at Netcode.NetRefTypes.ReadType(BinaryReader reader) in stardewvalley\Farmer\Netcode\NetRef.cs:line 332
at Netcode.NetRefBase`2.ReadFull(BinaryReader reader, NetVersion version) in stardewvalley\Farmer\Netcode\NetRef.cs:line 220
at Netcode.NetList`2.ReadFull(BinaryReader reader, NetVersion version) in stardewvalley\Farmer\Netcode\NetList.cs:line 285
at Netcode.NetFields.ReadFull(BinaryReader reader, NetVersion version) in stardewvalley\Farmer\Netcode\NetFields.cs:line 107
at Netcode.NetExtendableRef`2.ReadValueFull(T value, BinaryReader reader, NetVersion version) in stardewvalley\Farmer\Netcode\NetRef.cs:line 263
at Netcode.NetRefBase`2.ReadFull(BinaryReader reader, NetVersion version) in stardewvalley\Farmer\Netcode\NetRef.cs:line 222
at Netcode.NetRoot`1.Connect(BinaryReader reader) in stardewvalley\Farmer\Netcode\NetRoot.cs:line 85
at StardewValley.Multiplayer.readObjectFull[T](BinaryReader reader) in stardewvalley\Farmer\Farmer\Network\Multiplayer.cs:line 807
at StardewValley.Multiplayer.readActiveLocation(IncomingMessage msg) in stardewvalley\Farmer\Farmer\Network\Multiplayer.cs:line 1304
at StardewValley.Multiplayer.processIncomingMessage_PatchedBy<spacechase0.SpaceCore>(Multiplayer this, IncomingMessage msg)
at StardewModdingAPI.Framework.SMultiplayer.OnClientProcessingMessage(IncomingMessage message, Action`1 sendMessage, Action resume)
at StardewValley.SDKs.GalaxyNetClient.onReceiveMessage(GalaxyID peer, Stream messageStream)
at StardewValley.SDKs.GalaxySocket.Receive(Action`1 onConnection, Action`2 onMessage, Action`1 onDisconnect, Action`1 onError)
at StardewValley.SDKs.GalaxyNetClient.receiveMessagesImpl()
at StardewValley.Network.Client.receiveMessages()
at StardewValley.Multiplayer.UpdateEarly()
at StardewValley.Game1._update(GameTime gameTime)
at StardewValley.Game1.Update(GameTime gameTime)
at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[00:58:51 TRACE game] Disconnecting from server 128172314127773167
[00:58:51 TRACE game] Disconnected: ClosedGame
[00:58:51 TRACE SMAPI] Disposing...
[00:58:51 TRACE SMAPI] Disposing the content coordinator. Content managers will no longer be usable after this point.