Issue Crashing at new day

darkshotguns

Newcomer
Been playing around with stardew mods for a while with no issues. suddenly have started getting an error on this day. Looking for any help. Attached the SMAPI log. The crash happens when I go to bed. I am running "a decent" amount of mods. But have never had issues in the past.
 

Attachments

Shortened the log, and put it up on SMAPI's log parser site for better readability: https://smapi.io/log

Your parsed log: https://smapi.io/log/087b4d8e67274540828ceaa3c12ff7a1

Repeating error:
Code:
22:00:16    ERROR    game    An error occurred in the base update loop: System.Exception: Error on new day:
---------------
Object reference not set to an instance of an object.
   at StardewValley.Game1.warpCharacter(NPC character, GameLocation targetLocation, Vector2 position) in stardewvalley\Farmer\Farmer\Game1.cs:line 11241
   at StardewValley.NPC.dayUpdate(Int32 dayOfMonth) in stardewvalley\Farmer\Farmer\NPC.cs:line 5967
   at StardewValley.Game1._newDayAfterFade()+MoveNext() in stardewvalley\Farmer\Farmer\Game1.cs:line 9707
   at StardewValley.Game1.<>c.<newDayAfterFade>b__716_2() in stardewvalley\Farmer\Farmer\Game1.cs:line 8714
   at System.Threading.Tasks.Task.InnerInvoke()
   at System.Threading.Tasks.Task.<>c.<.cctor>b__277_0(Object obj)
   at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state)
--- End of stack trace from previous location ---
   at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state)
   at System.Threading.Tasks.Task.ExecuteWithThreadLocal(Task& currentTaskSlot, Thread threadPoolThread)
---------------
   at StardewValley.Game1._update(GameTime gameTime) in stardewvalley\Farmer\Farmer\Game1.cs:line 4154
   at StardewValley.Game1.Update(GameTime gameTime) in stardewvalley\Farmer\Farmer\Game1.cs:line 3974
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) in SMAPI\Framework\SCore.cs:line 1113
Yea, that one's a bit vague as to the actual mod. But, sounds like a schedule/map issue for an NPC.

You should update the mods that SMAPI recommends updating as listed in the log link.

After that; the next best thing you could do is make a backup of your saves: https://stardewvalleywiki.com/Saves#Find_your_save_files
Then slowly take out half the mods from your folder, and attempt starting a new day. Repeat til it works, then slowly re-add a few at a time to narrow the mod.
 
Top